Double: Difference between revisions

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Created page with "<!-- Trigger tag page: Double --> ''Effects that explicitly double a value, or cause something to trigger twice.'' Double is part of the Trigger tags. = Items that trigger Double = == Weapons == {| class="wikitable sortable" ! Weapon ! Rarity ! Stats ! Effect ! Region |- {{:Battle Axe | regionalRow}} |- {{:Swiftstrike Bow | regionalRow}} |} == Standard items == {| class="wikitable sortable" ! Item ! Rarity ! Stats ! Effect ! Region |- {{:Cactus..."
 
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→Cauldron: Add Creme Brulee for future input
 
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<!-- Trigger tag page: Double -->
[[Category:Tag]] [[Category:Trigger_Tag]]
<!-- Tag page: Double -->


''Effects that explicitly double a value, or cause something to trigger twice.''
''Items that explicitly double a value (e.g., attack, health, damage), or say “double”.''
Double is part of the [[Tags#Trigger tags|Trigger tags]].
Double is part of [[Multipliers]].


= Items that trigger Double =
= Items =


== Weapons ==
== Weapons ==
Line 13: Line 14:
! Effect
! Effect
! Region
! Region
|-
{{:Granite Lance | regionalRow}}
|-
{{:Lakebed Sword | regionalRow}}
|-
{{:Sanguine Scepter | regionalRow}}
|-
|-
{{:Battle Axe | regionalRow}}
{{:Battle Axe | regionalRow}}
|-
{{:Swiftstrike Bow | regionalRow}}
|}
|}


Line 28: Line 33:
|-
|-
{{:Cactus Cap | regionalRow}}
{{:Cactus Cap | regionalRow}}
|-
{{:Vampire's Tooth | regionalRow}}
|-
|-
{{:Leather Belt | regionalRow}}
{{:Leather Belt | regionalRow}}
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{{:Prime Form | regionalRow}}
{{:Prime Form | regionalRow}}
|-
|-
{{:Stillwater Pearl | regionalRow}}
{{:Iron Shrapnel | regionalRow}}
|-
{{:Chainlink Medallion | regionalRow}}
|-
{{:Twinfuse Knot | regionalRow}}
|}
|}


<span style="font-size:140%; font-weight:bold;">
== Cauldron ==
[[Cauldron]] [[File:Cauldron.png|24px]]
</span>
 
{| class="wikitable sortable"
{| class="wikitable sortable"
! Item
! Item
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|-
|-
{{:Candied Nuts | regionalRow}}
{{:Candied Nuts | regionalRow}}
|-
{{:Creme Brulee | regionalRow}}
|}
|}

Latest revision as of 16:19, 7 January 2026


Items that explicitly double a value (e.g., attack, health, damage), or say “double”. Double is part of Multipliers.

Items

Weapons

Weapon Rarity Stats Effect Region
Granite Lance Heroic 2
1
Your base armor is doubled Woodland
Lakebed Sword Mythic 5 Gain double health and attack from purity Swampland
Sanguine Scepter Rare 1 Healing is doubled Swampland
Battle Axe Rare 2 While the enemy has armor double your attack Woodland

Standard items

Item Rarity Stats Effect Region
Cactus Cap Rare - If the enemy has no armor, thorns deal double damage Woodland
Leather Belt Common 3 / 6 / 12 If you have 0 base armor, double this item's max health — at Gold: x 4 =  12, at Diamond: x 8 =  24 Swampland
Cold Resistance Mythic - Freeze doubles your attack instead of halving it Woodland
Prime Form Mythic - Double attack while your health is full Swampland
Iron Shrapnel Rare - Battle start: Deal 3 damage to the enemy, if they don't have armor, tripple the damage dealt Woodland

Cauldron

Creme Brulee
Item Ingredient 1 Ingredient 2 Stats Effect
Lemon Syrup Sour Lemon Honeycomb 3 Battle Start: Double your speed
Honey Ham Honeycomb Redwood Roast - Double your max health
Candied Nuts Honeycomb Spiny Chestnut - Your thorns deal double damage