Template:EliteClassBox/base

From Heroes of Might and Magic: Olden Era Official Wiki


Renders an elite-class container.

1. Temple:

Input:

{{EliteClassBox/base
    | lang = en
    | id = sub_class_human_might_1
    | faction = human
    | skill1 = skill_protection
    | skill2 = skill_sorcery
    | skill3 = skill_magic_primal
    | skill4 = skill_luck
    | skill5 = skill_scouting
}}

Output:

Swashbuckler
Heroic Strike deals +60 base Damage.
Requirements
Internal ID
sub_class_human_might_1

2. Necropolis:

Input:

{{EliteClassBox/base
    | lang = en
    | id = sub_class_undead_magic_2
    | faction = undead
    | skill1 = skill_assault
    | skill2 = skill_battlemage
    | skill3 = skill_magic_day
    | skill4 = skill_economy
    | skill5 = skill_tactics
}}

Output:

Chronomancer
Each day restores the hero’s Necromantic Energy to its maximum.
Requirements
Internal ID
sub_class_undead_magic_2

3. Japanese:

Input:

{{EliteClassBox/base
    | lang = ja
    | id = sub_class_human_might_1
    | faction = human
    | skill1 = skill_protection
    | skill2 = skill_sorcery
    | skill3 = skill_magic_primal
    | skill4 = skill_luck
    | skill5 = skill_scouting
}}

Output:

剣使い
ヒーローストライクの基本ダメージが60増加する。
Requirements💬
Internal ID💬
sub_class_human_might_1

4. Side-by-side:

Input:

{{EliteClassBox/base
    | lang = en
    | id = sub_class_human_might_1
    | faction = human
    | skill1 = skill_protection
    | skill2 = skill_sorcery
    | skill3 = skill_magic_primal
    | skill4 = skill_luck
    | skill5 = skill_scouting
}}
{{EliteClassBox/base
    | lang = en
    | id = sub_class_human_might_2
    | faction = human
    | skill1 = skill_protection
    | skill2 = skill_sorcery
    | skill3 = skill_magic_primal
    | skill4 = skill_luck
    | skill5 = skill_scouting
}}

Output:

Swashbuckler
Heroic Strike deals +60 base Damage.
Requirements
Internal ID
sub_class_human_might_1
Paragon
Friendly creatures always deal maximum and take minimum Damage.
Requirements
Internal ID
sub_class_human_might_2