Tactics: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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|subname4=All for One | |subname4=All for One | ||
|subimage4=sub_skill_tactics_4_icon.png | |subimage4=sub_skill_tactics_4_icon.png | ||
|subdesc4=Friendly creatures gain +2 | |subdesc4=Friendly creatures gain +2 Defense for each adjacent ally. Doubled if the hero knows [[Defense]]. | ||
|subname5=Riposte Mastery | |subname5=Riposte Mastery | ||
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|colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Insight.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Insight|Expert Insight]]</b></span> | |colspan=2 style="object-position:left;width:27%;"|[[File:Skill Expert Insight.png|70px]]<span style="padding-left:20px;vertical-align:top;"><b>[[Insight|Expert Insight]]</b></span> | ||
|colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_enlightenment_5_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Endless Charisma</b></span> | |colspam=6 style="padding-left:10px;padding-top:10px;"|[[File:Sub_skill_enlightenment_5_icon.png|30px]]<span style="vertical-align:baseline;padding-left:17px;"><b>Endless Charisma</b></span> | ||
<span style="display:inline-block;color:#DDD;">+1 Attack, | <span style="display:inline-block;color:#DDD;">+1 Attack, Defense, Spell Power, and Knowledge. <span style="color:peru;">This bonus is doubled if the Hero knows Tactics.</span></span> | ||
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Revision as of 06:56, 4 May 2026
| Skill | Subskills | ||||||
|---|---|---|---|---|---|---|---|
| Basic Tactics You can rearrange creatures before the start of battle within a 2-lines area. |
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| Advanced Tactics You can rearrange creatures before the start of battle within a 3-lines area. |
One for All Friendly creatures gain +2 Attack for each adjacent enemy. Doubled if the hero knows Offence. |
Easy Prey Whenever an enemy waits, friendly creatures gain +2 Initiative until the end of round. Does not stack. |
Energizing Mana +1 Focus Charge each time your enemy uses a spell. | ||||
| Expert Tactics You can rearrange creatures before the start of battle within a 4-lines area. |
All for One Friendly creatures gain +2 Defense for each adjacent ally. Doubled if the hero knows Defense. |
Riposte Mastery Whenever a friendly creature kills an enemy with a counterattack, their counterattacks are refreshed. |
[[File:{{{subimage6}}}|30px]] | {{{subname6}}} {{{subdesc6}}} | |||
Skill Synergies
Knowing Tactics will give the following benefits to other sub-skills:
+1 Attack, Defense, Spell Power, and Knowledge. This bonus is doubled if the Hero knows Tactics. | ||
Artifact Effects
Holy Sigil of Insara grants all unlearned Tactics subskills, as well as those of Leadership, Insight and Diplomacy.


