Swordsman: Difference between revisions

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{{Unit_Infobox
{{UnitInfobox|lang=en|id=esquire}}
|name=Swordsman
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'''Hoplets''' are Tier I [[units]] of the [[Temple]] faction. They can be recruited from the [[Garrison]].


They can be upgraded into the [[Guard Captain]] or [[Sun's Aegis]].
'''Swordsmen''' are tier I [[units]] of the {{F|human|en}} faction. They can be recruited from the [[Garrison]].
 
They can be upgraded into the {{Unit|esquire_upg|en}} or the {{Unit|esquire_upg_alt|en}}.


==Description==
==Description==
{{Unitdesc|Swordsman}}
{{Description|lang=en|id=esquire}}
 
==Abilities==
==Abilities==
{{AbilityTable|Swordsman}}
{{UnitAbility|lang=en|id=living}}
{{UnitAbility|lang=en|id=melee_attack}}
{{UnitAbility|lang=en|id=base_passive_evasive_0}}
 
==Specialist Hero==
{{UnitSpecialist|lang=en|unit_id=esquire}}
 
==Laws==
==Laws==
This unit is specifically affected by following Faction Laws:
This unit is affected by the following Faction [[Laws]]:
{{Stub/Section}}
{{LawSummary|lang=en|id=fraction_law_human_4}}
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{{LawSummary|lang=en|id=fraction_law_dungeon_6}}
 
==Strategy==
==Strategy==
(Notes on how to use the unit)
''Nothing yet. Maybe you can add it...?''
 
--><!--
==Trivia==
* ...


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==Gallery==
==Related pages==
<gallery>
{{UnitsNavbox|lang=en|faction=human}}
File:Image.jpg|Caption
[[Category:Temple Units]]
</gallery>
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{{UnitsNavbox}}
[[Category:Grove Units]]
[[Category:Units]]
[[Category:Units]]
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Latest revision as of 07:50, 6 August 2026


Swordsman
Faction
Tier
I
Cost
85Gold
Base growth
+18
Squad value
67
Stats
Health
12
Attack
4
Defense
4
Damage
2-3
Morale
0
Luck
0
Initiative
5
Speed
4
Other Info
Dwelling
Specialist hero
Related Units
Base unit
Swordsman
Upgrade A
Upgrade B
Internal ID
esquire

Swordsmen are tier I units of the Temple faction. They can be recruited from the Garrison.

They can be upgraded into the Guard Captain or the Sun's Aegis.

Description

The Church of the Sun brought their faith to Jadame in the only way they knew how to — through steel. Their well-armed and disciplined swordsmen serve as both proselytes and guardians of the Chalice’s flock.

Abilities

Creature Type
Living
A fully sentient inhabitant of Jadame.
–5 to 5Morale range
–3 to 3Luck range
YesFallen Living creatures can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Ranged Defense I
Takes –30% Ranged Damage.

Specialist Hero

Salt of the Earth
Swordsman growth in your cities increases by 1.
Under his command, Swordsmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Swordsmen lose an equal amount of Attack and Defense.

Laws

This unit is affected by the following Faction Laws:

Swordsman growth in your cities increases by 4. They gain 2/4/6 Defense.
Tier ICost: 3/2/2 Law Seals
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2 Law Seals
Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2 Law Seals

Strategy

Nothing yet. Maybe you can add it...?

Related pages