Potion

From He is Coming Official Wiki
(Redirected from ItemTypes/Potion)


Potions is part of the Item tags.

Items

Potions

Item Rarity Stats Effect Regions
Heart-shaped Potion Rare - When you are reduced to exactly 1 health for the first time, restore health to full Woodland
Ironskin Potion Heroic - Battle Start: Gain armor equal to lost health Woodland
Lightspeed Potion Common 1 Battle Start: Restore health equal to speed Swampland
Lightning Bottle Rare 1
2
Battle Start: Stun yourself for 1 turn Swampland
Muscle Potion Common - Every 3 strikes: Gain 1 attack — at Gold: 2 , at Diamond: 4 Swampland
Nerve Poison Rare - The first time the enemy gains poison, stun them for 1 turn Swampland
Petrifying Flask Common - Wounded: Gain 10 armor and stun yourself for 2 turns — at Gold: 20 4, at Diamond: 40 8 Swampland
Purelake Potion Rare - Battle start: Remove all your armor and gain 3 purity Swampland
Slime Potion Rare - Wounded: Gain armor equal to lost health and gain 5 acid Swampland
Viper Extract Rare - The first time the enemy gains poison, give them 3 additional poison Swampland

Elixirs

Elixirs are crafted when you meet the Potion Maker.

Item Rarity Stats Effect Regions
Heart-shaped Elixir Rare - When you are reduced below 5 health for the first time, restore health to full Kingmaker
Ironskin Elixir Heroic - Battle Start: Double your max health and gain armor equal to lost health Kingmaker
Lightning Elixir Rare  3
 4
Battle Start: Stun yourself for 2 turns Swampland
Lightspeed Elixir Common 1 Battle Start: Gain max health equal to your speed and then restore health equal to your speed Swampland
Muscle Elixir Common - Every 3 strikes: Gain 1 attack, 1 armor and 1 speed — at Gold: 2 , at Diamond: 4 Swampland
Nerve Elixir Rare - The first time the enemy gains poison, stun them for 3 turns Swampland
Petrifying Elixir Common - Wounded: Gain 10 armor and stun yourself and the enemy for 2 turns — at Gold: 20 4, at Diamond: 40 8 Swampland
Purelake Elixir Rare - Battle start: Lose 5 armor and gain 5 purity Swampland
Slime Elixir Rare - Wounded: Gain armor equal to max health and gain 5 acid Swampland
Viper Elixir Rare - The first time the enemy gains poison, give them 9 additional poison Swampland