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{{ColorText|regeneration}} {{ColorText|acid}}
=Itemsets=
Itemsets are unique passive effects that are applied to the player once they aquire a specific set of items and/or weapons. Storing any of them in a pouch removes the effect.


== Combined Foods ==
====Weapon modifications:====
Food items can be combined at a Cauldron, turning them into a single new item with improved, and sometimes completely new, effects.
[[Weapon modifications]] are obtained by wielding either weapon from a combinable pair, then attempting to pick up the other respective weapon. The player will be prompted with a menu confirming they would like to combine them.<br>
{| class="wikitable sortable"
The new weapon typically has a stronger version of the effects from both of the combined weapons.
! Outcome Item
 
! Source Item 1
=====Modified Weapons and Itemsets=====
! Source Item 2
Modified weapons also typically have the same itemset interactions and triggers as their component weapons.<br>
!style="width: 80px;" | Buff
Examples:
! Effect
* {{:Sword of the Hero|iconLink}} is used to create the {{:Spear of the Hero|iconLink}}, and both trigger the [[File:Hero's Return.png]] Hero's Return itemset
* {{:Bloodlord's Axe|iconLink}} is used to create the {{:Bloodlord's Whip|iconLink}}, and both trigger the [[File:Bloodstone Pendant.png]] Bloodstone Pendant itemset (with the {{:Bloodstone Ring|iconLink}})
* Similarly, the {{:Brittlebark Blade|iconLink}} and it's component weapons '''do''' benefit from the [[File:Brittlebark Blessing.png]] Brittlebark Blessing itemset effect (which removes their detrimental effect), even though they '''do not''' trigger the  itemset themselves
----
==Woodland Itemsets==
 
<onlyinclude>
{| class="wikitable"
! Itemset !! Items !! Buff !! Effect
|-
|-
<!--
| [[File:Bloodmoon Strike.png]] Bloodmoon Strike || {{:Bloodmoon Dagger|iconLink}}<br>{{:Swiftstrike Gauntlet|iconLink}} || - || [[Wounded]]: Restore {{ColorText|health}} equal to damage dealt by strikes on your next turn
| [[Baked Egg]]
 
|| {{:Hard-boiled egg|iconLink}}
|| {{:Redwood Roast|iconLink}}
|| [[File:Icon health.png]] 5 [[File:Icon armor.png]] 5
|| -
-->
|-
|-
{{:Bee Stinger|regionalRow}}
| [[File:Briar Greaves.png]] Briar Greaves || {{:Assault Greaves|iconLink}}<br>{{:Jagged Edge|iconLink}} || - || [[Whenever]] you lose {{ColorText|armor}}, gain 1 {{ColorText|thorn}}
 
|-
|-
{{:Bitter Melon|regionalRow}}
| [[File:Brittlebark Blessing.png]] Brittlebark Blessing || {{:Brittlebark Armor|iconLink}}<br>{{:Brittlebark Buckler|iconLink}} || - || Brittlebark items have no effect
 
|-
|-
{{:Blackbriar Bow|regionalRow}}
| [[File:Elderwood Mask.png]] Elderwood Mask || {{:Elderwood Staff|iconLink}}<br>{{:Elderwood Necklace|iconLink}} || - || [[Battle Start]]: Double your base {{ColorText|attack}}, {{ColorText|armor}} and {{ColorText|speed}}
 
|-
|-
{{:Blood Orange|regionalRow}}
| [[File:Hero's Return.png]] Hero's Return
||{{:Sword of the Hero|iconLink}}<br>OR<br>{{:Spear of the Hero|iconLink}}<br>
<hr style="border:0;border-top:1px solid #ccc;margin:4px 0;">
{{:Boots of the Hero|iconLink}}<br>
{{:Shield of the Hero|iconLink}}
|| [[File:Icon attack.png]] 2 [[File:Icon armor.png]] 2 [[File:Icon speed.png]] 2 || -
 
|-
|-
{{:Blood Sausage|regionalRow}}
| [[File:Highborn.png]] Highborn || Any 3 rings || - || Your [[Ring]] items trigger 1 additional time
 
|-
|-
<!--
| [[File:Ironbark Shield.png]] Ironbark Shield || {{:Pinecone Breastplate|iconLink}}<br>{{:Stone Steak|iconLink}} || - || [[Battle start]]: If your {{ColorText|health}} is full, gain 1 {{ColorText|armor}} at [[turn start]] for the rest of battle
| [[File:Bloodwine Gourd 18px.png|link=]] [[Bloodwine Gourd]]
 
|| {{:Seasonal Pumpkin|iconLink}}
|| {{:Vampiric Wine|iconLink}}
|| -
|| [[Wounded]]: Steal 50% of the enemy's current {{#invoke:ColorText|main|health}}
-->
|-
|-
{{:Bloody Steak|regionalRow}}
| [[File:Lifeblood Transfusion.png]] Lifeblood Transfusion || {{:Iron Transfusion|iconLink}}<br>{{:Lifeblood Armor|iconLink}} || - || Restore 10 {{ColorText|health}} after every battle
 
|-
|-
{{:Boiled Ham|regionalRow}}
| [[File:Raw Hide.png]] Raw Hide || {{:Leather Boots|iconLink}}<br>{{:Leather Glove|iconLink}}<br>{{:Leather Vest|iconLink}} || - || Gain 1 {{ColorText|attack}} [[every other turn]]
 
|-
|-
{{:Broken Winebottle|regionalRow}}
| [[File:Redwood Crown.png]] Redwood Crown || {{:Redwood Rod|iconLink}}<br>{{:Redwood Cloak|iconLink}}<br>{{:Redwood Helmet|iconLink}} || - || [[Wounded]]: Restore {{ColorText|health}} to full
 
|-
|-
<!--
| [[File:Saffron Talon.png]] Saffron Talon || {{:Featherweight Blade|iconLink}}<br>{{:Saffron Feather|iconLink}} || - || [[On Hit]]: Gain 1 {{ColorText|speed}}
| [[File:Buoyant Pumpkin 18px.png|link=]] [[Buoyant Pumpkin]]
 
|| {{:Seasonal Pumpkin|iconLink}}
|| {{:Silverscale Fish|iconLink}}
|| -
|| [[Exposed]]: Steal 2 {{#invoke:ColorText|main|attack}} from the enemy and give them 2 {{#invoke:ColorText|main|riptide}}
-->
|-
|-
{{:Candied Nuts|regionalRow}}
| [[File:Steelplated Thorns.png]] Steelplated Thorns || {{:Spearshield Lance|iconLink}}<br>{{:Bramble Buckler|iconLink}} || - || [[Turn Start]]: If you have less than 10 {{ColorText|thorns}}, double your {{ColorText|thorns}}
 
|-
|-
{{:Cherrytree Branch|regionalRow}}
| {{:Boom Spear|iconLink}} || {{:Razorthorn Spear|iconLink}}<br>{{:Boom Stick|iconLink}} || [[File:Icon attack.png]] 2 || [[On Hit]]: Gain 2 {{ColorText|thorns}} and deal 2 damage
 
|-
|-
{{:Cherry Cocktail|regionalRow}}
| {{:Brittlebark Blade|iconLink}} || {{:Brittlebark Bow|iconLink}}<br>{{:Brittlebark Club|iconLink}} || [[File:Icon attack.png]] 12 || [[On Hit]]: Lose 2 {{ColorText|attack}}
<hr style="border:0;border-top:1px solid #ccc;margin:4px 0;">Note: [[File:Brittlebark Blessing.png]] Brittlebark Blessing itemset removes this effect
 
|-
|-
| [[Cherry Steak]]
| {{:Spear of the Hero|iconLink}} || {{:Brittlebark Bow|iconLink}}<br>{{:Brittlebark Club|iconLink}} || [[File:Icon attack.png]] 3 || [[Every other turn]], gain 1 {{ColorText|attack}} and restore 1 {{ColorText|health}}
|| {{:Stone Steak | iconLink}}
 
|| {{:Cherry Bomb | iconLink}}
|| -
|| [[Battle Start]]: If your {{#invoke:ColorText|main|health}} is full, deal 1 damage 5 times. Otherwise, gain 10 {{#invoke:ColorText|main|armor}} instead.
|-
|-
{{:Combustible Lemon|regionalRow}}
| {{:Ironstone Gem|iconLink}} || {{:Weapon?|iconLink}}<br>{{:Item?|iconLink}} || ??? || ???
|}
</onlyinclude>
 
==Swampland Itemsets==
<onlyinclude>
{| class="wikitable"
! Itemset !! Items !! Effect
|-
|-
{{:Crimson Fish|regionalRow}}
| [[File:Crystal Mirror.png]] Crystal Mirror || [[File:Marble Mirror.png|20px]] [[Marble Mirror]]<br>[[File:Sinful Mirror.png|20px]] [[Sinful Mirror]] || '''Currently disabled''' ''Whenever you gain a status effect, give it to the enemy as well''
<!--
|-
|-
| [[Crème brûlée]]
| [[File:Highborn.png]] Highborn || Any 3 [[Ring|rings]] || [[Ring]] items trigger twice
|| {{:Hard-boiled egg|iconLink}}
|| {{:Honeycomb|iconLink}}
|| [[File:Icon armor.png]] 2
|| Your base {{#invoke:ColorText|main|armor}} is doubled
-->
|-
|-
{{:Deathcap Bow|regionalRow}}
| [[File:Basilisk's Gaze.png]] Basilisk's Gaze || [[File:Basilisk Fang.png|20px]] [[Basilisk Fang]]<br>[[File:Basilisk Scale.png|20px]] [[Basilisk Scale]] || Battle Start: Your opponent is stunned [[File:Icon_stun.png|20px]] for 2 turns
|-
|-
{{:Deepsea Wine|regionalRow}}
| [[File:Bloodstone Pendant.png]] Bloodstone Pendant || [[File:Bloodstone Ring.png|20px]] [[Bloodstone Ring]]<br>[[File:Bloodlord's Axe.png|20px]] [[Bloodlord's Axe]] || Whenever you restore 5 or more health in a single instance, gain 2 attack
|-
|-
| [[Eggnog]]
| [[File:Champion's Greaves.png]] Champion's Greaves || [[File:Champion's Armor.png|20px]] [[Champion's Armor]]<br>[[File:Champion's Blade.png|20px]] [[Champion's Blade]] || Gain 6 speed [[File:Icon_speed.png|20px]]
|| {{:Hard-boiled egg|iconLink}}
|| {{:Vampiric Wine|iconLink}}
|| [[File:Icon armor.png]] 2
|| Your base armor is doubled
|-
|-
| [[Explosive Egg]]
| [[File:Deadly Toxin.png]] Deadly Toxin || [[File:Nerve Poison.png|20px]] [[Nerve Poison]]<br>[[File:Viper Extract.png|20px]] [[Viper Extract]] || The first time the enemy gains poison [[File:Icon_poison.png|20px]]give the enemy 5 acid [[File:Icon_acid.png|20px]]
| {{:Hard-boiled egg|iconLink}}
| {{:Cherry Bomb|iconLink}}
|| [[File:Icon armor.png]] 2
|| [[Battle Start]]: Deal 4 damage to yourself and the enemy 2 times
|-
|-
{{:Explosive Fish|regionalRow}}
| [[File:Holy Crucifix.png]] Holy Crucifix || [[File:Holy Shield.png|20px]] [[Holy Shield]]<br>[[File:Holy Tome.png|20px]] [[Holy Tome]] || Negates negative base stats
|-
|-
| [[Explosive Pumpkin]]
| [[File:Ironstone Crest.png]] Ironstone Crest || [[File:Forge Hammer.png|20px]] [[Forge Hammer]]<br>[[File:Forge Gauntlet.png|20px]] [[Forge Gauntlet]] || Turn Start: Steal 2 armor [[File:Icon_armor.png|20px]] from the enemy
| {{:Seasonal Pumpkin|iconLink}}
| {{:Cherry Bomb|iconLink}}
|| -
|| [[Battle Start]]: Steal 1 {{#invoke:ColorText|main|attack}} from the enemy and deal damage equal to your {{#invoke:ColorText|main|attack}}
|-
|-
{{:Explosive Roast|regionalRow}}
| [[File:Ironstone Fang.png]] Ironstone Fang || [[File:Crimson Fang.png|20px]] [[Crimson Fang]]<br>[[File:Venomous Fang.png|20px]] [[Venomous Fang]] || First Turn: Gain 3 armor [[File:Icon_armor.png|20px]] on hit
|-
|-
{{:Ham Bat|regionalRow}}
| [[File:Liquid Metal.png]] Liquid Metal || [[File:Rusty Sword.png|20px]] [[Rusty Sword]]<br>[[File:Rusted Plate.png|20px]] [[Rusted Plate]] || Battle Start: Give the enemy 20 armor [[File:Icon_armor.png|20px]]
|-
|-
{{:Honey Caviar|regionalRow}}
| [[File:Marble Anvil.png]] <span id="marble-anvil">Marble Anvil</span> || [[File:Marble Sword.png|20px]] [[Marble Sword]]<br>[[File:Serpent Lyre.png|20px]] [[Serpent Lyre]] || Battle Start: Trigger Exposed
|-
|-
{{:Honey Ham|regionalRow}}
| [[File:Marshlight Aria.png]] Marshlight Aria || [[File:Marshlight Lantern.png|20px]] [[Marshlight Lantern]]<br>[[File:Riverflow Violin.png|20px]] [[Riverflow Violin]] || Exposed: Trigger Symphony 3 times
|-
|-
{{:Honey Mead|regionalRow}}
| [[File:Seafood Hotpot.png]] Seafood Hotpot || [[File:Clearspring Watermelon.png|20px]] [[Clearspring Watermelon]]<br>[[File:Silverscale Fish.png|20px]] [[Silverscale Fish]]<br>[[File:Sour Lemon.png|20px]] [[Sour Lemon]] || Battle Start: Gain 2 armor [[File:Icon_armor.png|20px]] for each speed [[File:Icon_speed.png|20px]] you have
|-
|-
{{:Honeydew Melon|regionalRow}}
| [[File:Twilight Crest.png]] Twilight Crest || [[File:Moonlight Crest.png|20px]] [[Moonlight Crest]]<br>[[File:Sunlight Crest.png|20px]] [[Sunlight Crest]] || As long as you've below 50% health [[File:Icon_health.png|20px]] all healing is doubled
|-
|-
{{:Honey-glazed Shroom|regionalRow}}
| [[File:Vampire Cloak.png]] Vampire Cloak || [[File:Sanguine Morphosis.png|20px]] [[Sanguine Morphosis]]<br>[[File:Vampiric Stasis.png|20px]] [[Vampiric Stasis]] || '''Currently removed''' Turn Start: If you are stunned [[File:Icon_stun.png|20px]], double healing this turn
|-
|-
{{:Lemon Roast|regionalRow}}
| [[File:Weaver Medallion.png]] Weaver Medallion || [[File:Weaver Armor.png|20px]] [[Weaver Armor]]<br>[[File:Weaver Shield.png|20px]] [[Weaver Shield]] || Gain 5 health [[File:Icon_health.png|20px]]
|-
|-
{{:Lemon Shark|regionalRow}}
| [[File:Agaric Armor.png|16px]] Agaric Armor || [[File:Fungal Rapier.png|20px]] [[Fungal Rapier]]<br>[[File:Mushroom Buckler.png|20px]] [[Mushroom Buckler]] || Turn Start: Gain 1 poison. You cannot have more than 1 poison
|-
|}
{{:Lemon Syrup|regionalRow}}
</onlyinclude>
|-
 
{{:Lemontree Branch|regionalRow}}
==Kingmaker Itemsets==
This game mode allows players to chose item bundles from different lands.
Choosing a mix of bundles grants access to itemsets that are unique to Kingmaker. Additionally, zone - specific itemsets can still be used (if the player selects bundles that grant access to them).
 
{| class="wikitable"
! Itemset !! Items !! Effect
|-
|-
{{:Limestone Fruit|regionalRow}}
| [[File:Crystal Mirror.png]] Crystal Mirror || [[File:Marble Mirror.png|20px]] [[Marble Mirror]]<br>[[File:Sinful Mirror.png|20px]] [[Sinful Mirror]] || '''Currently disabled''' ''Whenever you gain a status effect, give it to the enemy as well''
|-
|-
{{:Marble Mushroom|regionalRow}}
| [[File:Iron Chain.png]] Iron Chain || [[File:Chainmail Sword.png|20px]] [[Chainmail Sword]]<br>[[File:Chainmail Armor.png|20px]] [[Chainmail Armor]] || Exposed & Wounded: Gain 1 attack
|-
|-
{{:Marbled Stonefish|regionalRow}}
| [[File:Ironstone Arrowhead.png]] Ironstone Arrowhead || [[File:Ironstone Spear.png|20px]] [[Ironstone Spear]]<br>[[File:Ironstone Sandals.png|20px]] [[Ironstone Sandals]] || On Hit: Gain 1 armor
|-
|-
{{:Melon Bomb|regionalRow}}
| [[File:Ironstone Ore.png]] Ironstone Ore || [[File:Ironstone Bracelet.png|20px]] [[Ironstone Bracelet]]<br>[[File:Petrified Statue.png|20px]] [[Petrified Statue]] || Gain armor equal to minus speed
|-
|-
{{:Melon Lemonade|regionalRow}}
| [[File:Sanguine Gemstone.png]] Sanguine Gemstone || [[File:Sanguine Scepter.png|20px]] [[Sanguine Scepter]]<br>[[File:Ruby Gemstone.png|20px]] [[Ruby Gemstone]] || If your attack is exactly 1 restore 1 health on hit
|-
{{:Melon Sangria|regionalRow}}
|}
|}
This is {{ColorText|acid}} and this is {{ColorText|regeneration}} in one sentence.

Latest revision as of 13:25, 13 August 2026

Itemsets

Itemsets are unique passive effects that are applied to the player once they aquire a specific set of items and/or weapons. Storing any of them in a pouch removes the effect.

Weapon modifications:

Weapon modifications are obtained by wielding either weapon from a combinable pair, then attempting to pick up the other respective weapon. The player will be prompted with a menu confirming they would like to combine them.
The new weapon typically has a stronger version of the effects from both of the combined weapons.

Modified Weapons and Itemsets

Modified weapons also typically have the same itemset interactions and triggers as their component weapons.
Examples:


Woodland Itemsets

Itemset Items Buff Effect
Bloodmoon Strike Bloodmoon Dagger
Swiftstrike Gauntlet
- Wounded: Restore health equal to damage dealt by strikes on your next turn
Briar Greaves Assault Greaves
Jagged Edge
- Whenever you lose armor, gain 1 thorn
Brittlebark Blessing Brittlebark Armor
Brittlebark Buckler
- Brittlebark items have no effect
Elderwood Mask Elderwood Staff
Elderwood Necklace
- Battle Start: Double your base attack, armor and speed
Hero's Return Sword of the Hero
OR
Spear of the Hero

Boots of the Hero
Shield of the Hero

2 2 2 -
Highborn Any 3 rings - Your Ring items trigger 1 additional time
Ironbark Shield Pinecone Breastplate
Stone Steak
- Battle start: If your health is full, gain 1 armor at turn start for the rest of battle
Lifeblood Transfusion Iron Transfusion
Lifeblood Armor
- Restore 10 health after every battle
Raw Hide Leather Boots
Leather Glove
Leather Vest
- Gain 1 attack every other turn
Redwood Crown Redwood Rod
Redwood Cloak
Redwood Helmet
- Wounded: Restore health to full
Saffron Talon Featherweight Blade
Saffron Feather
- On Hit: Gain 1 speed
Steelplated Thorns Spearshield Lance
Bramble Buckler
- Turn Start: If you have less than 10 thorns, double your thorns
Boom Spear Razorthorn Spear
Boom Stick
2 On Hit: Gain 2 thorns and deal 2 damage
Brittlebark Blade Brittlebark Bow
Brittlebark Club
12 On Hit: Lose 2 attack
Note: Brittlebark Blessing itemset removes this effect
Spear of the Hero Brittlebark Bow
Brittlebark Club
3 Every other turn, gain 1 attack and restore 1 health
Ironstone Gem Weapon?
Item?
??? ???


Swampland Itemsets

Itemset Items Effect
Crystal Mirror Marble Mirror
Sinful Mirror
Currently disabled Whenever you gain a status effect, give it to the enemy as well
Highborn Any 3 rings Ring items trigger twice
Basilisk's Gaze Basilisk Fang
Basilisk Scale
Battle Start: Your opponent is stunned for 2 turns
Bloodstone Pendant Bloodstone Ring
Bloodlord's Axe
Whenever you restore 5 or more health in a single instance, gain 2 attack
Champion's Greaves Champion's Armor
Champion's Blade
Gain 6 speed
Deadly Toxin Nerve Poison
Viper Extract
The first time the enemy gains poison give the enemy 5 acid
Holy Crucifix Holy Shield
Holy Tome
Negates negative base stats
Ironstone Crest Forge Hammer
Forge Gauntlet
Turn Start: Steal 2 armor from the enemy
Ironstone Fang Crimson Fang
Venomous Fang
First Turn: Gain 3 armor on hit
Liquid Metal Rusty Sword
Rusted Plate
Battle Start: Give the enemy 20 armor
Marble Anvil Marble Sword
Serpent Lyre
Battle Start: Trigger Exposed
Marshlight Aria Marshlight Lantern
Riverflow Violin
Exposed: Trigger Symphony 3 times
Seafood Hotpot Clearspring Watermelon
Silverscale Fish
Sour Lemon
Battle Start: Gain 2 armor for each speed you have
Twilight Crest Moonlight Crest
Sunlight Crest
As long as you've below 50% health all healing is doubled
Vampire Cloak Sanguine Morphosis
Vampiric Stasis
Currently removed Turn Start: If you are stunned , double healing this turn
Weaver Medallion Weaver Armor
Weaver Shield
Gain 5 health
Agaric Armor Fungal Rapier
Mushroom Buckler
Turn Start: Gain 1 poison. You cannot have more than 1 poison


Kingmaker Itemsets

This game mode allows players to chose item bundles from different lands. Choosing a mix of bundles grants access to itemsets that are unique to Kingmaker. Additionally, zone - specific itemsets can still be used (if the player selects bundles that grant access to them).

Itemset Items Effect
Crystal Mirror Marble Mirror
Sinful Mirror
Currently disabled Whenever you gain a status effect, give it to the enemy as well
Iron Chain Chainmail Sword
Chainmail Armor
Exposed & Wounded: Gain 1 attack
Ironstone Arrowhead Ironstone Spear
Ironstone Sandals
On Hit: Gain 1 armor
Ironstone Ore Ironstone Bracelet
Petrified Statue
Gain armor equal to minus speed
Sanguine Gemstone Sanguine Scepter
Ruby Gemstone
If your attack is exactly 1 restore 1 health on hit