Tactics: Difference between revisions

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|subdesc5=Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed.
|subdesc5=Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed.
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===Skill Synergies===
===Skill synergies===
Knowing Tactics will give the following benefits to other sub-skills:
Knowing Tactics will give the following benefits to other sub-skills:


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</table>
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===Artefact effects===
===Artefact effects===
* [[File:Holy sigil of insara artifact.png|60px]] Holy Sigil of Insara grants all unlearned Tactics subskills, as well as those of [[Leadership]], [[Insight]] and [[Diplomacy]].
* [[File:Holy sigil of insara artifact.png|60px]] Holy Sigil of Insara grants all unlearned Tactics subskills, as well as those of [[Leadership]], [[Insight]] and [[Diplomacy]].

Revision as of 18:37, 10 April 2026


Skill Subskills
Basic Tactics
You can rearrange creatures before the start of battle within a 2-lines area.
Advanced Tactics
You can rearrange creatures before the start of battle within a 3-lines area.
One for All
Friendly creatures gain +3 Attack for each adjacent enemy. Doubled if the hero knows Offence.
Easy Prey
Whenever an enemy waits, friendly creatures gain +2 Initiative until the end of round. Does not stack.
Energizing Mana
+1 Focus Charge each time your enemy uses a spell.
Expert Tactics
You can rearrange creatures before the start of battle within a 4-lines area.
All for One
Friendly creatures gain +3 Defence for each adjacent ally. Doubled if the hero knows Defence.
Riposte Mastery
Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed.
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Skill synergies

Knowing Tactics will give the following benefits to other sub-skills:

Expert Insight Endless Charisma

+1 Attack, Defence, Spell Power, and Knowledge. This bonus is doubled if the Hero knows Tactics.

Artefact effects

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