Trigger whenever a specified event occurs (e.g., taking damage, gaining armor, restoring health, riptide triggering).
Whenever is part of the Trigger tags.
Items that trigger Whenever
Weapons
Standard items
| Item
|
Rarity
|
Stats
|
Effect
|
Region
|
Lifeblood Bomb |
Rare  |
- |
Whenever you restore 5 or more health, deal 5 damage |
Woodland
|
Blackbriar Rose |
Rare  |
- |
Whenever you restore health, gain 2 thorns. You can only equip 1 rose |
Woodland
|
Iron Rose |
Rare  |
- |
Whenever you restore health, gain 1 armor. You can only equip 1 rose |
Woodland
|
Sanguine Rose |
Rare  |
- |
Whenever you restore health, increase health restored by 1. You can only equip 1 rose |
Woodland
|
Clearspring Rose |
Rare  |
- |
Whenever you restore health, decrease a random status effect by 1. You can only equip 1 rose |
Swampland
|
Shield Talisman |
Heroic  |
- |
Whenever you gain armor, gain 1 additional armor |
Woodland
|
Sword Talisman |
Heroic  |
- |
Whenever you deal non-weapon damage to the enemy, deal 1 additional damage |
Woodland
|
Assault Greaves |
Heroic  |
- |
Whenever you lose armor, deal 1 damage |
Woodland
|
Crimson Cloak |
Heroic  |
- |
Whenever you lose health, restore 1 health |
Woodland
|
Druid's Cloak |
Heroic  |
- |
Whenever you lose health, gain that much armor. You cannot restore health |
Woodland
|
Blackbriar Armor |
Heroic  |
-1 |
Whenever you lose armor, gain 2 thorns |
Woodland
|
Brittlebark Armor |
Heroic  |
12 |
Whenever you lose health, take 1 additional damage |
Woodland
|
Riverflow Talisman |
Rare  |
- |
Whenever you gain a status effect, gain 1 additional stack |
Swampland
|
Rusted Plate |
Rare  |
- |
Whenever the enemy loses armor to acid, gain that armor |
Swampland
|
Silver Anchor |
Rare  |
-1 |
Whenever you lose speed, give the enemy 1 riptide |
Swampland
|
Silverscale Armor |
Rare  |
- |
Whenever riptide triggers, gain 2 armor |
Swampland
|
Frostbite Greaves |
Heroic  |
2 |
Battle Start: Give the enemy freeze equal to half your speed |
Woodland
|
Featherweight Armor |
Rare  |
- |
Battle Start & Exposed & Wounded: Spend 1 speed to gain 5 armor |
Woodland
|
Vampiric Stasis |
Rare  |
- |
Whenever you skip your strike, restore 3 health |
Swampland
|
Bloodmoon Armor |
Mythic  |
6 |
Whenever you would take damage from your own items, the enemy takes that damage instead |
Woodland
|
Razor Scales |
Mythic  |
- |
Whenever you lose armor, deal that much damage |
Woodland
|
Serpent Scalemail |
Mythic  |
4 |
Whenever you lose armor, give the enemy 2 poison |
Swampland
|
Stormtide Anchor |
Mythic  |
- |
Whenever riptide triggers, stun the enemy for 1 turn |
Swampland
|
Cauldron