Jewelry
From He is Coming Official Wiki
- The following items explicitly reference Jewelry in their effect:
- Bejeweled Blade — Gain 2 attack for each equipped jewelry item.
- Gemstone Scepter — Gains On Hit effects from emerald, ruby, sapphire, and citrine items.
Jewelry is part of the Item tags.
Items
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
Gain 2 attack for each equipped jewelry item | Woodland | ||
| Heroic |
Gains On Hit effects from emerald, ruby, sapphire, and citrine items | Woodland | ||
| Heroic |
Attack is always equal to gold. You cannot have more than 10 gold | Woodland |
Standard items
| Item | Rarity | Stats | Effect | Regions |
|---|---|---|---|---|
| Common |
- | Gain 1 speed every other turn — at Gold: |
Woodland | |
| Common |
- | Restore 1 health every other turn — at Gold: |
Woodland | |
| Common |
- | Deal 1 damage every other turn — at Gold: deal 2 , at Diamond: deal 4 | Woodland | |
| Common |
- | Gain 1 armor every other turn — at Gold: |
Woodland | |
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Woodland | ||
| Common |
- | Battle Start: Restore 3 health — at Gold: |
Woodland | |
| Common |
- | Battle Start: Gain 2 attack and take 3 damage — at Gold: take 6 for |
Woodland | |
| Common |
- | Battle Start: Steal 2 from the enemy — at Gold: |
Woodland | |
| Rare |
- | Battle Start: Spend 5 speed to permanently gain 1 additional strike | Woodland | |
| Rare |
- | Battle Start: Gain 1 gold | Woodland | |
| Heroic |
Your base speed stat is inverted | Woodland | ||
| Heroic |
- | Battle Start: If you have less max health than the enemy, set your max health equal to their max health | Woodland | |
| Heroic |
- | If your attack is exactly 1, deal 4 damage on hit | Woodland | |
| Heroic |
- | Whenever you lose armor, restore that much health | Woodland |


