Vim: Difference between revisions
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Created page with "{{loc}}{{Template:HeroInfo |name= Vim |hero_id= 14 |faction= Grove |class= Warden |startattack= 1 |startdefense= 2 |startspellpower= 2 |startknowledge= 2 |startskill1= Murmuring |startskill2= Primal Magic |startspell= Cave In |ismasterful= yes |army1creature= Faun |army1count= 8-11 |army2creature= Hoplet |army2count= 5-7 |army3creature= Vine Iriyad |army3count= 3-5 |intro= |tagline= There ain't a problem in the world that can't be tackled head-on! Preferably with horns...." |
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He specializes in the [[Cave In]] spell. | |||
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| | ==Specialization== | ||
{{Specialization|lang=en|id=nature_hero_14}} | |||
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| | ==Biography== | ||
}} | {{Biography|lang=en|id=nature_hero_14}} | ||
==Strategy== | |||
''Nothing yet. Maybe you can add it...?'' | |||
{{Clear}} | |||
==Related pages== | |||
{{HeroesNavbox|lang=en|faction=nature}} | |||
[[Category:Heroes]] | |||
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Latest revision as of 10:17, 2 September 2026
Vim
There ain’t a problem in the world that can’t be tackled head-on! Preferably with horns.
Faction
Hero Class
Starting Attributes
Starting Skills
Starting Spells
Starting Army
Internal ID
nature_hero_14
Vim is a
Druid, a Magic Hero of the
Grove faction.
He specializes in the Cave In spell.
Specialization
Rock It up!
|
| He starts with the “Masterful Cave In” spell. The obstacles created by this version of the spell must be damaged +1 more times to be destroyed. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s). |
Biography
| Vim is a spirited satyr who solves problems with sheer force — especially using his forehead. Convinced that stones crave movement, he sees them as eager allies, happily rolling toward his foes when he charges. His battle style blends raw strength with a playful, almost childlike belief in the will of the earth itself. |
Strategy
Nothing yet. Maybe you can add it...?


