Speed Modifying Effect

From Empires of the Undergrowth Official Wiki
Revision as of 01:37, 12 April 2025 by AntBZK (talk | contribs)

This page shows mechanics of speed modifying effects.


Speed modifying effects

Mechanics

Speed buff (speed-up) and speed debuff (slow-down) are treated as different effects. Each creature can be inflicted with both a speed buff and a speed debuff at once. The effects will nullify each other. Speed flash-buff can be stacked in value.

Creatures with slow resistance can reduce inflicted speed debuff by a certain amount.

Some creatures can ignore resistance and inflict speed debuff on themselves as demerit.

Speed penalty from carrying resources or moving on non-highway tiles can be stacked and will be calculated before actual speed modifying effects are applied.


Movement speed buff

Affected creatures move more quickly.

Users (self)


Movement speed debuff

Affected creatures move more slowly. Movement speed can only be reduced down to 10.

Users


Users (self)


Attack speed buff

Affected creatures finish using abilities more quickly.

Users (self)


Attack speed debuff

Affected creatures finish using abilities more slowly. Attack speed can only be reduced down to 5%.

Users
  • Rapid-fire wood ant shooters
  • Anesthetist Matabele ant medics
  • Velvet worms
  • Phorid flies


Users (self)
  • Last stand


Trivia

(none)