Fish Bomb: Difference between revisions
From He is Coming Official Wiki
Creating Fish Bomb strategy page |
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|situ1 = Marble Mirror | |situ1 = Marble Mirror | ||
|situ2 = Emerald Crown | |situ2 = Emerald Crown | ||
| | |situ3 = Silverscale Armor | ||
| | |situ4 = Friendship Bracelet | ||
| | |situ5 = Plated Shield | ||
| | |situ6 = Honey Caviar | ||
|strategyText = Use explosive fish to attack with multiple small attacks the enemy on each riptide. | |strategyText = | ||
* Use explosive fish to attack with multiple small attacks the enemy on each riptide. | |||
* Each riptide will trigger all the explosive fish, and with explosive powder + stillwater pearl you can do massive damage each turn. | |||
* Holy shield provides armor and give -attack that allows for more riptides. | |||
* Marbled stonefish help increase the riptide amount and gives a massive armor boost when exposed. | |||
* Emerald crown helps having more HP in order to trigger exposed (otherwise high damage builds can just 1 hit all of your HP and bypass the expose mechanic). | |||
|weak1 = Swiftstrike Bow | |weak1 = Swiftstrike Bow | ||
|weak2 = Crimson Cloak | |weak2 = Crimson Cloak | ||
|weak3 = Sanguine Rose | |weak3 = Sanguine Rose | ||
|weak4 = Bloodlord's Whip | |weak4 = Bloodlord's Whip | ||
|weaknessText = Overall high damage or sustain per hit provides a lot of trouble to the fish bomb. | |weaknessText = * Overall high damage or sustain per hit provides a lot of trouble to the fish bomb. | ||
* Crimson Cloak + Sanguine Rose cause every hit by the bombs to be healed. | |||
* Other builds with multiple strong strikes or turn 1 KO will also destroy this build. | |||
|strengthText= | |||
* Very high damage | |||
* alot of armor | |||
* doesn't have alot of counters | |||
* doesn't care about stuns | |||
* relatively easy to get the core build items | |||
* very strong early game | |||
}} | }} | ||
Latest revision as of 22:52, 14 May 2026

Items
Core items
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
Can't strike. Battle Start: Give the enemy 2 riptide for each negative base attack you have | Swampland | ||
| Rare |
- | The damage of all bomb items increases by 1 | Woodland | |
| Rare |
- | Riptide can trigger twice per turn | Swampland | |
| Heroic |
- | Whenever you deal non-weapon damage to the enemy, deal 1 additional damage | Woodland | |
| Common |
- | Swampland |
Cauldron items
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| - | Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, deal 1 damage 2 times | |||
| - | Exposed: Give the enemy 2 riptide and gain 3 armor for each riptide the enemy has |
Situational items
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Heroic |
- | Battle Start: Gain armor equal to your opponent’s armor | Swampland | |
| Common |
- | Woodland | ||
| Rare |
- | Whenever riptide triggers, gain 2 armor | Swampland | |
| Rare |
Battle Start: The enemy loses 1 attack | Swampland | ||
| Rare |
The first time you gain armor, double it | Swampland | ||
| - | Exposed: Give the enemy 10 riptide |
Strategy
- Use explosive fish to attack with multiple small attacks the enemy on each riptide.
- Each riptide will trigger all the explosive fish, and with explosive powder + stillwater pearl you can do massive damage each turn.
- Holy shield provides armor and give -attack that allows for more riptides.
- Marbled stonefish help increase the riptide amount and gives a massive armor boost when exposed.
- Emerald crown helps having more HP in order to trigger exposed (otherwise high damage builds can just 1 hit all of your HP and bypass the expose mechanic).
Strength
- Very high damage
- alot of armor
- doesn't have alot of counters
- doesn't care about stuns
- relatively easy to get the core build items
- very strong early game
Weaknesses
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Rare |
Whenever you gain an additional strike, gain twice as many | Woodland | ||
| Heroic |
- | Whenever you lose health, restore 1 health | Woodland | |
| Rare |
- | Whenever you restore health, increase health restored by 1. You can only equip 1 rose | Woodland | |
| Heroic |
Battle Start: Gain 5 max health and steal 5 health from the enemy | Swampland |
- Overall high damage or sustain per hit provides a lot of trouble to the fish bomb.
- Crimson Cloak + Sanguine Rose cause every hit by the bombs to be healed.
- Other builds with multiple strong strikes or turn 1 KO will also destroy this build.


