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{{Mission_Infobox|image=File:FC5.png|name=The REAL Final Experiment|category=Story<br/>Formicarium challenge|environment=Formicarium|player=Gene-thief ant|unit=Gene-thief ant worker<br/>Black ant soldier<br/>Wood ant shooter ''(either)''<br/>Leafcutter ant major ''(either)''<br/>Fire ant soldier ''(either)''<br/>Matabele ant medic ''(either)''|surface=Yes|feature=Unlockables<br/>Timed attacks|playmore=No}}
{{Mission_Infobox|image=File:FC5.png|name=The REAL Final Experiment|category=Story<br/>Formicarium challenge|environment=Formicarium|player=Gene-thief ant|unit=Gene-thief ant worker<br/>Black ant soldier<br/>Wood ant shooter ''(either)''<br/>Leafcutter ant major ''(either)''<br/>Fire ant soldier ''(either)''<br/>Matabele ant medic ''(either)''|surface=Yes|feature=Unlockables<br/>Timed attacks|music=The REAL Final Experiment Theme|extra=None}}
An unprepared [[Primary Colony|colony]] will not survive the next challenge. Make sure you are well stocked on resources.
An unprepared [[Primary Colony|colony]] will not survive the next challenge. Make sure you are well stocked on resources.


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=='''Objectives'''==
=='''Objectives'''==
*Survive the tests.
*Survive the tests.
*Survive!!!


<br/>
<br/>
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*''Difficulty bonus:'' 1400%/ 1425%/ 1450%/ 1480%/ 1520%
*''Difficulty bonus:'' 1400%/ 1425%/ 1450%/ 1480%/ 1520%


*''Completion bonus:'' + 200%
*''New game plus bonus:'' + 40% x ''plus number''


<br/>
<br/>
=='''Setting'''==
=='''Setting'''==
Your [[Gene-thief Ant|gene-thief ant]] colony must survive the final challenge by the [[The Scientists|male scientist]].
Your [[Gene-thief Ant|gene-thief ant]] colony must survive the final challenge.
 
The [[Scientist|male scientist]] drops Royal Jelly in your formicarium at the start of each test. It can be gathered even when food storage is full and is fed directly to the queen.
 
The testing equipments can evaporate any leftover resources on the surface and force the remaining enemies to invade your nest. Range of each equipment increases over time.
 
* Acid can inflict true damage on any creatures equal to 2% of their health every 0.2 second over 6 seconds.
 
* Laser can inflict true damage on any creatures equal to 20% of their health.
 
* Electricity can stun and inflict true damage on any creatures equal to 80% of their health.
 
* Fire can inflict true damage on any creatures equal to 4% of their health every 0.2 second.
 
You can spend 5000/ 15000/ 50000 Royal Jelly to reduce taken damage from each testing equipment by 50%/ 75%/ 100%. Your ants gain beneficial effects after you have upgraded the resistances to level 3.
 
*'''Acid resistance:''' Affected ants can leave acidic trail behind them to inflict 4 venom damage every 0.2 second on contacting enemies. The effect lasts for 60 seconds.
 
*'''Laser reflectivity:''' Affected ants can reflect the laser and inflict 1000 true damage to any enemies on the surface.
 
*'''Electric grounding:''' Affected ants move 40% more quickly and can discharge electricity to inflict 250 physical damage to nearby enemies.
 
*'''Heat resistance:''' Affected ants can inflict 8 physical damage every 0.2 second on nearby enemies. The effect lasts for 180 seconds.


You can only have up to 300 brood tiles before attempting the challenge.
You can only have up to 300 brood tiles before attempting the challenge.
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Enemies are on the same side.
Enemies are on the same side.


The male scientists uses 4 equipments to test your colony during the first phase. Royal Jelly and enemies are dropped near the respective equipment at the start of each test. The respective equipments will eliminate nearby enemies and force the remaining enemies to invade your nest.
The first phase has 4 tests and the male scientist only use 1 equipment per test. He releases enemies in your formicarium between each test. The testing order is randomly chosen among the following options.
 
*''Choice 1:'' Acid - Group 1 - Laser - Group 2 - Electricity - Group 3 - Fire
 
*''Choice 2:'' Electricity - Group 2 - Fire - Group 3 - Acid - Group 1 - Laser
 
*''Choice 3:'' Laser - Group 2 - Acid - Group 1 - Fire - Group 3 - Electricity
 
Lab enemies in this phase consist of:
 
*''Group 1:'' [[Bombardier Beetle|Bombardier beetles]]
 
*''Group 2:'' Adult [[Northern Dune Tiger Beetle|nothern dune tiger beetles]], [[Beach Tiger Beetle|beach tiger beetles]], [[Six-spotted Tiger Beetle|six-spotted tiger beetles]] and [[African Tiger Beetle|African tiger beetles]]
 
*''Group 3:'' [[Sand Bear Wolf Spider|Sand bear wolf spiders]], [[Beach Wolf Spider|beach wolf spiders]], [[Jumping Spider|jumping spiders]], [[Magnolia Green Jumper|magnolia green jumpers]], [[Green Lynx Spider|green lynx spiders]] and [[Huntsman Spider|huntsman spiders]]
 
Only during this phase, if you keep most of your soldiers inside, the male scientist knocks on the glass to stun and randomly damage any active creatures.
 
The second phase has 3 tests and the male scientist only uses 2 random equipments per test. He doubles the damage of 2 equipments during the second and the third test.
 
He also releases [[Leaf-mimic Praying Mantis|leaf-mimic praying mantises]], small and medium [[African Giant Mantis|African giant mantises]] in your formicarium during the first and third test.
 
The third phase has 4 tests and the male scientist only uses 3 random equipments per test. He accidentally releases various enemies in your formicarium during the first and the second test.
 
Lab enemies in this phase consist of:


*''Test 1:'' Acid
*''Group 1:'' Adult [[Devil's Coach Horse Beetle|devil's coach horse beetles]], tiny and small [[Hermit Crab|hermit crabs]], adult northern dune tiger beetles, sand bear wolf spiders


*''Test 2:'' Laser - [[Bombardier Beetle|Bombardier beetles]]
*''Group 2:'' Adult [[Green Rove Beetle|green rove beetles]], jumping spiders, [[Harvestman|harvestmen]], [[Spiny Devil Bush Cricket|spiny devil bush crickets]], leaf-mimic praying mantises, [[Velvet Worm|velvet worms]] and tiny [[Whip Spider|whip spiders]]


*''Test 3:'' Electric - [[Beach Tiger Beetle|Beach tiger beetles]], [[Northern Dune Tiger Beetle|nothern dune tiger beetles]], [[Six-spotted Tiger Beetle|six-spotted tiger beetles]] and [[African Tiger Beetle|African tiger beetles]]
*''Group 3:'' Magnolia green jumpers, [[Checkered Beetle|checkered beetles]], bombardier beetles, [[False Bombardier Beetle|false bombardier beetles]], six-spotted tiger beetles, [[Eastern Newt|eastern newts]] and [[Narrow-mouthed Toad|narrow-mouted toads]]


*''Test 4:'' Fire - [[Beach Wolf Spider|Beach wolf spiders]], [[Sand Bear Wolf Spider|sand bear wolf spiders]], [[Jumping Spider|jumping spiders]], [[Magnolia Green Jumper|magnolia green jumpers]], [[Green Lynx Spider|green lynx spiders]] and [[Huntsman Spider|huntsman spiders]]
*''Group 4:'' Juvenile and adult [[Earwig|earwigs]], African tiger beetles, huntsman spiders, small and medium African mantises


*''Test 5:'' Laser and electric - [[Leaf-mimic Praying Mantis|Leaf-mimic praying mantises]] and [[Giant African Mantis|giant African mantises]]
He doubles the damage of 2 remaining equipments and connects feeding tubes to your formicarium during the third and the fourth test. Attacking waves enter your formicarium throught the tubes and invade your nest until the end of the mission.


*''Test 6:'' Acid and laser
Attacking waves consist of:


*''Test 7:'' Acid and fire - Leaf-mimic praying mantises and giant African mantises
*''Tube 1:'' [[Leafcutter Ant|Leafcutter ant]] minors, leafcutter ant mediae and stun leafcutter ant majors


*''Test 8:'' Laser, electric and fire - Various enemies
*''Tube 2:'' Vigorous [[Fire Ant|fire ant]] soldiers


*''Test 9:'' Acid, electric and fire - Various enemies
*''Tube 3:'' [[Driver Ant|Driver ant]] workers, driver ant small soldiers and driver ant large soldiers


Wave enemies periodically enter your formicarium through 8 feeding tubes and immediately invade your nest until the end of the level. Wave enemies include [[Leafcutter Ant|leafcutter ants]], [[Trap-jaw Ant|trap-jaw ants]], [[Army Ant|army ants]], [[Fire Ant|fire ants]], [[Little Black Ant|little black ants]], [[Big-headed Ant|big-headed ants]], [[Matabele Ant|Matabele ants]] and [[Driver Ant|driver ants]].
*''Tube 4:'' [[Army Ant|Army ant]] mediae and army ant majors


*''Test 10:'' Acid, laser and fire
*''Tube 5:'' Anesthetist [[Matabele Ant|Matabele ant]] medics and Matabale ant soldiers


*''Test 11:'' Acid, laser and electric
*''Tube 6:'' [[Big-headed Ant|Big-headed ant]] minors, big-headed ant majors and big-headed ant supersoldiers


*''Test 12:'' Acid, laser, electric, fire - [[Alligator Back Scorpion|Alligator back scorpions]] and large [[Emperor Scorpion|emperor scorpions]]
*''Tube 7:'' [[Little Black Ant|Little black ant]] workers and little black ant soldiers


The combination of equipments in the twelfth test destroys your surface nest entrance. You lose if you haven't upgrade your resistances to level 3.
*''Tube 8:'' [[Trap-jaw Ant|Trap-jaw ant]] soldiers


The male scientist transforms into a human-ant hybrid at the start of the second phase. He destroys various containers in the process and drops various enemies in your formicarium. You can control the scientist's hand to crush surface enemies.
The fourth phase only has 1 test and the male scientist uses all equipments. He also releases [[Alligator Back Scorpion|alligator back scorpions]] and juvenile [[Emperor Scorpion|emperor scorpions]] in your formicarium.  


*''Test 13:'' Fire
You lose if you haven't upgraded all resistances to level 3. The equipment combination destroys your surface nest entrance.


*''Test 14:'' Electric
The equipments are automatically activated one at a time during the fifth phase. The testing order is the same as the first phase.


*''Test 15:'' Acid
The male scientist transforms into a human-ant hybrid. He destroys various containers in the process and releases various enemies in your formicarium. You can encounter all previously mentioned lab enemies, as well as medium hermit crabs, huge sand bear wolf spiders, juvenile whip spiders, [[Dwarf Salamander|dwarf salamanders]], [[Pine Woods Tree Frog|pine woods tree frogs]], juvenile [[Rainbow Lizard|rainbow lizards]], juvenile [[Sun Spider|sun spiders]] and juvenile [[African Giant Centipede|African giant centipedes]].


*''Test 16:'' Laser
You can control his hand after his transformation. It can inflict 8000 true damage on any creatures.
 
The fifth phase only ends after all lab enemies have been eliminated.


<br/>
<br/>
=='''Achievements'''==
=='''Achievements'''==
''(to be added)''
{|class="mw-collapsible wikitable"
|colspan="3"|<big>'''Achievements'''</big>
|-
|width="10%" style="text-align:center"|'''Icons'''
|width="20%" style="text-align:center"|'''Name'''
|width="70%" style="text-align:center"|'''Requirements'''
|-
|[[File:The REAL Final Experiment 1.png]][[File:The REAL Final Experiment 2.png]][[File:The REAL Final Experiment 3.png]][[File:The REAL Final Experiment 4.png]][[File:The REAL Final Experiment 5.png]]
|'''The REAL Final Experiment'''
|Beat the mission on designated difficulty.
|-
|[[File:Hands Off.png]]
|'''Hands Off'''
|Beat the mission without using the scientist's hand.
|}


<br/>
<br/>
=='''Trivia'''==
=='''Trivia'''==
* During the ending cutscene, the male scientist takes the queen and escapes from the lab.
* During the ending cutscene, the primary colony mounts the transformed male scientist and is taken out of the lab offscreen.


<br />
*The acid testing equipment is a reference to Heinz Automato ketchup dispenser.
 
<br/>
=='''Minimaps'''==
=='''Minimaps'''==
<gallery>
<gallery>

Latest revision as of 07:34, 29 May 2026

Information
Name The REAL Final Experiment
Categories Story
Formicarium challenge
Environment Formicarium
Player species Gene-thief ant
Player units Gene-thief ant worker
Black ant soldier
Wood ant shooter (either)
Leafcutter ant major (either)
Fire ant soldier (either)
Matabele ant medic (either)
Surface Yes
Features Unlockables
Timed attacks
Music The REAL Final Experiment Theme
Extra None


An unprepared colony will not survive the next challenge. Make sure you are well stocked on resources.


Objectives

  • Survive the tests.


Rewards

  • Base value: 6 territory, 475 food, 200 Royal Jelly
  • Difficulty bonus: 1400%/ 1425%/ 1450%/ 1480%/ 1520%
  • New game plus bonus: + 40% x plus number


Setting

Your gene-thief ant colony must survive the final challenge.

The male scientist drops Royal Jelly in your formicarium at the start of each test. It can be gathered even when food storage is full and is fed directly to the queen.

The testing equipments can evaporate any leftover resources on the surface and force the remaining enemies to invade your nest. Range of each equipment increases over time.

  • Acid can inflict true damage on any creatures equal to 2% of their health every 0.2 second over 6 seconds.
  • Laser can inflict true damage on any creatures equal to 20% of their health.
  • Electricity can stun and inflict true damage on any creatures equal to 80% of their health.
  • Fire can inflict true damage on any creatures equal to 4% of their health every 0.2 second.

You can spend 5000/ 15000/ 50000 Royal Jelly to reduce taken damage from each testing equipment by 50%/ 75%/ 100%. Your ants gain beneficial effects after you have upgraded the resistances to level 3.

  • Acid resistance: Affected ants can leave acidic trail behind them to inflict 4 venom damage every 0.2 second on contacting enemies. The effect lasts for 60 seconds.
  • Laser reflectivity: Affected ants can reflect the laser and inflict 1000 true damage to any enemies on the surface.
  • Electric grounding: Affected ants move 40% more quickly and can discharge electricity to inflict 250 physical damage to nearby enemies.
  • Heat resistance: Affected ants can inflict 8 physical damage every 0.2 second on nearby enemies. The effect lasts for 180 seconds.

You can only have up to 300 brood tiles before attempting the challenge.


Notable enemies

Enemies are on the same side.

The first phase has 4 tests and the male scientist only use 1 equipment per test. He releases enemies in your formicarium between each test. The testing order is randomly chosen among the following options.

  • Choice 1: Acid - Group 1 - Laser - Group 2 - Electricity - Group 3 - Fire
  • Choice 2: Electricity - Group 2 - Fire - Group 3 - Acid - Group 1 - Laser
  • Choice 3: Laser - Group 2 - Acid - Group 1 - Fire - Group 3 - Electricity

Lab enemies in this phase consist of:

Only during this phase, if you keep most of your soldiers inside, the male scientist knocks on the glass to stun and randomly damage any active creatures.

The second phase has 3 tests and the male scientist only uses 2 random equipments per test. He doubles the damage of 2 equipments during the second and the third test.

He also releases leaf-mimic praying mantises, small and medium African giant mantises in your formicarium during the first and third test.

The third phase has 4 tests and the male scientist only uses 3 random equipments per test. He accidentally releases various enemies in your formicarium during the first and the second test.

Lab enemies in this phase consist of:

  • Group 4: Juvenile and adult earwigs, African tiger beetles, huntsman spiders, small and medium African mantises

He doubles the damage of 2 remaining equipments and connects feeding tubes to your formicarium during the third and the fourth test. Attacking waves enter your formicarium throught the tubes and invade your nest until the end of the mission.

Attacking waves consist of:

  • Tube 1: Leafcutter ant minors, leafcutter ant mediae and stun leafcutter ant majors
  • Tube 3: Driver ant workers, driver ant small soldiers and driver ant large soldiers
  • Tube 4: Army ant mediae and army ant majors
  • Tube 5: Anesthetist Matabele ant medics and Matabale ant soldiers
  • Tube 6: Big-headed ant minors, big-headed ant majors and big-headed ant supersoldiers

The fourth phase only has 1 test and the male scientist uses all equipments. He also releases alligator back scorpions and juvenile emperor scorpions in your formicarium.

You lose if you haven't upgraded all resistances to level 3. The equipment combination destroys your surface nest entrance.

The equipments are automatically activated one at a time during the fifth phase. The testing order is the same as the first phase.

The male scientist transforms into a human-ant hybrid. He destroys various containers in the process and releases various enemies in your formicarium. You can encounter all previously mentioned lab enemies, as well as medium hermit crabs, huge sand bear wolf spiders, juvenile whip spiders, dwarf salamanders, pine woods tree frogs, juvenile rainbow lizards, juvenile sun spiders and juvenile African giant centipedes.

You can control his hand after his transformation. It can inflict 8000 true damage on any creatures.

The fifth phase only ends after all lab enemies have been eliminated.


Achievements

Achievements
Icons Name Requirements
The REAL Final Experiment Beat the mission on designated difficulty.
Hands Off Beat the mission without using the scientist's hand.


Trivia

  • During the ending cutscene, the primary colony mounts the transformed male scientist and is taken out of the lab offscreen.
  • The acid testing equipment is a reference to Heinz Automato ketchup dispenser.


Minimaps