Blueprints: Difference between revisions
m Added Stub |
Anteprefix (talk | contribs) Add info about Coastal Grove and example images |
||
| Line 1: | Line 1: | ||
{{ | {{Version|1.9.5}} | ||
[[File:Blueprint Choice Text.png|thumb|220px| Popup indicating a blueprint choice is available.]] | |||
Blueprints represent the viceroy's ability to build a building in their settlement. | Blueprints represent the viceroy's ability to build a specific type of [[building]] in their settlement. | ||
== Overview == | == Overview == | ||
[[File:Blueprint Choice Window.png|thumb|400px| Example of blueprint choices available from reputation.]] | |||
Every viceroy starts with a few [[#Essential Blueprints|Essential Blueprints]] that they can always build in every settlement. These are unlocked by purchasing [[upgrades]] in the Smoldering City. Viceroys can also bring blueprints for some buildings with them when [[Embarking]]. | Every viceroy starts with a few [[#Essential Blueprints|Essential Blueprints]] that they can always build in every settlement. These are unlocked by purchasing [[upgrades]] in the Smoldering City. Viceroys can also bring blueprints for some buildings with them when [[Embarking]]. The main method for Viceroys to unlock new blueprints in a given settlement is by gaining reputation. Every time the reputation bar hits a threshold with a blue dot, a new blueprint choice will become available. [[Traders]] sometimes have blueprints available for purchase, replacing one of the [[perks]] slots. | ||
The [[Coastal Grove]] biome has unique mechanics related to blueprints. The number of blueprints available from gaining reputation is reduced, but new blueprints can be obtained by sending out expeditions in the [[Strider Port]] | |||
Viceroys do not have the blueprints for the Ancient Hearth or the Main Warehouse; they start settlements with these buildings constructed. | |||
== List of Essential Blueprints == | == List of Essential Blueprints == | ||
Revision as of 20:26, 16 December 2025

Blueprints represent the viceroy's ability to build a specific type of building in their settlement.
Overview

Every viceroy starts with a few Essential Blueprints that they can always build in every settlement. These are unlocked by purchasing upgrades in the Smoldering City. Viceroys can also bring blueprints for some buildings with them when Embarking. The main method for Viceroys to unlock new blueprints in a given settlement is by gaining reputation. Every time the reputation bar hits a threshold with a blue dot, a new blueprint choice will become available. Traders sometimes have blueprints available for purchase, replacing one of the perks slots.
The Coastal Grove biome has unique mechanics related to blueprints. The number of blueprints available from gaining reputation is reduced, but new blueprints can be obtained by sending out expeditions in the Strider Port
Viceroys do not have the blueprints for the Ancient Hearth or the Main Warehouse; they start settlements with these buildings constructed.
List of Essential Blueprints
Main page: List of Essential Blueprints
The Blueprints in this list can be earned through completing Deeds and buying Upgrades in the Smoldering City. Once earned, they become Essential, which means they are available from the start of every settlement.
Roads
| Blueprint | Unlock or Upgrade |
|---|---|
| (always available) | |
| Unlocked on Level 3 | |
| Unlocked on Level 13 |
Camps
| Blueprint | Unlock or Upgrade |
|---|---|
| (always available) | |
| (always available) | |
| (always available) | |
| Unlocked on Level 2 | |
| (always available) | |
| Unlocked on Level 2 | |
| (always available) |
Food Production
| Blueprint | Unlock or Upgrade |
|---|---|
| (always available) | |
| Unlocked with Obsidian Archive Level 11 Upgrade |
Housing
| Blueprint | Unlock or Upgrade |
|---|---|
| (always available) | |
| Unlocked with Ancient Knowledge Deed | |
| Unlocked with Vanguard Spire Level 1 Upgrade | |
| Unlocked with Vanguard Spire Level 2 Upgrade | |
| Unlocked with Vanguard Spire Level 3 Upgrade | |
| Unlocked with Vanguard Spire Level 4 Upgrade | |
| Unlocked with Vanguard Spire Level 6 Upgrade | |
| Unlocked at Level 9 | |
| Unlocked at Level 11 |
Industry
| Blueprint | Unlock or Upgrade |
|---|---|
| (always available) | |
| (always available) |
City Buildings
| Blueprint | Unlock or Upgrade |
|---|---|
| Automatically available on Veteran Difficulty and higher | |
| Automatically available on Veteran Difficulty and higher | |
| (always available) | |
| (always available) | |
| (always available) | |
| Automatically available on Prestige 1 Difficulty and higher |
Strategies
- Often, viceroys will avoid choosing their initial several Blueprints until they know a little bit more about their mission. For example, waiting to pick until opening the first Glade or choosing a Cornerstone first.


