Devourer: Difference between revisions

From Heroes of Might and Magic: Olden Era Official Wiki
Created page with "{{loc}} <div style='max-width:1000px;margin:0 auto;'> <div style='text-align:left;line-height:1.4;margin-bottom:8px;'><div style='font-size:1.5em;font-weight:bold;'>Devourer</div><div style='font-size:0.9em;color:gray;'>Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entire patrols whole.</div></div> <div style='display:flex;flex-wrap:wrap;just..."
 
m Text replacement - "Defence" to "Defense"
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|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 22 || Faction || Hive
|[[File:Icon Stats Attack.png|24px|link=Combat#Attack|alt=Attack]] Attack || 22 || Faction || Hive
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|[[File:Icon Stats Defence.png|24px|link=Combat#Defence|alt=Defense]] Defence || 22 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
|[[File:Icon Stats Defense.png|24px|link=Combat#Defense|alt=Defense]] Defense || 22 || [[File:Battle icon Onesword.png|24px|alt=Attack Type]] || Melee Attack
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|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 24–26 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || Blink
|[[File:Icon Stats Damage.png|24px|link=Combat#Damage|alt=Damage]] Damage || 24–26 || [[File:Icon Stats Moving.png|24px|alt=Attack Type]] || Blink
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive melee attack.png|60px]] || style='padding:10px;' | <b>Melee Attack</b> — Can only attack adjacent enemies. Provokes counterattacks.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Base passive melee attack.png|60px]] || style='padding:10px;' | <b>Melee Attack</b> — Can only attack adjacent enemies. Provokes counterattacks.
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Demon_passive_1.png|60px]] || style='padding:10px;' | <b>Hivemind: Nest Protector</b> — At the start of battle, for each other unique Hive creature in the army, this creature’s Defence increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Demon_passive_1.png|60px]] || style='padding:10px;' | <b>Hivemind: Nest Protector</b> — At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
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| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Olgoi_passive_1.png|60px]] || style='padding:10px;' | <b>Corpse Eater</b> — Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span>
| style='text-align:center;width:80px;vertical-align:middle;' | [[File:Olgoi_passive_1.png|60px]] || style='padding:10px;' | <b>Corpse Eater</b> — Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.<br><br><span style="text-shadow: red 0px 0px 4px;">Does not affect Undead, Embodiments and Constructs</span>

Revision as of 02:52, 4 May 2026


Devourer
Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entire patrols whole.
Health Health 120 Tier: 6
Attack Attack 22 Faction Hive
Defense Defense 22 Attack Type Melee Attack
Damage Damage 24–26 Attack Type Blink
Speed Speed 9 Price 1700 Gold
Initiative Initiative 8 Growth
Morale Morale 0 XP 227
Luck Luck 3 SquadValue 2271
Blink — Instead of normal movement, teleports ignoring obstacles and traps.
Hive Spawn — Part of a hivemind that serves a powerful lord from beyond.

Morale range: –5 to 5. Luck range: –5 to 5.

Fallen Hive Spawn count towards the power of Necromancy reanimation after battle.

Melee Attack — Can only attack adjacent enemies. Provokes counterattacks.
Hivemind: Nest Protector — At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1 and Damage taken from Lucky Strikes reduces by 5%.
Corpse Eater — Devours the corpse at destination hex, restoring 65 HP. This effect can revive fallen units.

Does not affect Undead, Embodiments and Constructs
Devour — This attack deals no Damage. Instead, if the target has fewer than 40% of its original units, it is destroyed immediately. An enemy killed this way leaves no corpse.

Ability tier: 3 | Ability cost: 3