Status: Difference between revisions
From He is Coming Official Wiki
HolyMormor (talk | contribs) mNo edit summary |
Benjiminio (talk | contribs) mNo edit summary |
||
| Line 61: | Line 61: | ||
{{:Bitter Melon | regionalRow}} | {{:Bitter Melon | regionalRow}} | ||
|} | |} | ||
[[Category:Status_Effect]] | |||
Revision as of 14:34, 16 November 2025
Items here modify status effects in general (e.g., increase, decrease, transfer, or remove stacks). For specific effects like Purity, Acid or Poison, see their individual pages.
General Status Effect is part of the Status effect tags.
Items
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Heroic |
While you are below 50% health, you cannot gain status effects | Swampland |
Standard items
| Item | Rarity | Stats | Effect | Regions |
|---|---|---|---|---|
| Common |
- | Battle Start: Decrease a random status effect by 1 and give it to the enemy — at Gold: transfer 2 , at Diamond: transfer 4 | Swampland | |
| Common |
- | Battle Start, Exposed & Wounded: Decrease a random status effect by 1 — at Gold: decrease 2 , at Diamond: decrease 4 | Swampland | |
| Rare |
Turn Start: If you have any status effects, spend 1 speed to decrease a random status effect by 1 | Swampland | ||
| Rare |
- | Whenever you restore health, decrease a random status effect by 1. You can only equip 1 rose | Swampland | |
| Rare |
- | Exposed: Remove all your poison and gain 2 armor equal to stacks removed | Swampland | |
| Heroic |
- | Turn Start: Gain 1 armor and decrease a random status effect by 1 | Swampland | |
| Rare |
- | Whenever you gain a status effect, gain 1 additional stack | Swampland |
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| - | Battle Start: Deal 1 damage to the enemy 2 times. Whenever you deal 1 damage, decrease a random status effect by 1 | |||
| Battle Start: Gain 1 additional strike. On Hit: Decrease 1 random status effect | ||||
| - | Battle Start, Exposed & Wounded: Decrease 1 random status effect and give the enemy 1 riptide | |||
| - | Battle Start: Decrease all your status effects by 1 and gain 5 armor for each removed status effect | |||
| - | Battle Start: Give all your status effects to the enemy | |||
| Turn Start: Spend 1 stack of another random status effect to gain 1 poison |


