Woodland items

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Revision as of 18:44, 11 August 2025 by The Manx Turtle (talk | contribs) (regionalRow processing was applied to non-Weapon, non-Jewelry, non-Food items)

Woodland items can only be found in Woodland or Kingmaker games that use Woodland bundles. Woodland items come in 4 levels of rarity: Common, Rare, Heroic, and Mythic.

Woodland items may inflict the following status effects on either enemies or the player:

  • Freeze halves the attack as long as there are freeze stacks and removes 1 freeze stack at the end of the turn
  • Thorns deals damage equal to the amount of thorns when struck and removes all thorns stacks at the end of the turn

Weapons

The player can only have one weapon. Choosing another weapon will destroy the existing one.

Weapon Rarity Stats Effect
Ironstone Greatsword Common 4
-2
- Woodland
Razorthorn Spear Common 1 On Hit: Gain 2 thorns Woodland
Redwood Rod Common 2
4
- Woodland
Spearshield Lance Common 1
6
- Woodland
Woodcutter's Axe Common 1 Gain 2 attack for each empty equipment slot Woodland
Boom Stick Common 1 On Hit: Deal 2 damage Woodland
Heart Drinker Common 1 On Hit: Restore 1 health Woodland
Sword of the Hero Common 3 - Woodland
Hidden Dagger Common 2 Gets stronger for every new hidden dagger you find Woodland
Brittlebark Bow Common 4 After 3 strikes: Lose 2 attack Woodland
Elderwood Staff Common 1
1
1
- Woodland
Featherweight Blade Common 2
2
- Woodland
Blackbriar Blade Rare 1 Whenever you would gain thorns, gain 1 attack instead Woodland
Bejeweled Blade Rare 1 Gain 2 attack for each equipped jewelry item Woodland
Ironstone Bow Rare 6
1
While you have 0 or less speed, your attack is halved. On HitOn Hit: Triggers when your strike hits.: Lose 1 speed Woodland
Lifeblood Spear Rare 2 The first time you restore 10 or more health, gain 6 attack Woodland
Explosive Sword Rare 3 Whenever a bomb deals 5 or more non-weapon damage, gain 1 additional strike Woodland
Icicle Spear Rare 3 Exposed: Give the enemy 2 freeze for each equipped water item Woodland
Bloodmoon Dagger Rare 2 Wounded: Gain 5 attack and take 2 damage Woodland
Bloodmoon Sickle Rare 5 On Hit: Take 1 damage Woodland
Frostbite Dagger Rare 3 ExposedExposed: Triggers when you lose all of your armor for the first time.: Give the enemy 2 freezeFreeze: Freeze halves attack. Remove 1 freeze at turn end. for each equipped water item Woodland
Swiftstrike Bow Rare 2 Whenever you gain additional strikes, gain double the amount Woodland
Swiftstrike Rapier Rare 2 Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: If you have more speed than the enemy, gain 3 additional strikes Woodland
Battle Axe Rare 2 While the enemy has armor double your attack Woodland
Gemstone Scepter Heroic 2 Gains On Hit effects from emerald, ruby, sapphire, and citrine items Woodland
Granite Hammer Heroic 2 On HitOn Hit: Triggers when your strike hits.: Spend 1 armor to gain 1 attack Woodland
Granite Lance Heroic 2
1
Your base armor is doubled Woodland
Stoneslab Sword Heroic 2 On Hit: Gain 2 armor Woodland
Frozen Iceblade Heroic 6 Battle start: Gain 3 freeze Woodland
Royal Scepter Heroic 0 Your attack is always equal to your gold. You cannot have more than 10 gold Woodland
Grindstone Club Heroic 1 The next weapon you equip gains 2 attack Woodland
Twin Blade Heroic 1 Turn StartTurn Start: Triggers at the beginning of your turn, before strikes and other on-turn effects resolve.: Gain 1 additional strike Woodland
Evergrowth Spear Heroic 3 Every other turn, gain 1 attack and restore 1 health Woodland
Lifesteal Scythe Heroic 1 On HitOn Hit: Triggers when your strike hits.: If you deal damage to the enemy's health, restore that much health Woodland
Royal Crownblade Heroic 4 On Hit: Gain 1 gold Woodland
Brittlebark Club Heroic 7 Exposed & Wounded: Lose 2 attack Woodland
Bearclaw Blade Mythic 0
5
Your attack is always equal to your missing health Woodland
Mountain Cleaver Mythic 0
2
Your attack is always equal to your base armor Woodland
Tempest Blade Mythic 0
2
Your attack is always equal to your speed Woodland

Items

The player starts the game with 4 item slots. Defeating each boss increases the number of item slots by 2.

Item Rarity Stats Effect
style="" | Horned Helmet Common 2 / 4 / 8 Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Gain 1 thornThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end. — at Gold: 2 , at Diamond: 4 Woodland
Ironstone Bracelet Common -1 Enemy strikes deal 1 damage less while you have armor but 1 damage more otherwise Woodland
Iceblock Shield Rare 8 Battle startBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Gain 2 freezeFreeze: Freeze halves attack. Remove 1 freeze at turn end. Woodland
Redwood Cloak Common 2 / 4 / 8 Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: If your health is not full, restore 2 health — at Gold: 4 , at Diamond: 8 Woodland
Redwood Helmet Common 1 / 2 / 4
1 / 2 / 4
ExposedExposed: Triggers when you lose all of your armor for the first time.: Restore 3 health — at Gold: 6 , at Diamond: 12 Woodland
Lifeblood Helmet Common - First TurnFirst Turn: Triggers at the start of your first turn to give a temporary effect.: Restore 1 health for each damage dealt by your strikes Woodland
Double-plated Armor Common 2 / 4 / 8
-2 / -4 / -8
ExposedExposed: Triggers when you lose all of your armor for the first time.: Gain 3 armor — at Gold: 6 , at Diamond: 12 Woodland
Swiftstrike Belt Common - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Take 3 damage and gain 1 additional strike — at Gold: take 6 for 2, at Diamond: take 12 for 4 Woodland
Frostbite Gauntlet Common - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Give the enemy 1 freezeFreeze: Freeze halves attack. Remove 1 freeze at turn end. — at Gold: 2 , at Diamond: 4 Woodland
Frostbite Trap Common - WoundedWounded: Triggers the first time your health drops to 50% or lower.: Give the enemy 3 freezeFreeze: Freeze halves attack. Remove 1 freeze at turn end. — at Gold: 6 , at Diamond: 12 Woodland
Saffron Feather Rare 1 Turn StartTurn Start: Triggers at the beginning of your turn, before strikes and other on-turn effects resolve.: If your health is not full, Spend 1 speed to restore 2 health Woodland
Leather Glove Common 3 / 6 / 12
1 / 2 / 4
- Woodland
Leather Vest Common 2 / 4 / 8
1 / 2 / 4
- Woodland
Loose Change Common - Gain 3 gold at the start of every day — at Gold: 6 , at Diamond: 12 Woodland
Boots of the Hero Common 2 / 4 / 8 - Woodland
Shield of the Hero Common 3 / 6 / 12 - Woodland
Cracked Whetstone Common - First Turn: Temporarily gain 2 attack — at Gold: 4 , at Diamond: 8 Woodland
Lifeblood Bomb Rare - Whenever you restore 5 or more health, deal 5 damage Woodland
Blackbriar Gauntlet Rare - Gain 2 thorns for each armor removed by the enemy's first strike Woodland
Blackbriar Rose Rare - Whenever you restore health, gain 2 thorns. You can only equip 1 rose Woodland
Bramble Belt Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Gain 1 thornThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end. and give the enemy 1 additional strike Woodland
Bramble Buckler Rare 2 Turn Start: Spend 1 armor to gain 2 thorns Woodland
Bramble Talisman Rare - Whenever you gain thorns, gain 1 armor Woodland
Bramble Vest Rare 6 The first time you gain thornsThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end., restore that much health Woodland
Ice Spikes Rare - Turn Start: If you have freeze, gain 5 thorns Woodland
Ice Tomb Rare - Turn StartTurn Start: Triggers at the beginning of your turn, before strikes and other on-turn effects resolve.: Gain 3 armor and 1 freezeFreeze: Freeze halves attack. Remove 1 freeze at turn end. Woodland
Leather Boots Rare - Battle Start: If you have more speed than the enemy, gain 2 attack Woodland
Cracked Bouldershield Rare - ExposedExposed: Triggers when you lose all of your armor for the first time.: Gain 10 armor Woodland
Fortified Gauntlet Rare - Turn StartTurn Start: Triggers at the beginning of your turn, before strikes and other on-turn effects resolve.: If you have armor, gain 2 additional armor Woodland
Frostbite Curse Rare - Battle Start: Give yourself and the enemy 5 freeze each Woodland
Ore Heart Rare - Battle Start: Gain 3 armor for each equipped stone item Woodland
Pinecone Breastplate Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: If your health is full, gain 1 thornThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end. whenever the enemy strikes you the rest of the battle Woodland
Thorn Ring Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Take 5 damage and gain 10 thorns Woodland
Bomb Bag Rare - Battle Start, Exposed & Wounded: Spend 3 speed to retrigger a random bomb Woodland
Blacksmith Bond Rare - You can activate ExposedExposed: Triggers when you lose all of your armor for the first time. 1 additional time per battle Woodland
Blastcap Armor Rare 10 Exposed: Take 5 damage Woodland
Energy Drain Rare - Before any other item triggers, if you have less speed than the enemy, steal 5 speed from the enemy Woodland
Firecracker Belt Rare - ExposedExposed: Triggers when you lose all of your armor for the first time.: Deal 1 damage 5 times Woodland
Granite Crown Rare - Battle Start: Gain max health equal to your base armor Woodland
Iron Rose Rare - Whenever you restore health, gain 1 armor. You can only equip 1 rose Woodland
Kindling Bomb Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Deal 1 damage and increase the damage of your next bomb that triggers by 3 Woodland
Powder Keg Rare - If you have exactly 1 bomb item, it triggers 1 additional time Woodland
Double-plated Vest Rare - Every third time you take damage each turn, gain 2 armor Woodland
Explosive Powder Rare - The damage of all your bomb items increases by 1 Woodland
Explosive Surprise Rare - ExposedExposed: Triggers when you lose all of your armor for the first time.: Deal 8 damage Woodland
Heart-shaped Acorn Rare - Battle Start: If you have 0 base armor, restore health to full Woodland
Heart-shaped Potion Rare - The first time you are reduced to exactly 1 health, restore health to full Woodland
Iron Shrapnel Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Deal 4 damage to the enemy, if they don't have armor, triple the damage dealt Woodland
Oak Heart Rare - Gain 3 max health for each equipped wood item Woodland
Blood Chain Rare - The first time the enemy becomes woundedWounded: Triggers the first time your health drops to 50% or lower., trigger all of your woundedWounded: Triggers the first time your health drops to 50% or lower. items Woodland
Ironstone Sandals Rare -1 While you have armor, temporarily gain 2 attack Woodland
Royal Helmet Rare - ExposedExposed: Triggers when you lose all of your armor for the first time.: If you have 20 or more gold, gain 20 armor Woodland
Sanguine Rose Rare - Whenever you restore health, increase health restored by 1. You can only equip 1 rose Woodland
Featherweight Wings Rare 2 Battle Start: If you have less speed than the enemy, gain attack equal to your speed Woodland
Vampire's Tooth Rare - If you have exactly 1 sanguine item, it triggers 1 additional time Woodland
Brittlebark Buckler Rare 15 Lose all your armor after your enemy's first strike Woodland
Featherweight Armor Rare - Battle Start & Exposed & Wounded: Spend 1 speed to gain 5 armor Woodland
Featherweight Greaves Rare 1
3
Battle Start: Lose 3 armor Woodland
Featherweight Greaves Rare 1
3
Battle Start: Lose 3 armor Woodland
Frostbite Armor Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Give the enemy 1 additional strike and 3 freezeFreeze: Freeze halves attack. Remove 1 freeze at turn end. Woodland
Plated Greaves Rare - Exposed: Convert 3 speed to 9 armor Woodland
Double Explosion Rare - The first time the enemy takes damage from a bomb, double it Woodland
Frostbite Greaves Heroic 2 Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Give the enemy freeze equal to half your speed Woodland
Blackbriar Armor Rare - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Gain 2 thornsThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end., then gain armor equal to your thornsThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end. Woodland
Cactus Cap Rare - If the enemy has no armor, thorns deal double damage Woodland
Ironstone Armor Heroic -2 Enemy strikes deal 2 damage less while you have armor Woodland
Shield Talisman Heroic - Whenever you gain armor, gain 1 additional armor Woodland
Moonlight Shield Heroic - Turn StartTurn Start: Triggers at the beginning of your turn, before strikes and other on-turn effects resolve.: If you're at or below 50% health, gain 2 armor Woodland
Razor Breastplate Heroic 3 WoundedWounded: Triggers the first time your health drops to 50% or lower.: Gain thornsThorns: Deal damage equal to thorns when struck. Then remove those thorns at turn end. equal to the enemy's attack Woodland
Brittlebark Armor Heroic 12 Whenever you lose health, take 1 additional damage Woodland
Druid's Cloak Heroic - Whenever you lose health, gain that much armor. You cannot restore health Woodland
Studded Gauntlet Heroic - On Hit: Deal 1 damage Woodland
Explosive Talisman Heroic - Whenever you deal non-strike damage to the enemy, deal 1 additional damage Woodland
Time Bomb Heroic - ExposedExposed: Triggers when you lose all of your armor for the first time.: Deal 3 damage for each turn taken this battle Woodland
Assault Greaves Heroic - Whenever you lose armor, deal 1 damage Woodland
Ironskin Potion Heroic - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Gain armor equal to missing health Woodland
Crimson Cloak Heroic - Whenever you lose health, restore 1 health Woodland
Iron Transfusion Heroic - Turn Start: Gain 2 armor and lose 1 health Woodland
Lifeblood Armor Heroic - Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Spend 50% of your current health to gain that much armor Woodland
Royal Shield Heroic - Turn StartTurn Start: Triggers at the beginning of your turn, before strikes and other on-turn effects resolve.: Spend 1 gold to gain 3 armor Woodland
Swiftstrike Cloak Heroic 2 Battle StartBattle Start: Triggers at the very beginning of combat, before any actions are taken.: Gain 1 additional strike Woodland
Swiftstrike Gauntlet Heroic - Wounded: Gain 2 additional strikes Woodland
Chainmail Armor Heroic - Wounded: Regain your base armor Woodland
Elderwood Necklace Heroic 1
1
1
- Woodland
Bloodmoon Armor Mythic 6 Whenever you would take damage from your own items, the enemy takes that damage instead Woodland
Cold Resistance Mythic - Freeze doubles your attack instead of halving it Woodland
Granite Thorns Mythic - You don't lose any thorns on the enemy's first 3 strikes Woodland
Razor Scales Mythic - Whenever you lose armor, deal that much damage Woodland
Chainlink Medallion Mythic - Your On HitOn Hit: Triggers when your strike hits. effects trigger 1 additional time Woodland
Twinfuse Knot Mythic - Your bomb items trigger 1 additional time Woodland

Jewelry

Jewelry items can be obtained from Jewelry Boxes.

Item Rarity Effect
Citrine Earring Common Gain 1 speed every other turn
Emerald Earring Common Restore 1 health every other turn
Ruby Earring Common Deal 1 damage every other turn
Sapphire Earring Common Gain 1 armor every other turn
Emerald Crown Common Gain 8 health and lose 1 attack
Ruby Crown Common Gain 1 attack and lose 1 speed
Sapphire Crown Common Gain 5 armor and lose 2 health
Emerald Ring Common Battle Start: Restore 3 health
Ruby Ring Common Battle Start: Gain 2 attack and take 3 damage
Sapphire Ring Common Battle Start: Steal 2 armor from the enemy
Citrine Ring Rare Battle Start: Spend 5 speed to permanently gain 1 additional strike
Gold Ring Rare Battle Start: Gain 1 gold
Citrine Gemstone Heroic Your base speed stat is inverted
Emerald Gemstone Heroic Overhealing is dealt as damage
Removed in version 0.8.15
Ruby Gemstone Heroic If your attack is exactly 1, deal 4 damage on hit
Sapphire Gemstone Heroic Whenever you lose armor, restore that much health

Food

Food items can be combined at a Cauldron to create a single item with both effects. They can also be combined at a Cauldron with a Honeycomb item, which massively increases their effects.

Item Rarity Effect Cooked with honeycomb effect
Cherry Bomb Common Battle Start: Deal 1 damage 2 times Turn Start: Deal 1 damage 3 times
Redwood Roast Common Gain 5 health Double your max health
Spiny Chestnut Common Battle Start: Gain 3 thorns Battle Start: Gain 3 thorns and thorns do double damage
Vampiric Wine Common Wounded: Restore 4 health Wounded: Restore 30 health
Stone Steak Rare Battle Start: If your health is full, gain 5 armor Battle Start: Gain 15 armor, if health is full gain another 15 armor