Mythic: Difference between revisions
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HolyMormor (talk | contribs) Created page with "<!-- Item tag page: Mythic --> ''Mythic items are the highest rarity and usually have build-defining effects.'' ''Mythic items are dropped by killing side bosses.'' Mythic is part of the Item tags. = Items = === Weapons === The player can only have one weapon. Choosing another weapon will destroy the existing one. {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Bearclaw Blade | regionalRow}} |- {{:Mountain Cleaver |..." |
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''Mythic items are the highest rarity and usually have build-defining effects.'' | ''Mythic items are the highest rarity and usually have build-defining effects.'' | ||
''Mythic items are dropped by killing side bosses.'' | ''Mythic items are dropped by killing side bosses.'' | ||
Revision as of 16:48, 19 August 2025
Mythic items are the highest rarity and usually have build-defining effects.
Mythic items are dropped by killing side bosses.
Mythic is part of the Item tags.
Items
Weapons
The player can only have one weapon. Choosing another weapon will destroy the existing one.
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Mythic |
Attack is always equal to missing health | Woodland | ||
| Mythic |
Attack always is equal to base armor | Woodland | ||
| Mythic |
Attack always is equal to speed | Woodland | ||
| Mythic |
On Hit: Remove all of the enemy's armor | Swampland | ||
| Mythic |
Battle Start: Gain additional strikes equal to speed | Swampland | ||
| Mythic |
Gain double health and attack from purity | Swampland |
Standard items
| Item | Rarity | Stats | Effect | Regions |
|---|---|---|---|---|
| Mythic |
Whenever you would take damage from your own items, the enemy takes that damage instead | Woodland | ||
| Mythic |
- | Freeze doubles your attack instead of halving it | Woodland | |
| Mythic |
- | You don't lose any thorns on the enemy's first 3 strikes | Woodland | |
| Mythic |
- | Whenever you lose armor, deal that much damage | Woodland | |
| Mythic |
- | Your On Hit effects trigger twice | Woodland | |
| Mythic |
- | Your bomb items trigger twice | Woodland | |
| Heroic |
- | Reset countdowns after they trigger | Swampland | |
| Mythic |
- | Symphony triggers all your other instruments | Swampland | |
| Mythic |
- | Double attack while your health is full | Swampland | |
| Mythic |
- | If the enemy has no armor, acid removes health instead | Swampland | |
| Mythic |
Whenever you lose armor, give the enemy 2 poison | Swampland | ||
| Mythic |
- | Whenever riptide triggers, stun the enemy for 1 turn | Swampland |


