Combat: Difference between revisions

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: ''For information on the game's combat mechanics, see [[Combat System]].''
: ''For information on the game's combat mechanics, see [[Combat System]].''


'''Combat''' is a [[Skills|skill]] that makes the hero's [[Heroic Strike]] more powerful. It is exclusive to [[Might Heroes]].
'''Combat''' is a [[Skills|skill]] that makes the hero's [[Heroic Strike]] more powerful. It is exclusive to [[Might Heroes]].
{{Skill table
|name=Combat
|skillimage1=skill_Combat.png
|desc1=Heroic Strike deals +10 basic Damage.
|skillimage2=skill_Advanced_Combat.png
|desc2=Heroic Strike deals +15 basic Damage.
|skillimage3=skill_Expert_Combat.png
|desc3=Heroic Strike deals +20 basic Damage.
|subname1=Effortless Strike
|subimage1=combat_sub_effortless_strike.png
|subdesc1=Heroic Strike costs 1 fewer Focus Charge(s).
|subname2=Revenge
|subimage2=combat_sub_revenge.png
|subdesc2=Once per round, after the first death of a friendly stack, allows to use Heroic Strike again.
|subname3=Mighty Strike
|subimage3=combat_sub_mighty_strike.png
|subdesc3=Heroic Strike deals +10% Damage (based on the hero's level).
|subname4=Swordcraft
|subimage4=combat_sub_swordcraft.png
|subdesc4=+2 Attack and Defense.
|subname5=Battle Thrill
|subimage5=combat_sub_battle_thrill.png
|subdesc5=Once per round, after killing an enemy stack with Heroic Strike, the hero can use it one additional time.
|subname6=Confusing Strike
|subimage6=combat_sub_confusing_strike.png
|subdesc6=Heroic Strike reduces the target's counterattacks by 1.
}}


===Skill Synergies===
==Levels==
Knowing Combat will give the following benefits to other sub-skills:
{{#invoke:SkillsOverview|display|lang=en|skill=skill_battle_artistry}}


==Skill Synergies==
Knowing '''Combat''' will give the following benefits to other sub-skills:
{{#invoke:SkillSynergies|display|lang=en|skill=skill_battle_artistry}}


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</table>
==Artifact Effects==
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_battle_artistry}}


===Artifact Effects===
* [[File:Holy sigil of the second man artifact.png|60px]] Holy Sigil of The Second Man grants all unlearned Combat subskills, as well as those of [[Offense]], [[Summon Avatar (Skill)|Summon Avatar]] and [[Siegecraft]].
* [[File:Holy sigil of the second man artifact.png|60px]] Holy Sigil of The Second Man grants all unlearned Combat subskills, as well as those of [[Offense]], [[Summon Avatar (Skill)|Summon Avatar]] and [[Siegecraft]].


{{SkillsNavbox}}
{{SkillsNavbox|lang=en}}
[[Category:Hero Skills]]
[[Category:Hero Skills]]

Revision as of 13:04, 8 June 2026



For information on the game's combat mechanics, see Combat System.

Combat is a skill that makes the hero's Heroic Strike more powerful. It is exclusive to Might Heroes.

Levels

Basic Combat
Heroic Strike deals +10 base Damage.
Advanced Combat
Heroic Strike deals +15 base Damage.
Swordcraft
+2 Attack and Defense.
Revenge
Once per round, after the first death of a friendly stack, allows to use Heroic Strike again.
Mighty Strike
Heroic Strike deals +10% Damage (based on the hero’s level).
Expert Combat
Heroic Strike deals +20 base Damage.
Effortless Strike
Heroic Strike costs 1 fewer Focus Charge(s).
Battle Thrill
Once per round, after killing an enemy stack with Heroic Strike, the hero can use it one additional time.
Confusing Strike
Heroic Strike reduces the target’s counterattacks by 1.

Skill Synergies

Knowing Combat will give the following benefits to other sub-skills: No results

Expert Leadership Inspiring Strike

The hero gains a chance to instantly reset the cooldown of Heroic Strike whenever they use it: 5% per point of the hero's Morale.

Advanced Wisdom Seeing Through

Heroic Strike instantly kills all temporary units in the target stack.

Artifact Effects

While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat.