Sun Spider

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Information
Common name Sun spider
Scientific name Zeria keyserlingi
Environment Savannah
Forms Juvenile
Adult
Uber
Traits Execution
Stun
Confusion
Heal
Nocturnal


Sun spiders (Zeria keyserlingi) are nocturnal enemies in savannah documentary missions.


Abilities

Sun spiders attack mostly by biting. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health.

Adult sun spiders can eat small enemies one at a time to heal. They can also jab quickly to stun enemies.

Adult sun spiders can sometimes thrash violently to confuse enemies at low health. This ability hits 7 times.

Uber sun spiders keep most abilities of adult sun spiders. They can't eat small enemies to heal.


Appearances

You can encounter sun spiders in:


Notable stats

Juvenile sun spider
Common stats
  • Health: 1300
  • Movement speed: 600
  • Food amount: 100 [3]
  • Mount capacity: 14
  • Score: 450
  • Vision radius: 600
Damage modifications
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Execute
  • Damage (physical): 28
  • Attack speed: 1.4
Execution
Reposition
  • Trigger: User has below 50% HP.
  • Chance: 20%
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Adult sun spider
Stats are different between story mode and custom game mode.
Common stats
  • Health: 2400/ 3200/ 4000/ 4800
  • Movement speed: 1000
  • Food amount: 450 [30]
  • Mount capacity: 20
  • Score: 850
  • Vision radius: 800
Damage modifications
  • Piercing: 40%
Immunities
  • Slow resistance: 60%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Execute
  • Damage (physical): 58
  • Attack speed: 1.5
Execution
Stun
  • Trigger: User has below 90% HP.
  • Chance: 30%
  • Damage (physical): 5/ 8/ 8/ 8
  • Damage (physical): 8
  • Radius: 300
  • Cooldown: 22
Stun
  • Duration: 2.5/ 5/ 5/ 5
  • Duration: 5
Slam
  • Trigger: User has below 50% HP.
  • Damage (physical): 4/ 7/ 7/ 7
  • Damage (physical): 7
  • Multihit: 7
  • Radius: 600
  • Cooldown: 18
Confusion
  • Duration: 2/ 4/ 4/ 4
  • Duration: 4
Eat
  • Chance: 30%
  • Pickup (weak)
  • Cooldown: 6
Execution
Healing
  • Health per interval: 3
  • Interval: 0.2
  • Duration: 6
Reposition
  • Trigger: User has below 50% HP.
  • Chance: 20%
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Uber sun spider
Common stats
  • Health: 10000
  • Movement speed: 1000
  • Food amount: 3000 [8]
  • Mount capacity: 14
  • Score: 3000
  • Vision radius: 800
Damage modifications
  • Venom resistance: 40%
  • Piercing: 40%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Execute
  • Damage (physical): 58
  • Attack speed: 1.5
Execution
Stun
  • Trigger: User has below 90% HP.
  • Chance: 30%
  • Damage (physical): 8
  • Radius: 300
  • Cooldown: 22
Stun
  • Duration: 5
Slam
  • Trigger: User has below 90% HP.
  • Damage (physical): 7
  • Multihit: 7
  • Radius: 600
  • Cooldown: 18
Confusion
  • Duration: 4
Reposition
  • Trigger: User has below 90% HP.
  • Chance: 20%
  • Cooldown: 5
Fleeing (self)
  • Duration: 0.5


Trivia

  • Sun spiders wear fezzes in arachnophobia mode.
  • Sun spiders are known for irrational attacks against ant colonies. The reason behind this behavior is commonly assumed to be finding shelters even though there aren't any actual proofs.