Enemy Mounting

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This page shows the mechanics of enemy mounting.


Enemy mounting

Only colony units can mount large and huge enemies in combat. The number of mounting units on each creature is preset and unaffected by their size.

Enemy mounting only happens when the number of attacking units is above a certain threshold depending on the size of the respective enemies. Attacking units will mount and dismount until all mounting slots are occupied and the required ratio between mounting units and non-mounting units is met.

Mounting units can only use basic attack and can't use any abilities, except for fire ants. Non-mounting units inflict 10% more damage to the respective mounted enemies after enough mounting slots have become occupied.

You can disable attacking or enemy mounting to prevent your units from mounting and make them dismount. Mounting units will be eliminated when mounted enemies escape.


Mountable enemies

Small units can mount both large and huge enemies.

Large units include leafcutter ant mediae, leafcutter ant majors, matabele ant soldiers, army ant majors, driver ant large soldiers, African stink ant soldiers, termite major soldiers and exploding termite soldiers. Large units can only mount huge enemies.

Fungus-growing termite kings, exploding termite kings, bullet ant soldiers and super leafcutter ant major can't mount any enemies.

Mountable enemies
Huge Large


Trivia

(none)