Marshlands: Difference between revisions

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Created page with "thumb|360px|The Marshlands = Overview = 96px|left A harsh and cold land that has been claimed by many different, and extremely resilient species of fungi. The ground here is extremely hard and rocky, making it difficult to farm. This region is most famous for the giant organisms that can be found in its forests. <br /><br /><br /> = Effects = {| class="wikitable" style="text-align:center; border:hidden" |-..."
 
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|- style="font-weight:bold; border:hidden"
|- style="font-weight:bold; border:hidden"
|-style="border:hidden"
|-style="border:hidden"
| {{Perk|LimeGreen|File:DiverseFlora.png}}<br />[[Diverse Flora]]
| {{Perk|LimeGreen|File:GatheringKnowledge.png}}<br />Gathering Knowledge
| style="text-align:left;border:hidden" | Vegetation here mutates into unique strands ... Each type of tree offers unique resource bonuses.
| style="text-align:left;border:hidden" | The Marshlands are a gatherer's paradise. Gathering speed is increased by 10% for every 2 workers assigned to gathering camps.
|-style="border:hidden"
|-style="border:hidden"
| {{Perk|LimeGreen|File:InspiringPressure.png}}<br />[[Inspiring Pressure]]
| {{Perk|LimeGreen|File:GiantOrganisms.png}}<br />[[Giant Organisms]]
| style="text-align:left;border:hidden" | The forest is as scary as it is beautiful. Villagers has a +3% double yield chance per [[Hostility]] level.
| style="text-align:left;border:hidden" | The Marshlands are home to enormous lifeforms. Giant resource nodes can be found in Forbidden Glades. Each glade will have a different one.
|}
|}


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== Natural Resources: ==
== Natural Resources: ==


{| class="wikitable mw-collapsible" style="vertical-align:middle; width:100%;"
{| class="wikitable mw-collapsible"  
|- style="font-weight:bold; text-align:center;"
|- style="font-weight:bold; text-align:center; vertical-align:middle; width:100%;"
! Primary <br /> Resources
! Primary <br /> Resources
! colspan="2" | Charges → Resource Deposits
! colspan="2" | Charges → Resource Deposits
! Bonuse Resources
! Bonus Resources
! Gathering Building
! Gathering Building
! Worker <br /> Slots
! Worker <br /> Slots
! Specialization <br /> Bonus
! Specialization <br /> Bonus
! Build Cost
! Build Cost
|-
|- style="vertical-align:middle;"
| rowspan="2" | [[File:Grain.png|64px]] Wheat<br />
| rowspan="2" style="text-align:center;" | [[File:Grain.png|64px]] <br />[[Wheat]]<br />
| colspan="2" | 82 → [[File:DebugNode_SwampWheatBig_icon.png|32px]] [[Swamp Wheat Field]] (LARGE) →<br />
| colspan="2" | 82 → [[File:DebugNode_SwampWheatBig_icon.png|32px]] [[Swamp Wheat Field]] (LARGE) →<br />
| [[File:PlantFiber.png|32px]] 20% +    [[File:PlantFiber.png|32px]] 100%<br />
| [[File:PlantFiber.png|32px]] 20% +    [[File:PlantFiber.png|32px]] 100%<br />
| style="text-align:center;" | [[File:Forager's Camp icon.png|center|96px]] <br />[[Foragers' Camp ]]{{2Star}}
| {{bl|Foragers' Camp|large}} {{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
|- style="vertical-align:middle;"
| colspan="2" | 24 → [[File:DebugNode_SwampWheatSmall_icon.png|32px]] [[Swamp Wheat Field]] (SMALL)→<br />
| colspan="2" | 24 → [[File:DebugNode_SwampWheatSmall_icon.png|32px]] [[Swamp Wheat Field]] (SMALL)→<br />
| [[File:PlantFiber.png|32px]] 20%
| [[File:PlantFiber.png|32px]] 20%
| style="text-align:center;" | [[File:Small Foragers' Camp icon.png|center|96px]] <br />[[Small Foragers' Camp ]] {{1Star}}
| {{bl|Small Foragers' Camp|large}} {{1Star}}
|-
|- style="vertical-align:middle;"
| rowspan="2" | [[File:Mushrooms.png|64px]] [[Mushrooms]]<br />
| rowspan="2" style="text-align:center;" | [[File:Mushrooms.png|64px]] <br />[[Mushrooms]]<br />
| colspan="2" | 82 →[[File:DebugNode_MarshlandsMushroomBig_icon.png|32px]] Grasscap Mushrooms (LARGE) →<br />
| colspan="2" | 82 →[[File:DebugNode_MarshlandsMushroomBig_icon.png|32px]] Grasscap Mushrooms (LARGE) →<br />
| [[File:Insects.png|32px]] 40%<br />
| [[File:Insects.png|32px]] 40%<br />
| style="text-align:center;" | [[File:Herbalist's_Camp_icon.png|center|96px]] <br />[[Herbalists' Camp]]{{2Star}}
| {{bl|Herbalists' Camp|large}} {{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
|-
| colspan="2" | 27 →[[File:DebugNode_MarshlandsMushroomSmall_icon.png|32px]] Grasscap Mushrooms (SMALL) →<br />
| colspan="2" style="vertical-align:middle;" | 27 →[[File:DebugNode_MarshlandsMushroomSmall_icon.png|32px]] Grasscap Mushrooms (SMALL) →<br />
| [[File:Insects.png|32px]] 20%<br />
| style="vertical-align:middle;" | [[File:Insects.png|32px]] 20%<br />
| style="text-align:center;" | [[File:Small Herbalists' Camp icon.png|center|96px]] <br />[[Small Herbalists' Camp ]]{{1Star}}
| {{bl|Small Herbalists' Camp|large}} {{2Star}}
|-
|-
| rowspan="2" | [[File:Stone.png|64px]] [[Stone]]<br />
| rowspan="2" style="text-align:center; vertical-align:middle;" | [[File:Stone.png|64px]] <br />[[Stone]]<br />
| colspan="2" | 72 →[[File:DebugNode ClayBig icon.png|32px]] [[Clay Deposit]] (LARGE) →<br />72 →[[File:DebugNode SeaMarrowBig icon.png|32px]] [[Sea Marrow Deposit]] (LARGE) →<br />72 →[[File:DebugNode StoneBig icon.png|32px]] [[Stone Deposit]] → (LARGE)
| colspan="2" style="vertical-align:middle;" | 72 →[[File:DebugNode StoneBig icon.png|32px]] [[Stone Deposit]] → (LARGE)
| [[File:CopperOre.png|32px]] 75% + [[File:Roots.png|32px]] 30%<br />[[File:Stone.png|32px]] 50% + [[File:Icon_Resource_AncientTablet.png|32px]] 1% +    [[File:SeaMarrow.png|32px]] 100%<br />[[File:Roots.png|32px]] 30% + [[File:Insects.png|32px]] 30% + [[File:CopperOre.png|32px]] 10%
| style="vertical-align:middle;" | [[File:Roots.png|32px]] 30% + [[File:Insects.png|32px]] 30% + [[File:CopperOre.png|32px]] 10%
| rowspan="2" style="text-align:center;" | [[File:Stonecutter's Camp icon.png|center|96px]] <br />[[Stonecutters' Camp]]{{2Star}}
| rowspan="2" | {{bl|Stonecutters' Camp|large}} {{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center; vertical-align:middle;" | 2
| rowspan="2" style="text-align:center;" | ''none''
| rowspan="2" style="text-align:center; vertical-align:middle;" | ''none''
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" style="vertical-align:middle;" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|- style="vertical-align:middle;"
| colspan="2" | 32 →[[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]] (SMALL) →
| [[File:Roots.png|32px]] 20% + [[File:Insects.png|32px]] 20%
|-
|-
| colspan="2" | 32 →[[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]] (SMALL) →<br />
| rowspan="2" style="text-align:center; vertical-align:middle;" | [[File:Meat.png|64px]] <br />[[Meat]]<br /> <br />[[File:Insects icon.png|64px]] <br />[[Insects]]<br /><br />[[File:Eggs.png|64px]] <br />[[Eggs]]
| [[File:Roots.png|32px]] 20% + [[File:Insects.png|32px]] 20%<br />
| colspan="2" style="vertical-align:middle;" | 82 →[[File:DebugNode_LeechBroodmotherBig_icon.png|32px]] Leech Broodmother (LARGE) →<br /><br />82 →[[File:DebugNode_SnakeNestBig_icon.png|32px]] [[Snake Nest]] (LARGE) →
|-
| style="vertical-align:middle;" | [[File:Leather.png|32px]]60% + [[File:Eggs.png|32px]] 20% + [[File:Leather.png|32px]] 100%<br /><br />[[File:Leather.png|32px]] 40% + [[File:Meat.png|32px]] 20%
| rowspan="2" | [[File:Meat.png|64px]] [[Meat]]<br /> <br />[[File:Insects icon.png|64px]] [[Insects]]<br /><br />[[File:Eggs.png|64px]] [[Eggs]]
| {{bl|Trappers' Camp|large}} {{2Star}}
| colspan="2" | 82 →[[File:DebugNode_LeechBroodmotherBig_icon.png|32px]] Leech Broodmother (LARGE) →<br /><br />82 →[[File:DebugNode_SnakeNestBig_icon.png|32px]] [[Snake Nest]] (LARGE) →
| style="text-align:center; vertical-align:middle;" | 2
| [[File:Leather.png|32px]]60% + [[File:Eggs.png|32px]] 20% + [[File:Leather.png|32px]] 100%<br /><br />[[File:Leather.png|32px]] 40% + [[File:Meat.png|32px]] 20%
| rowspan="2" style="text-align:center; vertical-align:middle;" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| style="text-align:center;" | [[File:Trapper's Camp icon.png|center|96px]] <br />[[Trappers' Camp ]]{{2Star}}
| rowspan="2" style="vertical-align:middle;" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
|-
| colspan="2" | 27 →[[File:DebugNode_LeechBroodmotherSmall_icon.png|32px]] Leech Broodmother (SMALL) →<br /><br />27 →[[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]] (SMALL) →<br />
| colspan="2" style="vertical-align:middle;" | 27 →[[File:DebugNode_LeechBroodmotherSmall_icon.png|32px]] Leech Broodmother (SMALL) →<br /><br />27 →[[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]] (SMALL) →<br />
| [[File:Leather.png|32px]] 20%<br /><br />[[File:Leather.png|32px]] 20%
| style="vertical-align:middle;" | [[File:Leather.png|32px]] 20%<br /><br />[[File:Leather.png|32px]] 20%
| style="text-align:center;" | [[File:Small_Trappers'_Camp_icon.png|center|96px]] <br />[[Small Trappers' Camp ]]{{1Star}}
| {{bl|Small Trappers' Camp|large}} {{2Star}}
| style="text-align:center;" | 2
| style="text-align:center; vertical-align:middle;" | 2
|-
|-
| [[File:Icon Resource CopperOre.png|64px]] [[Copper Ore]]<br /><br />[[File:Icon Resource Coal.png|64px]] [[Coal]]
| style="text-align:center; vertical-align:middle;" | [[File:Icon Resource CopperOre.png|64px]] <br />[[Copper Ore]]<br /><br />[[File:Icon Resource Coal.png|64px]] <br />[[Coal]]
| colspan="2" | 75 → [[File: Icon Resource CopperOre.png|32px]] [[Copper Ore]] →<br /><br />120 → [[File:Icon Resource Coal.png|32px]] [[Coal]] →
| colspan="2" style="vertical-align:middle;" | 75 → [[File: Icon Resource CopperOre.png|32px]] [[Copper Ore]] →<br /><br />120 → [[File:Icon Resource Coal.png|32px]] [[Coal]] →
| [[File:Clay.png|32px]] 30%<br /><br />[[File:Stone.png|32px]] 30%
| style="vertical-align:middle;" | [[File:Clay.png|32px]] 30%<br /><br />[[File:Stone.png|32px]] 30%
| style="text-align:center;" | [[File:Mine icon.png|center|96px]]<br />[[Mine]] {{2Star}}
| {{bl|Mine|large}} {{2Star}}
| style="text-align:center;" | 4
| style="text-align:center; vertical-align:middle;" | 4
| style="text-align:center;" | [[File:Engineering.png|16px]] [[Engineering]]<br /><br />[[File:Beaver_circle.png|32px]] [[Beaver]]
| style="text-align:center; vertical-align:middle;" | [[File:Engineering.png|16px]] [[Engineering]]<br /><br />[[File:Beaver_circle.png|32px]] [[Beaver]]
| [[File:Planks.png|32px]] 2 [[Planks]]<br />[[File:Bricks.png|32px]] 2 [[Bricks]]<br />[[File:Parts.png|32px]] 2 [[Parts]]
| style="vertical-align:middle;" | [[File:Planks.png|32px]] 2 [[Planks]]<br />[[File:Bricks.png|32px]] 2 [[Bricks]]<br />[[File:Parts.png|32px]] 2 [[Parts]]
|}
|}



Revision as of 16:26, 27 November 2023

The Marshlands

Overview

File:MarshlandsIcon.png

A harsh and cold land that has been claimed by many different, and extremely resilient species of fungi. The ground here is extremely hard and rocky, making it difficult to farm. This region is most famous for the giant organisms that can be found in its forests.


Effects


Gathering Knowledge
The Marshlands are a gatherer's paradise. Gathering speed is increased by 10% for every 2 workers assigned to gathering camps.

Giant Organisms
The Marshlands are home to enormous lifeforms. Giant resource nodes can be found in Forbidden Glades. Each glade will have a different one.


Resources

The Coral Forest has an Small amount of Fertile Soil and contains the following Resources:

Trees

All trees can be harvested by Woodcutters' Camp buildings to give Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.

Image Tree Biome Additional resources Description
Mushwood Tree The Marshlands [Resource Link size not valid: med] 15%
[Resource Link size not valid: med] 5%
A giant fungal tree covered in a leathery bark.

Natural Resources:

Primary
Resources
Charges → Resource Deposits Bonus Resources Gathering Building Worker
Slots
Specialization
Bonus
Build Cost

Wheat
82 → Swamp Wheat Field (LARGE) →
20% + 100%
Foragers' Camp Foragers' Camp ★★ 2 Farming

Human
10 Wood
3 Parts
24 → Swamp Wheat Field (SMALL)→
20% Small Foragers' Camp Small Foragers' Camp ★

Mushrooms
82 → Grasscap Mushrooms (LARGE) →
40%
Herbalists' Camp Herbalists' Camp ★★ 2 Alchemy

Harpy
10 Wood
3 Parts
27 → Grasscap Mushrooms (SMALL) →
20%
Small Herbalists' Camp Small Herbalists' Camp ★★

Stone
72 → Stone Deposit → (LARGE) 30% + 30% + 10% Stonecutters' Camp Stonecutters' Camp ★★ 2 none 10 Wood
3 Parts
32 → Stone Deposit (SMALL) → 20% + 20%

Meat


Insects


Eggs
82 → Leech Broodmother (LARGE) →

82 → Snake Nest (LARGE) →
60% + 20% + 100%

40% + 20%
Trappers' Camp Trappers' Camp ★★ 2 Meat Production

Lizard
10 Wood
3 Parts
27 → Leech Broodmother (SMALL) →

27 → Snake Nest (SMALL) →
20%

20%
Small Trappers' Camp Small Trappers' Camp ★★ 2

Copper Ore


Coal
75 → Copper Ore →

120 → Coal →
30%

30%
Mine Mine ★★ 4 Engineering

Beaver
2 Planks
2 Bricks
2 Parts

Unique Forbidden Glades and Resources

The Marshlands only has 3 Forbidden Glades, each with their own unique Giant Resource. Viceroys need to own Advanced Camp Blueprints to take advantage of these resources.

Leviathan Charges → Resource Bonuse Resources Gathering Building Worker
Slots
Specialization
Bonus
Build Cost

Ancient Proto Wheat
1011 → 40% + 40% + 30% + 5% Foragers' Camp Foragers' Camp★★ 2 Farming

Human
10 Wood
3 Parts

Dead Leviathan
1011 → 40% + 30% + 30% + 30% Trappers' Camp Trappers' Camp★★
2 Meat Production

Lizard
10 Wood
3 Parts

Giant Proto Fungus
1011 → 40% + 40% + 40% + 30% Herbalists' Camp Herbalists' Camp ★★ 2 Alchemy

Harpy
10 Wood
3 Parts

Strategy

See Also