Rose: Difference between revisions

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Created page with "<!-- Item tag page: Rose --> ''Rose items are accessories that usually trigger when you restore health. All Rose items share the restriction: “You can only equip 1 rose.”'' Rose is part of the Item tags. = Items = {| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Regions |- {{:Blackbriar Rose | regionalRow}} |- {{:Clearspring Rose | regionalRow}} |- {{:Iron Rose | regionalRow}} |- {{:Sanguine Rose | regionalRow}} |- {{:Toxic Rose..."
 
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<!-- Item tag page: Rose -->
<!-- Item tag page: Rose -->


''Rose items are accessories that usually trigger when you restore health. All Rose items share the restriction: “You can only equip 1 rose.”''
''Rose items are accessories that trigger when you restore health. All Rose items share the restriction: “You can only equip 1 rose.”''


Rose is part of the [[Tags#Item tags|Item tags]].
Rose is part of the [[Tags#Item tags|Item tags]].

Revision as of 16:41, 19 August 2025


Rose items are accessories that trigger when you restore health. All Rose items share the restriction: “You can only equip 1 rose.”

Rose is part of the Item tags.

Items

Item Rarity Stats Effect Regions
Blackbriar Rose Rare - Whenever you restore health, gain 2 thorns. You can only equip 1 rose Woodland
Clearspring Rose Rare - Whenever you restore health, decrease a random status effect by 1. You can only equip 1 rose Swampland
Iron Rose Rare - Whenever you restore health, gain 1 armor. You can only equip 1 rose Woodland
Sanguine Rose Rare - Whenever you restore health, increase health restored by 1. You can only equip 1 rose Woodland
Toxic Rose Rare - Whenever you restore health, give the enemy 1 poison. You can only equip 1 rose Swampland