Sorcery: Difference between revisions

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|desc3=+30% Magic Damage.
|desc3=+30% Magic Damage.


|subname1=Sticky Magic
|subname1=Magical Influence
|subimage1=sub_skill_sorcery_1_icon.png
|subimage1=sorcery_sub_magical_influence.png
|subdesc1=Effects applied by the hero last 1 round(s) more. This bonus is doubled if the hero knows [[Intelligence]].
|subdesc1=The cooldowns of all friendly creature abilities are reduced by 1 round(s).


|subname2=Magic Arrow
|subname2=Magic Arrow
|subimage2=sub_skill_sorcery_2_icon.png
|subimage2=sorcery_sub_magic_arrow.png
|subdesc2=Grants a new battle spell. It deals Magic Damage to 1 target and costs no mana.
|subdesc2=Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.


|subname3=Raw Energy
|subname3=Raw Energy
|subimage3=sub_skill_sorcery_3_icon.png
|subimage3=sorcery_sub_raw_energy.png
|subdesc3=+10% more Magic Damage. This bonus is doubled if the hero knows [[Offence]].
|subdesc3=+10% more Magic Damage dealt. This bonus is doubled if the hero knows [[Offence]].


|subname4=Piercing Spells
|subname4=Piercing Spells
|subimage4=sub_skill_sorcery_4_icon.png
|subimage4=sorcery_sub_piercing_spells.png
|subdesc4=Offensive spells ignore 15% of target’s magic resistance.
|subdesc4=Offensive spells ignore 20% of target’s magic resistance.


|subname5=High Mage
|subname5=High Mage
|subimage5=sub_skill_sorcery_5_icon.png
|subimage5=sorcery_sub_high_mage.png
|subdesc5=All your Magic School spells gain 1 lvl.
|subdesc5=All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
 
|subname6=Sticky Magic
|subimage6=sorcery_sub_sticky_magic.png
|subdesc6=Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows "Wisdom".
}}
}}
===Skill synergies===
===Skill synergies===

Revision as of 20:46, 2 May 2026


Skill Subskills
Basic Sorcery
+10% Magic Damage.
Advanced Sorcery
+20% Magic Damage.
Magical Influence
The cooldowns of all friendly creature abilities are reduced by 1 round(s).
Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows Offence.
Expert Sorcery
+30% Magic Damage.
Piercing Spells
Offensive spells ignore 20% of target’s magic resistance.
High Mage
All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows "Wisdom".

Skill synergies

Knowing Sorcery will give the following benefits to other sub-skills:

Expert Intelligence Rhythmic Cadence

+25% maximum mana. This bonus is doubled if the Hero knows Sorcery.

Expert Battle Magic Battle Mage's Authority

Friendly creatures’ Attack increases by 20% of their hero’s Spell Power. This bonus is doubled if the Hero knows Sorcery.

Artefact effects

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