Offense: Difference between revisions
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<span style="display:inline-block;color:#DDD;">+10% more Magic Damage dealt. <span style="color:peru;">This bonus is doubled if the Hero knows Offense.</span></span> | <span style="display:inline-block;color:#DDD;">+10% more Magic Damage dealt. <span style="color:peru;">This bonus is doubled if the Hero knows Offense.</span></span> | ||
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==Artifact Effects== | ==Artifact Effects== | ||
Revision as of 13:04, 8 June 2026
Offense is a skill that increases the damage done by the hero's army in battle.
Levels
Battle March
Friendly creatures generate +1 Focus Point(s) per attack. This bonus is doubled if the hero knows “Luck”.
Reality Wardens
–10% to enemy hero Spell Power. This bonus is doubled if the hero knows “Nightshade Magic”.
Skill Synergies
Knowing Offense will give the following benefits to other sub-skills:
One for All
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the hero knows “Offense.”
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Friendly creatures gain +2 Attack for each adjacent enemy. This bonus is doubled if the Hero knows Offense. | ||
+10% more Magic Damage dealt. This bonus is doubled if the Hero knows Offense. | ||
Artifact Effects
Holy Sigil of The Second Man —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.
Holy Sigil of The Second Man grants all unlearned Offense subskills, as well as those of Summon Avatar, Siegecraft and Combat.


