Each

From He is Coming Official Wiki
Revision as of 23:39, 19 August 2025 by HolyMormor (talk | contribs) (Created page with "<!-- Tag page: Each --> ''Effects that scale “for each …” (equipped tag, stack count, stat unit, etc.).'' Each is part of Multipliers. = Items = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Bejeweled Blade | regionalRow}} |- {{:Icicle Spear | regionalRow}} |- {{:Wave Breaker | regionalRow}} |} == Standard items == {| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Region |- {{:Ore Heart | region...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Effects that scale “for each …” (equipped tag, stack count, stat unit, etc.). Each is part of Multipliers.

Items

Weapons

Weapon Rarity Stats Effect Region
Bejeweled Blade Rare 1 Gain 2 attack for each equipped jewelry item Woodland
Icicle Spear Rare 3 Exposed: Give the enemy 2 freeze for each equipped water item Woodland
Wave Breaker Rare -2 Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have Swampland

Standard items

Item Rarity Stats Effect Region
Ore Heart Rare - Battle Start: Gain 3 armor for each equipped stone item Woodland
Leather Waterskin Rare - Exposed: Gain 1 purity for each equipped water item Swampland
Twisted Root Rare - Exposed: Gain 1 regeneration for each equipped wood item Swampland
Oak Heart Rare - Gain 3 max health for each equipped wood item Woodland
Petrified Statue Heroic -2 Battle Start: Give the enemy 1 stun for each equipped stone item Swampland

Cauldron

Item Ingredient 1 Ingredient 2 Stats Effect
Explosive Fish Silverscale Fish Cherry Bomb - Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, deal 1 damage 2 times