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World Events are special opportunities for Viceroys to improve their caravans. They are revealed on the map once the [[Fog of War]] is lifted and Viceroys come into range of them. Most World Events provide two or three options to solve them. Some World Events require [[Meta Resources]] to solve, while others require you to complete a Settlement under certain conditions.
World Events are special opportunities for Viceroys to improve their caravans. They are revealed on the map once the [[Fog of War]] is lifted and Viceroys come into range of them. Most World Events provide two or three options to solve them. Some World Events require [[Meta Resources]] to solve, while others require you to complete a Settlement under certain conditions.


= World Events Requiring Meta Resources =
= World Events and their Details =


= World Events Requiring Settlement Conditions =
Unless otherwise stated, Consequences and Rewards last the duration of the current cycle.
{| class="wikitable mw-collapsible" style="text-align:center;"
|+
|- style="font-weight:bold;"
! Event
! Option 1 <br />Requirement
! Option 1  <br />Rewards
! Option 2 <br />Requirements
! Option 2 <br />Rewards
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Bankrupt Trader
| Win with 150 {{rl|Amber}}
| Gain 1 [[Villager]]<br />for this Cycle
| Win Before Year 8 ends, with 250 {{rl|Amber}}
| Gain 3 [[Villagers]]<br />for this Cycle
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Brass Order Engineer
| Pay 10 [[File:Icon MetaResource Machinery.png|16px]] Machinery
| Gain 25 [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
| Win before year 8 ends with 3 [[Hearth]]s upgraded to District Level (3)
| Gain 15 {{rl|Crystalized Dew}}
|-
| {{Perk|Gray|File:Cloaked Wanderer.png}}<br />Cloaked Wanderer
| Lose 2 {{rl|Wildfire Essence}}
| Gain 5 [[File:SealFragment.png|16px]] Seal Fragments
| Become cursed for 2 games <br />(8 [[Villagers]] die at the start of Year 8)
| Gain 10 [[File:SealFragment.png|16px]] Seal Fragments
|-
| {{Perk|Gray|File:Commenda Contract.png}}<br />Commenda Contract
| Win a game before Year 8 ends, with 150 {{rl|Amber}} earned from Trade Routes
| Gain 10 {{rl|Amber}} and 3 {{rl|Parts}}
| -
| -
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Crashed Airship
| Win before Year 8 ends, with 300 {{rl|Storm Water}}
| Gain 20 {{rl|Pipes}} and 30 {{rl|Sea Marrow}}
| Lose 3 {{rl|Parts}}
| [[Traders]] arrive 25% Faster and<br />their Perks and Blueprints costs 25% less.for the next game
|-
| {{Perk|Gray|File:Wandering Eremite.png}}<br />Wandering Eremite
| Lose 5 years
| Blueprint rerolls cost 10 less {{rl|Amber}}  for 2 games
| Pay 10 [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
| Gain 5 [[File:SealFragment.png|16px]] Seal Fragments
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Fire Moths
| Lose 1 [[Villager]]
| Gain 6 {{rl|Parts}}
| Gain 3 {{rl|Wildfire Essence}} and 30 {{rl|Oil}}
| Gain [[Hostility]]<br />For every 90 seconds of Sacrificing, a [[Villager]] dies.<br />Sacrificing multiple fuels at the same time will make the timer go faster.<br />Effects lasts 1 game.
|-
| {{Perk|Gray|File:First Dawn Company Caravan.png}}<br />First Dawn Company Caravan
| Lose 20 {{rl|Coal}}
| Gain 2 [[Villagers]]
| Lose 30 [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
| Gain 30 {{rl|Grain}} and 15 {{rl|Pack of Provisions}}
|-
| {{Perk|Gray|File:Followers of the Forsaken Gods.png}}<br />Followers of the Forsaken Gods
| Lose 2 [[Villagers]]
| Gain 4 [[File:SealFragments.png|16px]] and 4 Reserve Embarkation Points
| Win before Year 8 ends with 10 dead [[Villagers]]
| Gain 20 {{rl|Mushrooms}} and<br />4 Reserve Embarkation Points
|-
| {{Perk|Gray|File:Event Gambler.png}}<br />The Gambler
| Lose 20 [[File:Icon MetaResource FoodStockpiles.png|16px]]<br />Win with 30% Increased Impatience Speed
| Gain 60 [[File:Icon MetaResource FoodStockpiles.png|16px]]
| Lose 5 [[File:SealFragment.png|16px]]<br />Win with 50% Increased Impatience Speed
| Gain 10 [[File:SealFragment.png|16px]] Seal Fragments
|-
| {{Perk|Gray|File:Hanged Viceroy.png}}<br />Hanged Viceroy
| Win with nobody leaving.<br />They can still die.
| Gain 2 [[Villager]]
| -
| -
|-
| {{Perk|Gray|File:Obsidian Loremaster.png}}<br />Obsidian Loremaster
| Win after completing 2 Forbidden [[Glade Events]]
| Gain 20 {{rl|Vegetables}} and<br />10 {{rl|Planks}}
| -
| -
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Shelled Mosquito Nest
| Lose 20 {{rl|Eggs}}
| Gain 5 [[File:SealFragment.png|16px]] Seal Fragments
| Win with NO Orders and 50% slower [[Trader]] arrival speed.
| Gain 4 Reserve Embarkation Points and<br />40 {{rl|Insects}}
|-
| {{Perk|Gray|File:Roaming Fishmen Tribe.png}}<br />Roaming Fishmen Tribe
| Lose 30  [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
| Gain 15 [[File:Icon MetaResource Artifact.png|16px]] Artifacts
| Lose 30  [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
| Gain 15 [[File:Icon MetaResource Machinery.png|16px]] Machinery
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Sadarth the Wise
| Lose 10  [[File:Icon MetaResource Artifact.png|16px]] Artifacts
| A chosen World Map Modifier will appear
| Lose 10  [[File:Icon MetaResource Artifact.png|16px]] Artifacts
| Gain 25  [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
|-
| {{Perk|Gray|File:WorldEventGeneric.png}}<br />Somber Procession
| Open no more than 1 Dangerous [[Glade]]
| Gain 10 {{rl|Tools}} and 20 {{rl|Stone}}
| Lose 3 Reserve Embarkation Points
| [[Villagers]] with species specific housing needs fulfilled gain +2 [[Resolve]]<br />(Active for 3 games)
|-
| {{Perk|Gray|File:StormbirdEggWorldEvent.png}}<br />Stormbird Egg
| Gain 30 {{rl|Eggs}}
| -2 [[Resolve]] during the storm for 2 games
| Lose 5 [[File:SealFragment.png|16px]]
| +15% Global Production Speed
|}

Revision as of 19:06, 6 December 2023

World Events as "!"



Overview

World Events are special opportunities for Viceroys to improve their caravans. They are revealed on the map once the Fog of War is lifted and Viceroys come into range of them. Most World Events provide two or three options to solve them. Some World Events require Meta Resources to solve, while others require you to complete a Settlement under certain conditions.

World Events and their Details

Unless otherwise stated, Consequences and Rewards last the duration of the current cycle.

Event Option 1
Requirement
Option 1
Rewards
Option 2
Requirements
Option 2
Rewards

Bankrupt Trader
Win with 150 Amber Amber Gain 1 Villager
for this Cycle
Win Before Year 8 ends, with 250 Amber Amber Gain 3 Villagers
for this Cycle

Brass Order Engineer
Pay 10 Machinery Gain 25 Food Stockpiles Win before year 8 ends with 3 Hearths upgraded to District Level (3) Gain 15 Crystalized Dew Crystalized Dew

Cloaked Wanderer
Lose 2 Wildfire Essence Wildfire Essence Gain 5 Seal Fragments Become cursed for 2 games
(8 Villagers die at the start of Year 8)
Gain 10 Seal Fragments

Commenda Contract
Win a game before Year 8 ends, with 150 Amber Amber earned from Trade Routes Gain 10 Amber Amber and 3 Parts Parts - -

Crashed Airship
Win before Year 8 ends, with 300 Storm Water Storm Water Gain 20 Pipes Pipes and 30 Sea Marrow Sea Marrow Lose 3 Parts Parts Traders arrive 25% Faster and
their Perks and Blueprints costs 25% less.for the next game

Wandering Eremite
Lose 5 years Blueprint rerolls cost 10 less Amber Amber for 2 games Pay 10 Food Stockpiles Gain 5 Seal Fragments

Fire Moths
Lose 1 Villager Gain 6 Parts Parts Gain 3 Wildfire Essence Wildfire Essence and 30 Oil Oil Gain Hostility
For every 90 seconds of Sacrificing, a Villager dies.
Sacrificing multiple fuels at the same time will make the timer go faster.
Effects lasts 1 game.

First Dawn Company Caravan
Lose 20 Coal Coal Gain 2 Villagers Lose 30 Food Stockpiles Gain 30 Grain Grain and 15 Pack of Provisions Pack of Provisions

Followers of the Forsaken Gods
Lose 2 Villagers Gain 4 File:SealFragments.png and 4 Reserve Embarkation Points Win before Year 8 ends with 10 dead Villagers Gain 20 Mushrooms Mushrooms and
4 Reserve Embarkation Points

The Gambler
Lose 20
Win with 30% Increased Impatience Speed
Gain 60 Lose 5
Win with 50% Increased Impatience Speed
Gain 10 Seal Fragments

Hanged Viceroy
Win with nobody leaving.
They can still die.
Gain 2 Villager - -

Obsidian Loremaster
Win after completing 2 Forbidden Glade Events Gain 20 Vegetables Vegetables and
10 Planks Planks
- -

Shelled Mosquito Nest
Lose 20 Eggs Eggs Gain 5 Seal Fragments Win with NO Orders and 50% slower Trader arrival speed. Gain 4 Reserve Embarkation Points and
40 Insects Insects

Roaming Fishmen Tribe
Lose 30 Food Stockpiles Gain 15 Artifacts Lose 30 Food Stockpiles Gain 15 Machinery

Sadarth the Wise
Lose 10 Artifacts A chosen World Map Modifier will appear Lose 10 Artifacts Gain 25 Food Stockpiles

Somber Procession
Open no more than 1 Dangerous Glade Gain 10 Tools Tools and 20 Stone Stone Lose 3 Reserve Embarkation Points Villagers with species specific housing needs fulfilled gain +2 Resolve
(Active for 3 games)

Stormbird Egg
Gain 30 Eggs Eggs -2 Resolve during the storm for 2 games Lose 5 +15% Global Production Speed