Exposed
From He is Coming Official Wiki
Trigger when Exposed is applied.
Exposed is part of the Trigger tags.
Items that trigger Exposed
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
Exposed: Give the enemy 2 freeze for each equipped water item | Woodland | ||
| Common |
Exposed: Gain 3 attack | Swampland | ||
| Heroic |
Exposed: Gain armor equal to base armor | Swampland | ||
| Heroic |
Exposed & Wounded: Lose 2 attack | Woodland |
Standard items
| Item | Rarity | Stats | Effect | Regions |
|---|---|---|---|---|
| Common |
Exposed: Restore 3 health — at Gold: |
Woodland | ||
| Common |
Exposed: Gain 3 armor — at Gold: |
Woodland | ||
| Rare |
- | Exposed: Gain 7 armor | Woodland | |
| Rare |
- | Exposed: Deal 1 damage 4 times | Woodland | |
| Rare |
Exposed: Take 5 damage | Woodland | ||
| Rare |
- | Exposed: Deal 6 damage | Woodland | |
| Rare |
- | Exposed: Convert 3 speed to 9 armor | Woodland | |
| Heroic |
- | Exposed: Deal 1 damage. Turn start: This item gains 2 damage | Woodland | |
| Rare |
Exposed: If you have more than 20 gold, gain 10 armor | Woodland | ||
| Rare |
- | Exposed: Gain 1 purity for each equipped water item | Swampland | |
| Rare |
- | Exposed: Lose 5 health and gain 15 armor | Swampland | |
| Rare |
- | Exposed: Remove 1 purity to gain 5 armor and 2 purity | Swampland | |
| Rare |
- | Exposed: Gain 6 armor. Symphony | Swampland | |
| Common |
- | Exposed: Give the enemy 1 riptide — at Gold: |
Swampland | |
| Rare |
- | Exposed: Gain 1 regeneration for each equipped wood item | Swampland |
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| - | Battle Start: Deal 1 damage to the enemy 2 times. Whenever you deal 1 damage, decrease a random status effect by 1 | |||
| Can't strike. Turn Start: Deal 1 damage 1 time. Increase the number of times this tirggers by 1 each turn | ||||
| - | Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide | |||
| Battle Start, Exposed & Wounded: Remove all your acid | ||||
| - | Battle Start, Exposed & Wounded: Decrease a random status effect by 1 and gain 2 thorns | |||
| - | Battle Start: Decrease all your status effects by 1 and gain 5 armor for each removed status effect | |||
| Exposed: Give the enemy 2 riptide | ||||
| Battle Start: Gain 1 acid. Exposed: Give the enemy riptide equal to your acid | ||||
| - | Exposed: Give the enemy 2 riptide and gain 3 armor for each riptide the enemy has | |||
| - | Exposed: Give the enemy 10 riptide |


