First time

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Revision as of 19:44, 19 August 2025 by HolyMormor (talk | contribs) (Created page with "<!-- Trigger tag page: First time --> ''Trigger the first time a specified condition occurs during battle.'' First time is part of the Trigger tags. = Items that trigger First time = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Riverflow Rapier | regionalRow}} |} == Standard items == {| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Region |- {{:Bramble Vest | regionalRow}} |- {{:Bl...")
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Trigger the first time a specified condition occurs during battle. First time is part of the Trigger tags.

Items that trigger First time

Weapons

Weapon Rarity Stats Effect Region
Riverflow Rapier Heroic 3 The first time you gain a new status effect, gain 1 additional strike as well Swampland

Standard items

Item Rarity Stats Effect Region
Bramble Vest Rare 3 The first time you lose thorns, restore health equal to thorns lost Woodland
Blood Chain Rare - The first time the enemy becomes wounded, trigger all of your wounded items Woodland
Plated Shield Rare -1 The first time you gain armor, double it Swampland
Nerve Poison Rare - The first time the enemy gains poison, stun them for 1 turn Swampland
Viper Extract Rare - The first time the enemy gains poison, give them 3 additional poison Swampland
Toxic Algae Rare - The first time riptide triggers, give the enemy 5 poison Swampland
Heart-shaped Potion Rare - When you are reduced to exactly 1 health for the first time, restore health to full Woodland
Heart-shaped Elixir Rare - When you are reduced below 5 health for the first time, restore health to full Kingmaker
Nerve Elixir Rare - The first time the enemy gains poison, stun them for 3 turns Swampland
Viper Elixir Rare - The first time the enemy gains poison, give them 9 additional poison Swampland