Thaumaturgy: Difference between revisions
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| | {{SkillInfobox|lang=en|id=skill_wisdom}} | ||
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| | '''Thaumaturgy''' is a [[Skills|skill]] that lets the hero [[Spellcasting|cast spells]] twice in the same round. It is exclusive to [[Magic Heroes]]. | ||
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==Levels== | |||
| | {{#invoke:SkillsOverview|display|lang=en|skill=skill_wisdom}} | ||
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<span style="color:peru;">Note: </span>when calculating mana costs for extra spells cast using Basic & Advanced Thaumaturgy, the new mana cost will often wind up having a fraction involved. Due to the way the game is coded, when the fraction is exactly .5, it will round the number to the nearest whole <i>even</i> number.<br><br> | |||
For example: <br><br> [[Energize]] is an Arcane spell that costs 10 mana. On a second cast with [[Thaumaturgy]], it will wind up being 22 mana to cast despite the math being: <br>( 10 + (10 x 1.25) ) = 22.5, or 23 if you were to round it up.<br><br> | |||
| | [[Enlarge Shadow]] is a Nightshade spell that costs 6 mana. On a second cast, the math comes out to 13.5 ( 6 + (6 x 1.25) ), but this time is rounded up since 14 is the closest even number.<br><br> | ||
| | </span> | ||
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}} | This will almost never be something you actively have to consider during combat, but it is still interesting to know why you sometimes get mana cost numbers that seem like they don't quite line up with each other. | ||
[[Category:Hero | --> | ||
==Chances== | |||
{{SkillChances|lang=en|id=skill_wisdom}} | |||
==Skill synergies== | |||
Knowing '''Thaumaturgy''' will give the following benefits to other subskills: | |||
{{#invoke:SkillSynergies|display|lang=en|skill=skill_wisdom}} | |||
==Artifact effects== | |||
{{#invoke:SkillArtifacts|display|lang=en|skill=skill_wisdom}} | |||
{{Clear}} | |||
==Related pages== | |||
{{SkillsNavbox|lang=en}} | |||
[[Category:Hero Skills]] | |||
__NOTOC__ | |||
Latest revision as of 12:14, 28 August 2026
Thaumaturgy is a skill that lets the hero cast spells twice in the same round. It is exclusive to Magic Heroes.
Levels
Basic Thaumaturgy
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +100% mana for each use after the first.
Advanced Thaumaturgy
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +75% mana for each use after the first.
Expert Thaumaturgy
The hero can use the Spellbook one more time per battle round, but only to cast a spell of a Magic School that hasn’t been used this round. Spells cost +50% mana for each use after the first.
Archmage
All the spells the hero has learned that belong to one of the Magic Schools gain 1 level(s).
Chances
| Hero Class | chance at level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.52% | 4.65% | 4.26% | ||
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.38% | 4.55% | 4.17% | ||
| — | ||||
| 6.25% | 4.44% | 4.08% | ||
Skill synergies
Knowing Thaumaturgy will give the following benefits to other subskills: No results
Artifact effects
Holy Sigil of Quix —
Epic Relic
While worn, grants all unlearned Subskills of the following Skills: Arcane Magic, Scouting, Battlecraft, Thaumaturgy.

