Vegetables: Difference between revisions
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{{PerkSearch|name=Hunter-Gatherers}} | |||
== Strategies == | |||
Revision as of 22:22, 5 February 2024
Vegetables
Food
"Common food source. Obtained in: Foragers' Camp, Homestead, Small Farm, Small Foragers' Camp"
Recipes
- Hallowed Small Farm (★★★)
- Homestead (★★)
- Foragers' Camp (★★)
- Small Farm (★)
- Small Foragers' Camp (★)
ID = `[Food Raw] Vegetables`
Overview
Production Chain
Recipes for Vegetables
| Buildings | Grade | Ingredient | # | Product |
|---|---|---|---|---|
| ★★★ 1:00 |
— | 9 | ||
| ★★ 1:00 |
— | 6 | ||
| ★★ 0:17 |
— | 1 | ||
| ★ 1:00 |
— | 3 | ||
| ★ 0:25 |
— | 1 |
Recipes with Vegetables as an Ingredient
Perks and Cornerstones
| Perk | Rarity | Description | Source(s) | Price |
|---|---|---|---|---|
| Rare | "+1 to <sprite name="[food raw] vegetables"> Vegetables production (from gathering, farming, fishing, or production)." |
| — | |
| None | The flora in this region is bizarrely mutated. Overgrown trees with a lot more resource charges can be found in the forest. | — | ||
| Epic | "+2 to <sprite name="[food raw] vegetables"> Vegetables production (from gathering, farming, fishing, or production)." |
| 26 | |
| None | Vegetation here mutates into unique strands. Each type of tree provides distinct bonus resources. | — | ||
| Rare | "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced." |
| 22 | |
| Epic | "<sprite name="[food raw] vegetables"> Vegetables (<sprite name=grade2>) can now be produced in the Greenhouse." |
| — |
No perk found with name Hunter-Gatherers.


