Locust: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
m Text replacement - "Defence" to "Defense"
No edit summary
Line 1: Line 1:
{{loc}}
{{loc}}
{{Unit_Infobox
|name=Locust
|dwelling=[[Carrion Lair]]
|hero=[[Lo]]
}}
'''Locusts''' are tier-II [[units]] of the [[Hive]] faction. They can be recruited from [[Carrion Lair ]].


<div style='max-width:1000px;margin:0 auto;'>
They can be upgraded into the [[Overgrown Locust]] or [[Harvester Locust]].
<div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Locust</div><div style='font-size:0.9em;color:gray;'>Locusts serve as the Hive’s basic drones, tasked with delivering resources, building structures, and carrying the essence of those they consumed for further use.</div></div>
<div style='display:flex;flex-wrap:wrap;justify-content:center;gap:10px;'>
<div style='flex:1 1 400px;min-width:280px;'>
{| class='wikitable' style='width:100%;text-align:left;margin:0;'
|-
|[[File:Health Icon.png|24px|link=Combat#Health|alt=Health]] Health || 12 || Tier: || 2
|-
|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 5 || Faction || Hive
|-
|[[File:Icon Stats Defense.png|24px|link=Combat#Defense|alt=Defense]] Defense || 4 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
|-
|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 3–4 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || —
|-
|[[File:Icon Stats Speed.png|24px|link=Combat#Speed|alt=Speed]] Speed || 5 || [[File:Skill Economy.png|24px|alt=Price]] || 125 [[File:Icon Resource Gold.png|24px|link=Resources#Gold|Gold]]
|-
|[[File:Icon Stats Initiative.png|24px|link=Combat#Initiative|alt=Initiative]] Initiative || 6 || [[File:Skill Recruitment.png|24px|alt=Growth]] || —
|-
|[[File:Icon Stats Morale.png|24px|link=Combat#Morale|alt=Morale]] Morale || 0 || XP || 11
|-
|[[File:Icon Stats Luck.png|24px|link=Combat#Luck|alt=Luck]] Luck || 0 || SquadValue || 116
|}
</div>
<div style='flex:1 1 300px;min-width:260px;text-align:center;'>[[File:Hive Locust Battlefield.png|400px]]</div>
</div>
<div style='margin-top:10px;'>
{| class='wikitable' style='width:100%;text-align:left;margin:0;'
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base_class_demon.png|60px]] || style='padding:10px;' | <b>Hive Spawn</b> — Part of a hivemind that serves a powerful lord from beyond.


Morale range: –5 to 5.
==Description==
Luck range: –5 to 5.
{{Unitdesc|Locust}}
==Abilities==
{{AbilityTable|Locust}}
==Laws==
This unit is specifically affected by following Faction Laws:
{{Stub/Section}}
<!--
==Strategy==
(Notes on how to use the unit)


Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
--><!--
|-
==Trivia==
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive melee attack.png|60px]] || style='padding:10px;' | <b>Melee Attack</b> — Can only attack adjacent enemies. Provokes counterattacks.
* ...
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive double strike.png|60px]] || style='padding:10px;' | <b>Double Strike</b> — Strikes twice.
|-
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Locust_ability_1.png|60px]] || style='padding:10px;' | <b>Harvest</b> — Jumps onto any corpse within 6 hexes and devours it, gaining 4 Attack and Defense, 1 Speed and Initiative until the end of the battle.<br><br>Does not end the turn.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span><br><br><div style="text-align: right">Ability tier: 2 | Ability cost: 1</div>
|}
</div>
</div>
 
 
{{UnitsNavBoxLang|faction=Hive}}


--><!--
==Galery==
<gallery>
File:Image.jpg|Caption
</gallery>
-->
{{UnitsNavbox}}
[[Category:Hive Units]]
[[Category:Hive Units]]
[[Category:Units]]
[[Category:Units]]

Revision as of 23:13, 7 May 2026


Locust
Faction Hive
Tier II
Cost 125Gold
Base Growth +13
SquadValue 108
Stats
Health
Health
Attack
Attack
Defense
Defense
Damage
Damage
12 5 4 3-4
Morale
Morale
Luck
Luck
Initiative
Initiative
Speed
Speed
0 0 6 5
Other Info
Dwelling Carrion Lair
Specialist Hero Lo
Related Units
Base unit Locust
Upgrade A Overgrown Locust
Upgrade B Harvester Locust
Internal ID
locust

Locusts are tier-II units of the Hive faction. They can be recruited from Carrion Lair .

They can be upgraded into the Overgrown Locust or Harvester Locust.

Description

Locusts serve as the Hive’s basic drones, tasked with delivering resources, building structures, and carrying the essences of those they consumed for further use.

Abilities

Creature Type
Hive Spawn
-5 to 5Morale Range
|
-5 to 5Luck Range
|
YesCounts for Necromancy?
A part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5.
Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Double Strike
Strikes twice when performing attacks.
Active Ability
Harvest
1 Focus Charge(s)
Jumps onto a chosen corpse within 6 hexes and devours it, gaining 4 Attack and Defense, 1 Speed and Initiative until the end of the battle.

Does not end the turn.

Does not affect Undead, Embodiments, or Constructs

Laws

This unit is specifically affected by following Faction Laws:

This section is a stub. You can help this wiki by expanding it.
link=Temple_Units/{{{lang}}}[[Temple_Units/{{{lang}}}|wiki_units_nav_human💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Necropolis_Units/{{{lang}}}[[Necropolis_Units/{{{lang}}}|wiki_units_nav_undead💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Grove_Units/{{{lang}}}[[Grove_Units/{{{lang}}}|wiki_units_nav_nature💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Hive_Units/{{{lang}}}[[Hive_Units/{{{lang}}}|wiki_units_nav_demon💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No results
link=Schism_Units/{{{lang}}}[[Schism_Units/{{{lang}}}|wiki_units_nav_unfrozen💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Dungeon_Units/{{{lang}}}[[Dungeon_Units/{{{lang}}}|wiki_units_nav_dungeon💬]]
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
No resultsNo resultsNo results
link=Neutral_Units/{{{lang}}}[[Neutral_Units/{{{lang}}}|wiki_units_nav_neutral💬]]
No resultsNo results
No resultsNo resultsNo results
No resultsNo results
No resultsNo resultsNo resultsNo results
No resultsNo results
No resultsNo resultsNo results
No results
No resultsNo results