Bomb
From He is Coming Official Wiki
(Redirected from ItemTypes/Bomb)
Items here are bombs or interact with bomb effects (e.g., increase bomb damage, retrigger bombs, or reference bombs explicitly). Some entries may not have the official Bomb tag but still scale with bombs, like Explosive Sword.
Bomb is part of the Item tags.
Items
Weapons
| Weapon | Rarity | Stats | Effect | Region |
|---|---|---|---|---|
| Common |
On Hit: Deal 2 damage | Woodland | ||
| Rare |
Whenever a bomb deals 5 or more non-weapon damage, gain 1 additional strike | Woodland |
Standard items
| Item | Rarity | Stats | Effect | Regions |
|---|---|---|---|---|
| Rare |
Exposed: Take 5 damage | Woodland | ||
| Common |
- | Battle Start: Deal 1 / 2 / 4 damage 2 times | Woodland | |
| Heroic |
- | Turn Start: If the enemy doesn't have any armor, deal 3 damage | Swampland | |
| Rare |
- | Exposed: Deal 6 damage | Woodland | |
| Rare |
- | Exposed: Deal 1 damage 4 times | Woodland | |
| Rare |
- | Battle start: Deal 3 damage to the enemy, if they don't have armor, tripple the damage dealt | Woodland | |
| Rare |
- | Battle Start: Deal 1 damage to the enemy. The damage of the next bomb that triggers is increased by 3 | Woodland | |
| Rare |
- | Whenever you restore 5 or more health, deal 5 damage | Woodland | |
| Heroic |
- | Exposed: Deal 1 damage. Turn start: This item gains 2 damage | Woodland |
Bombs with no bomb tags
| Item | Rarity | Stats | Effect | Regions |
|---|---|---|---|---|
| Rare |
- | Battle Start, Exposed & Wounded: Spend 3 speed to retrigger a random bomb | Woodland | |
| Rare |
- | The second time you deal non-weapon damage each turn, deal 3 damage | Woodland | |
| Rare |
- | The damage of all bomb items increases by 1 | Woodland | |
| Rare |
- | Battle Start: If you only have 1 bomb item equipped, it triggers 3 times | Woodland |
| Item | Ingredient 1 | Ingredient 2 | Stats | Effect |
|---|---|---|---|---|
| - | Battle Start: Deal 1 damage to the enemy 2 times. Whenever you deal 1 damage, decrease a random status effect by 1 | |||
| Can't strike. Turn Start: Deal 1 damage 1 time. Increase the number of times this tirggers by 1 each turn | ||||
| - | Turn Start: Deal 1 damage 3 times | |||
| Battle Start: Deal 1 damage 2 times. Whenever a bomb deals non-weapon damage, give the enemy 1 poison | ||||
| Battle Start: Deal 1 damage 3 times | ||||
| - | Battle Start: Give the enemy 1 riptide. Whenever riptide triggers, deal 1 damage 2 times | |||
| Battle Start: Gain 1 acid. At the end of your third turn, deal damage equal to your acid | ||||
| - | Battle Start: Deal 1 damage 3 times and gain 1 thorn 3 times | |||
| - | Battle Start: If your health is full, deal 1 damage 5 times. Otherwise, gain 10 armor instead. | |||
| - | Battle Start & Wounded: Deal 3 damage and restore 3 health |


