Enforcer: Difference between revisions
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{{HeroClassInfobox|lang=en|id=might_demon}} | |||
The <b>Enforcer</b> is the Might Hero of the {{F|demon|en}} faction. Their Magic counterpart is the {{Class|magic_demon|en}}. | |||
==Skills== | |||
As a Might Hero, the Enforcer has good chances of learning Might-related skills, and can learn the Might-exclusive skill {{Skill|battle_artistry|en|wrap=1}}. | |||
An Enforcer has the following chances of getting new, Basic-level skills offered on level-up: | |||
{{HeroClassSkills|lang=en|id=might_demon}} | |||
==Elite Classes== | |||
The Enforcer can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level: | |||
{{EliteClassBox|lang=en|id=sub_class_demons_might_1}} | |||
{{EliteClassBox|lang=en|id=sub_class_demons_might_2}} | |||
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==Heroes== | |||
{{#invoke:HeroesOverview|display|lang=en|class=might_demon}} | |||
== | ==Strategy== | ||
''Nothing yet. Maybe you can add it...?'' | |||
'' | |||
{{Clear}} | |||
==Related pages== | |||
{{HeroClassNavbox|lang=en}} | {{HeroClassNavbox|lang=en}} | ||
[[Category:Hero Classes]] | [[Category:Hero Classes]] | ||
__NOTOC__ | |||
Latest revision as of 10:19, 15 August 2026
Enforcer |
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Faction Faction skill |
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| Starting attributes (with growth odds at levels 1-24) |
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At levels 25+, all odds are 25%.
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| Elite classes | |||
| Internal ID | |||
| might_demon |
The Enforcer is the Might Hero of the
Hive faction. Their Magic counterpart is the
Herald.
Skills
As a Might Hero, the Enforcer has good chances of learning Might-related skills, and can learn the Might-exclusive skill
Combat.
An Enforcer has the following chances of getting new, Basic-level skills offered on level-up:
Switch percentage ⇄ weight
| Skill | Chance on level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 6.38%150 | ||||
| 6.38%150 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 6.38%150 | ||||
| 3.19%75 | ||||
| 6.38%150 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 6.38%150 | 4.55%100 | 4.17%100 | ||
| 2.13%50 | ||||
| 2.13%50 | ||||
| 2.13%50 | ||||
| 2.13%50 | ||||
| 1.70%40 | 3.33%80 | |||
| 2.55%60 | 5.00%120 | |||
| 0.85%20 | 1.67%40 | |||
| 3.40%80 | 6.67%160 | |||
| — | ||||
| 5.32%125 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 5.32%125 | ||||
| 3.19%75 | ||||
| — | ||||
| — | ||||
| — | ||||
| 8.51%200 | 4.55%100 | 4.17%100 | ||
| — | ||||
| — | ||||
Elite Classes
The Enforcer can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:
Doubles the base stats of summoned Fire Larvae.
Requirements
Internal ID
sub_class_demons_might_1
Grants a new battle ability. It allows the hero to consume a target corpse, gaining bonus Attack, Defense, and Spell Power until the end of battle.
Requirements
Internal ID
sub_class_demons_might_2
Heroes
| Hero | Type | Class | Specialty | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Niev | Shooter Damage amplification … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Creatures in her army deal +10% basic attack Damage, plus an additional 1% for every 4 hero level(s). Additionally, they deal +1% Ranged and Long Reach Damage for every 4 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pauper | Flea Bites Creatures have more Speed … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Friendly creatures have +1 Speed, plus an additional 1 for every 8 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Maelstrom | Reave Away Reaver bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Reaver growth in your cities increases by 1. Under his command, Reavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Reavers lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Nor | Wish to Learn More XP and Attributes on level up … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Zoran, the Self-Founded | Waurmification Waurms bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Waurms growth in your cities increases by 1. Under his command, Waurmos gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Waurmos lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Curson, Duke of Rage | Intimidating Strike Stronger Heroic Strike (decreases Initiative) … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| His Heroic Strike deals +10 Damage, plus 5 more for every 6 hero level(s). Additionally, it reduces the target’s Initiative by 1 until the battle end. This effect is stackable. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Lo | Scavenger Locust bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Locust growth in your cities increases by 1. Under her command, Locusts gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Locusts lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Goldentongue | Rousing Presence Morale bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 6 levels, this bonus increases by 1%. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Abigor, Duke of Battle | Chessmaster More tactics hexes and more Initiative … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| In the Tactics Phase, he has +1 hex to the creature placement range and can see the positions of neutral stacks. Creatures in his army gain 1 Initiative for every 6 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Strategy
Nothing yet. Maybe you can add it...?
Related pages
| Hero Classes | |
|---|---|
| Might | |
| Magic | |


