Sun Spider: Difference between revisions
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*<font color="red">''Damage (physical):'' 5/ 8/ 8/ 8</font> | *<font color="red">''Damage (physical):'' 5/ 8/ 8/ 8</font> | ||
*<font color="green">''Damage (physical):'' 8</font> | *<font color="green">''Damage (physical):'' 8</font> | ||
*''Radius:'' 300 | *''Radius:'' 300 | ||
*''Cooldown:'' 22 | *''Cooldown:'' 22 | ||
Revision as of 16:11, 27 January 2026
| Information | |
|---|---|
| Common name | Sun spider |
| Scientific name | Zeria keyserlingi |
| Environment | Savannah |
| Forms | Large Huge |
| Traits | Execution Stun Confusion Heal Nocturnal |
Sun spiders (Zeria keyserlingi) are nocturnal enemies in savannah documentary missions.
Abilities
Sun spiders attack mostly by biting. They can constantly execute small enemies one at a time. They can reposition themselves in combat at low health.
Huge sun spiders can eat small enemies one at a time to heal. They can also jab quickly to stun enemies.
Huge sun spiders can bash on the ground to confuse enemies at low health. This ability hits 7 times.
Appearances
You can encounter sun spiders in:
Notable stats
Trivia
- Sun spiders wear fezzes in arachnophobia mode.
- Sun spiders are known for irrational attacks against ant colonies. The reason behind this behavior is commonly assumed to be finding shelters even though there aren't any actual proofs.



