Defense: Difference between revisions
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|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Tactics.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Tactics|Expert Tactics]]</b></span> | |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Tactics.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Tactics|Expert Tactics]]</b></span> | ||
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_tactics_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>All for One</b></span> | |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_tactics_4_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>All for One</b></span> | ||
<span style="display:inline-block;color:#DDD;">Friendly creatures gain + | <span style="display:inline-block;color:#DDD;">Friendly creatures gain +2 Defense for each adjacent ally. <span style="color:peru;">This bonus is doubled if the Hero knows Defense.</span></span> | ||
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Revision as of 19:01, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Defense Friendly units take -15% damage from basic attacks. |
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| Advanced Defense Friendly units take -20% damage from basic attacks. |
Cover Friendly creatures take -20% Damage from Ranged and Long Reach attacks. |
Hymm to the Martyrs Friendly creatures generate +1 Focus Point(s) when they take Damage. This bonus is double if the hero knows Recruitment. |
As Luck Would Have It Friendly creatures gain +2 Defense for each point of Luck. | ||||
| Expert Defense Friendly units take -25% damage from basic attacks. |
Shields and Shells Enemy creatures deal -1 Damage. |
Wizard Contract Friendly units take -10% Magic Damage. This bonus is doubled if the hero knows Diplomacy. |
Unstoppable Force -15% Attack to enemy creatures. | ||||
Skill Synergies
Knowing Defense will give the following benefits to other sub-skills:
Friendly creatures gain +2 Defense for each adjacent ally. This bonus is doubled if the Hero knows Defense. | ||
Avatar’s Defense increases by 25% of its hero’s Knowledge. This bonus is doubled if the Hero knows Defense. | ||
Artifact Effects
Holy Sigil of Uurdt grants all unlearned Defense subskills, as well as those of Primal Magic and Recruitment.


