Mythic

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Mythic items are the highest rarity and usually have build-defining effects.

Mythic items are dropped by killing mini bosses.

Mythic is part of the Item tags.

Items

Weapons

Weapon Rarity Stats Effect Region
Bearclaw Blade Mythic 5 Attack is always equal to missing health Woodland
Mountain Cleaver Mythic 2 Attack always is equal to base armor Woodland
Tempest Blade Mythic 2 Attack always is equal to speed Woodland
Ancient Warhammer Mythic 5 On Hit: Remove all of the enemy's armor Swampland
Dashmaster's Dagger Mythic 2 Battle Start: Gain additional strikes equal to speed Swampland
Lakebed Sword Mythic 5 Gain double health and attack from purity Swampland

Standard items

Item Rarity Stats Effect Regions
Bloodmoon Armor Mythic 6 Whenever you would take damage from your own items, the enemy takes that damage instead Woodland
Cold Resistance Mythic - Freeze doubles your attack instead of halving it Woodland
Granite Thorns Mythic - You don't lose any thorns on the enemy's first 3 strikes Woodland
Razor Scales Mythic - Whenever you lose armor, deal that much damage Woodland
Chainlink Medallion Mythic - Your On Hit effects trigger twice Woodland
Twinfuse Knot Mythic - Your bomb items trigger twice Woodland
Arcane Cloak Heroic - Reset countdowns after they trigger Swampland
Grand Crescendo Mythic - Symphony triggers all your other instruments Swampland
Prime Form Mythic - Double attack while your health is full Swampland
Primordial Soup Mythic - If the enemy has no armor, acid removes health instead Swampland
Serpent Scalemail Mythic 4 Whenever you lose armor, give the enemy 2 poison Swampland
Stormtide Anchor Mythic - Whenever riptide triggers, stun the enemy for 1 turn Swampland