Mythic: Difference between revisions

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Created page with "<!-- Item tag page: Mythic --> ''Mythic items are the highest rarity and usually have build-defining effects.'' ''Mythic items are dropped by killing side bosses.'' Mythic is part of the Item tags. = Items = === Weapons === The player can only have one weapon. Choosing another weapon will destroy the existing one. {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Bearclaw Blade | regionalRow}} |- {{:Mountain Cleaver |..."
 
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''Mythic items are the highest rarity and usually have build-defining effects.''
''Mythic items are the highest rarity and usually have build-defining effects.''
''Mythic items are dropped by killing side bosses.''
''Mythic items are dropped by killing side bosses.''



Revision as of 16:48, 19 August 2025


Mythic items are the highest rarity and usually have build-defining effects.

Mythic items are dropped by killing side bosses.

Mythic is part of the Item tags.

Items

Weapons

The player can only have one weapon. Choosing another weapon will destroy the existing one.

Weapon Rarity Stats Effect Region
Bearclaw Blade Mythic 5 Attack is always equal to missing health Woodland
Mountain Cleaver Mythic 2 Attack always is equal to base armor Woodland
Tempest Blade Mythic 2 Attack always is equal to speed Woodland
Ancient Warhammer Mythic 5 On Hit: Remove all of the enemy's armor Swampland
Dashmaster's Dagger Mythic 2 Battle Start: Gain additional strikes equal to speed Swampland
Lakebed Sword Mythic 5 Gain double health and attack from purity Swampland

Standard items

Item Rarity Stats Effect Regions
Bloodmoon Armor Mythic 6 Whenever you would take damage from your own items, the enemy takes that damage instead Woodland
Cold Resistance Mythic - Freeze doubles your attack instead of halving it Woodland
Granite Thorns Mythic - You don't lose any thorns on the enemy's first 3 strikes Woodland
Razor Scales Mythic - Whenever you lose armor, deal that much damage Woodland
Chainlink Medallion Mythic - Your On Hit effects trigger twice Woodland
Twinfuse Knot Mythic - Your bomb items trigger twice Woodland
Arcane Cloak Heroic - Reset countdowns after they trigger Swampland
Grand Crescendo Mythic - Symphony triggers all your other instruments Swampland
Prime Form Mythic - Double attack while your health is full Swampland
Primordial Soup Mythic - If the enemy has no armor, acid removes health instead Swampland
Serpent Scalemail Mythic 4 Whenever you lose armor, give the enemy 2 poison Swampland
Stormtide Anchor Mythic - Whenever riptide triggers, stun the enemy for 1 turn Swampland