Murmuring: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
Created page with "{{loc}} {{Skill table |name=Murmuring |skillimage1=Skill Murmuring Basic.png |desc1=Generates 1 Focus Charge(s) at the start of every battle. |skillimage2=Skill Murmuring Advanced.png |desc2=Generates 2 Focus Charge(s) at the start of every battle. |skillimage3=Skill Murmuring Expert.png |desc3=Generates 3 Focus Charge(s) at the start of every battle. |subname1=Mycelium Grounds |subimage1=murmuring_sub_mycelium_grounds.png |subdesc1=Friendly Grove creatures deal +10% an..." |
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| | '''Murmuring''' is the unique [[Skills|faction skill]] of the {{F|Grove}} faction, known by default by all {{LinkIcon|id=might_nature|suffix=_icon.png|text=Wardens}} and {{LinkIcon|id=magic_nature|suffix=_icon.png|text=Druids}} and unavailable to other hero classes. | ||
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| | It lets the hero start battle with a number of [[Focus|Focus Charges]] already available, helping them use Focus abilities sooner. | ||
==Levels== | |||
| | {{#invoke:SkillsOverview|display|lang=en|skill=skill_faction_nature}} | ||
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==Chances== | |||
| | {{SkillChances|lang=en|id=skill_faction_nature}} | ||
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==Artifact effects== | |||
| | {{#invoke:SkillArtifacts|display|lang=en|skill=skill_faction_nature}} | ||
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{{Clear}} | |||
==Related pages== | |||
{{SkillsNavbox|lang=en}} | |||
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[[Category:Hero Skills]] | [[Category:Hero Skills]] | ||
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Latest revision as of 12:13, 28 August 2026
Murmuring is the unique faction skill of the
Grove faction, known by default by all
Wardens and
Druids and unavailable to other hero classes.
It lets the hero start battle with a number of Focus Charges already available, helping them use Focus abilities sooner.
Levels
Just One More Time
Every Focus Charge spent by friendly creatures or the hero reduces the cooldowns of all the hero’s spells by 1 round(s).
Burst of Energy
Every Focus Charge spent by friendly creatures or the hero increases Heroic Strike Damage by 10% per hero level until the end of the round.
Strong Connection
Every Focus Charge spent by friendly creatures or the hero increases all hero attributes by 2 until the end of the round.
Chances
| Hero Class | chance at level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| — | ||||
| — | ||||
| — | ||||
| — | ||||
| 8.51% | 4.55% | 4.17% | ||
| 8.51% | 4.55% | 4.17% | ||
| — | ||||
| — | ||||
| — | ||||
| — | ||||
| — | ||||
| — | ||||
Artifact effects
Holy Sigil of Roph —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Righteousness, Necromancy, Murmuring, Triumvirate’s Strength, Abyssal Communion, Summon Swarm.

