Template:EliteClassBox/base
From Heroes of Might and Magic: Olden Era Official Wiki
Renders an elite-class container.
1. Temple:
Input:
{{EliteClassBox/base
| lang = en
| id = sub_class_human_might_1
| faction = human
| skill1 = skill_protection
| skill2 = skill_sorcery
| skill3 = skill_magic_primal
| skill4 = skill_luck
| skill5 = skill_scouting
}}
Output:
Heroic Strike deals +60 base Damage.
Requirements
Internal ID
sub_class_human_might_1
2. Necropolis:
Input:
{{EliteClassBox/base
| lang = en
| id = sub_class_undead_magic_2
| faction = undead
| skill1 = skill_assault
| skill2 = skill_battlemage
| skill3 = skill_magic_day
| skill4 = skill_economy
| skill5 = skill_tactics
}}
Output:
Each day restores the hero’s Necromantic Energy to its maximum.
Requirements
Internal ID
sub_class_undead_magic_2
3. Japanese:
Input:
{{EliteClassBox/base
| lang = ja
| id = sub_class_human_might_1
| faction = human
| skill1 = skill_protection
| skill2 = skill_sorcery
| skill3 = skill_magic_primal
| skill4 = skill_luck
| skill5 = skill_scouting
}}
Output:
ヒーローストライクの基本ダメージが60増加する。
Requirements💬
Internal ID💬
sub_class_human_might_1
4. Side-by-side:
Input:
{{EliteClassBox/base
| lang = en
| id = sub_class_human_might_1
| faction = human
| skill1 = skill_protection
| skill2 = skill_sorcery
| skill3 = skill_magic_primal
| skill4 = skill_luck
| skill5 = skill_scouting
}}
{{EliteClassBox/base
| lang = en
| id = sub_class_human_might_2
| faction = human
| skill1 = skill_protection
| skill2 = skill_sorcery
| skill3 = skill_magic_primal
| skill4 = skill_luck
| skill5 = skill_scouting
}}
Output:
Heroic Strike deals +60 base Damage.
Requirements
Internal ID
sub_class_human_might_1
Friendly creatures always deal maximum and take minimum Damage.
Requirements
Internal ID
sub_class_human_might_2


