Spiny Devil Bush Cricket: Difference between revisions

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=='''Abilities'''==
=='''Abilities'''==
Spiny devil bush crickets use basic attack by biting. They can [[Damaging Effect|reflect]] taken damage on contact.
Spiny devil bush crickets attack mostly by biting. They can [[Damaging Effect|reflect]] taken damage on contact.


Medium and large crickets can spin and make enemies bleed.
Medium and large crickets can spin and make enemies bleed.
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*''Slow resistance:'' 20% 
*''Slow resistance:'' 20% 
|-
|-
|'''Basic attack'''
|'''Attack'''
|width="40%"|
|width="40%"|
*''Damage (physical):'' 8
*''Damage (physical):'' 8
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|width="45%"|
|width="45%"|
|-
|-
|'''Thorn'''
|'''Spike'''
|
|
*''Trigger:'' User takes damage.
*''Trigger:'' User takes damage.
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*Immune to execution
*Immune to execution
|-
|-
|'''Basic attack'''
|'''Attack'''
|width="40%"|
|width="40%"|
*''Damage (physical):'' 25
*''Damage (physical):'' 25
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|width="45%"|
|width="45%"|
|-
|-
|'''Thorn'''
|'''Spike'''
|
|
*''Trigger:'' User takes damage.
*''Trigger:'' User takes damage.
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*Immune to execution
*Immune to execution
|-
|-
|'''Basic attack'''
|'''Attack'''
|width="40%"|
|width="40%"|
*''Damage (physical):'' 30
*''Damage (physical):'' 30
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|width="45%"|
|width="45%"|
|-
|-
|'''Thorn'''
|'''Spike'''
|
|
*''Trigger:'': User takes damage.
*''Trigger:'': User takes damage.
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*Immune to execution
*Immune to execution
|-
|-
|'''Basic attack'''
|'''Attack'''
|width="40%"|
|width="40%"|
*''Damage (physical):'' 12
*''Damage (physical):'' 12
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|width="45%"|
|width="45%"|
|-
|-
|'''Thorn'''
|'''Spike'''
|
|
*''Trigger:'' User takes damage.
*''Trigger:'' User takes damage.

Revision as of 09:05, 13 March 2025

Information
Common name Spiny devil bush cricket
Scientific name Panacanthus varius
Environment Rainforest
Forms Small
Medium
Large
Uber
Traits Damage-over-time
Damage reflection


Spiny devil bush crickets (Panacanthus varius) are common enemies in rainforest documentary missions.


Abilities

Spiny devil bush crickets attack mostly by biting. They can reflect taken damage on contact.

Medium and large crickets can spin and make enemies bleed.

Uber spiny devil bush crickets retain the abilities of large spiny devil bush crickets.


Appearances

You can encounter spiny devil bush crickets in:


Notable stats

Small spiny devil bush cricket
Common stats
  • Health: 180 
  • Movement speed: 320
  • Food amount: 12 [2]
  • Score: 45
  • Vision radius: 600
Damage modifications
  • Physical resistance: 5%
  • Piercing: 20%
Immunities
  • Slow resistance: 20% 
Attack
  • Damage (physical): 8
  • Attack speed: 1.4
Spike
  • Trigger: User takes damage.
Damage reflection
  • Damage (physical): 30%


Medium spiny devil bush cricket
Common stats
  • Health: 500
  • Movement speed: 500
  • Food amount: 42 [2]
  • Score: 200
  • Vision radius: 600
Damage modifications
  • Physical resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to pickup (weak)/ knockback (weak)
  • Immune to execution
Attack
  • Damage (physical): 25
  • Attack speed: 1.4
Spike
  • Trigger: User takes damage.
Damage reflection
  • Damage (physical): 50%
Spin
  • Damage (physical): 1
  • Radius: 130
  • Cooldown: 14
Damage-over-time
  • Tick damage (physical): 6
  • Interval: 1
  • Duration: 8


Large spiny devil bush cricket
Common stats
  • Health: 650
  • Movement speed: 550
  • Food amount: 71 [3]
  • Mount capacity: 6
  • Score: 350
  • Vision radius: 600
Damage modifications
  • Physical resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (weak)/ knockback (weak)
  • Immune to execution
Attack
  • Damage (physical): 30
  • Attack speed: 1.4
Spike
  • Trigger:: User takes damage.
Damage reflection
  • Damage (physical): 70%
Spin
  • Damage (physical): 1
  • Radius: 250
  • Cooldown: 14
Damage-over-time
  • Tick damage (physical): 10
  • Interval: 1
  • Duration: 8


Uber spiny devil bush cricket
Common stats
  • Health: 10000
  • Movement speed: 550
  • Food amount: 3000 [8]
  • Mount capacity: 6
  • Score: 3000
  • Vision radius: 600
Damage modifications
  • Physical resistance: 30%
  • Venom resistance: 10%
  • Piercing: 20%
Immunities
  • Slow resistance: 40%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (weak)
  • Immune to execution
Attack
  • Damage (physical): 12
  • Radius (splash): 90
  • Attack speed: 1.4
Spike
  • Trigger: User takes damage.
Damage reflection
  • Damage (physical): 60%
Spin
  • Damage (physical): 1
  • Radius: 200
  • Cooldown: 30
Damage-over-time
  • Tick damage (physical): 2.5
  • Interval: 1
  • Duration: 20


Trivia

(none)