Royal Woodlands: Difference between revisions

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Created page with "thumb|360px|The Royal Woodlands = Overview = 96px|left The Queen's forests were once part of the Smoldering City, but the Blightstorm reclaimed this land. The Royal Woodlands are rich in roots, moss broccoli, mushrooms, and flax, with a decent amount of dewberries and clay. The ground is fertile and soft, which makes it perfect for farming." = Effects = {| class="wikitable" style="text-align:cente..."
 
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== Natural Resources: ==
== Natural Resources: ==


* {{rl|Berries|med}}
{| class="wikitable mw-collapsible" style="vertical-align:middle; width:100%;"
* {{rl|Clay|med}}
|+
* {{rl|Insects|med}}
|- style="font-weight:bold; text-align:center;"
* {{rl|Meat|med}}
! Primary <br /> Resources
* {{rl|Mushrooms|med}}
! colspan="2" | Charges → Resource Deposits
* {{rl|Reed|med}}
! Bonuse Resources
* {{rl|Roots|med}}
! Gathering Building
* {{rl|Sea Marrow|med}}
! Worker <br /> Slots
* [[File:FertileSoil.png|28px]] [[Fertile Soil]] Average Amount
! Specialization <br /> Bonus
! Build Cost
|-
| rowspan="2" | [[File:Roots.png|64px]] Roots<br /><br />[[File:Vegetables.png|64px]] Vegetables
| colspan="2" | 82 → [[File:DebugNode_RootsBig_icon.png|32px]] Roots Node (LARGE) →<br /><br />82 → [[File:DebugNode_MossBroccoliBig_icon.png|32px]]Moss Broccoli Patch (LARGE) →<br />
| [[File:Herbs.png|32px]] 30% + [[File:Resin.png|32px]] 30%<br /><br /><br />[[File:Insects.png|32px]] 40% + [[File:Roots.png|32px]] 20%
| style="text-align:center;" | [[File:Forager's Camp icon.png|center|96px]] <br />[[Foragers' Camp ]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 27 → [[File:DebugNode_RootsSmall_icon.png|32px]] [[Roots Deposit]] (SMALL)→<br /><br />27 → [[File:DebugNode_MossBroccoliSmall_icon.png|32px]] [[Moss Broccoli Patch]] (SMALL)→
| [[File:Herbs.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 30%
| style="text-align:center;" | [[File:Small Foragers' Camp icon.png|center|96px]] <br />[[Small Foragers' Camp ]] {{1Star}}
|-
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]
| colspan="2" | 72 → [[File:DebugNode_FlaxBig_icon.png|32px]] [[Flax Field]] (LARGE)→ <br /><br />32 → [[File:DebugNode_FlaxSmall_icon.png|32px]] [[Flax Field]] (SMALL)→
| [[File:Icon Resource Clay.png|32px]] 50% + [[File:Insects icon.png|32px]] 30%<br /><br />[[File:Icon Resource Clay.png|32px]] 30% + [[File:Insects icon.png|32px]] 20%
| style="text-align:center;" | [[File:Harvester_Camp_icon.png|center|96px]] <br />[[Harvester's Camp]] {{2Star}}
| style="text-align:center;" | 2
| style="text-align:center;" | none
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| rowspan="2" | [[File:Berries.png|64px]] [[Berries]] <br /><br />[[File:Mushrooms.png|64px]] [[Mushrooms]]
| colspan="2" | 82 →[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE) →<br /><br />82 →[[File:DebugNode MushroomBig icon.png|32px]] Bleeding Tooth Mushrooms (LARGE) →
| [[File:Icon_Resource_Berries.png|32px]] 40%<br /><br />[[File:Insects.png|32px]] 40%
| style="text-align:center;" | [[File:Herbalist's_Camp_icon.png|center|96px]] <br />[[Herbalists' Camp]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 27 →[[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush (SMALL) →<br /><br />27 →[[File:DebugNode MushroomSmall icon.png|32px]] Bleeding Tooth Mushrooms (SMALL) →
| [[File:Icon_Resource_Berries.png|32px]] 20%<br /><br />[[File:Insects.png|32px]] 20%
| style="text-align:center;" | [[File:Small Herbalists' Camp icon.png|center|96px]] <br />[[Small Herbalists' Camp ]]{{1Star}}
|-
| rowspan="2" | [[File:Clay.png|64px]] [[Clay]] <br /><br />[[File:SeaMarrow.png|64px]] [[Sea Marrow]]
| colspan="2" | 72 →[[File:DebugNode ClayBig icon.png|32px]] [[Clay Deposit]] (LARGE) →<br /><br />72 →[[File:DebugNode SeaMarrowBig icon.png|32px]] [[Sea Marrow Deposit]] (LARGE) →
| [[File:CopperOre.png|32px]] 75% + [[File:Roots.png|32px]] 30%<br /><br />[[File:Stone.png|32px]] 50% + [[File:Icon_Resource_AncientTablet.png|32px]] 1% +    [[File:SeaMarrow.png|32px]] 100%
| rowspan="2" style="text-align:center;" | [[File:Stonecutter's Camp icon.png|center|96px]] <br />[[Stonecutters' Camp]]{{2Star}}
| rowspan="2" style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | ''none''
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 32 →[[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] (SMALL) →<br /><br />32 →[[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]] (SMALL) →
| [[File:CopperOre.png|32px]] 50% + [[File:Roots.png|32px]] 20%<br /><br />[[File:SeaMarrow.png|32px]] 80% + [[File:Stone.png|32px]] 40%
|-
| rowspan="2" | [[File:Meat.png|64px]] [[Meat]]<br /> <br />[[File:Eggs.png|64px]] [[Eggs]]
| colspan="2" | 82 →[[File:DebugNode SnailBroodmotherBig icon.png|32px]][[Slickshell Broodmother]] (LARGE) →<br /><br />82 →[[File:DebugNode_DrizzlewingNestBig_icon.png|32px]] [[Drizzlewing Nest]] (LARGE)
| [[File:Leather.png|32px]]100%<br /><br />[[File:Meat.png|32px]] 40%
| style="text-align:center;" | [[File:Trapper's Camp icon.png|center|96px]] <br />[[Trappers' Camp ]]{{2Star}}
| style="text-align:center;" | 2
| rowspan="2" style="text-align:center;" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
|-
| colspan="2" | 27 →[[File:DebugNode SnailBroodmotherSmall icon.png|32px]][[Slickshell Broodmother]] (SMALL) →<br /><br />27 →[[File:DebugNode_DrizzlewingNestSmall_icon.png|32px]] [[Drizzlewing Nest]] (SMALL)
| [[File:Leather.png|32px]] 20%<br /><br />[[File:Meat.png|32px]] 20%
| style="text-align:center;" | [[File:Small_Trappers'_Camp_icon.png|center|96px]] <br />[[Small Trappers' Camp ]]{{1Star}}
| style="text-align:center;" | 2
|}


= Strategy =
= Strategy =

Revision as of 14:23, 27 November 2023

File:Icon Biome RoyalWoodlands.png
The Royal Woodlands

Overview

File:RoyalWoodlandsIcon.png

The Queen's forests were once part of the Smoldering City, but the Blightstorm reclaimed this land. The Royal Woodlands are rich in roots, moss broccoli, mushrooms, and flax, with a decent amount of dewberries and clay. The ground is fertile and soft, which makes it perfect for farming."


Effects


Gift of the Woodlands
The Royal Woodlands are very lush and rich in timber. Trees gives more Wood Wood.

Resources

The Royal Woodlands contains the following Resources:

Trees:

Trees Charges Bonus Resources Description

Lush Trees
2 [Resource Link size not valid: med] 5%
[Resource Link size not valid: med] 10%
[Resource Link size not valid: med] 15%
[Resource Link size not valid: med] 100%
A perfect source of Wood Wood.

Natural Resources:

Primary
Resources
Charges → Resource Deposits Bonuse Resources Gathering Building Worker
Slots
Specialization
Bonus
Build Cost
Roots

Vegetables
82 → Roots Node (LARGE) →

82 → Moss Broccoli Patch (LARGE) →
30% + 30%


40% + 20%

Foragers' Camp ★★
2 Farming

Human
10 Wood
3 Parts
27 → Roots Deposit (SMALL)→

27 → Moss Broccoli Patch (SMALL)→
20%

30%

Small Foragers' Camp ★
Plant Fiber 72 → Flax Field (LARGE)→

32 → Flax Field (SMALL)→
50% + 30%

30% + 20%

Harvester's Camp ★★
2 none 10 Wood
3 Parts
Berries

Mushrooms
82 → Dewberry Bush (LARGE) →

82 → Bleeding Tooth Mushrooms (LARGE) →
40%

40%

Herbalists' Camp★★
2 Alchemy

Harpy
10 Wood
3 Parts
27 → Dewberry Bush (SMALL) →

27 → Bleeding Tooth Mushrooms (SMALL) →
20%

20%

Small Herbalists' Camp ★
Clay

Sea Marrow
72 → Clay Deposit (LARGE) →

72 → Sea Marrow Deposit (LARGE) →
75% + 30%

50% + 1% + 100%

Stonecutters' Camp★★
2 none 10 Wood
3 Parts
32 → Clay Deposit (SMALL) →

32 → Sea Marrow Deposit (SMALL) →
50% + 20%

80% + 40%
Meat

Eggs
82 →Slickshell Broodmother (LARGE) →

82 → Drizzlewing Nest (LARGE)
100%

40%

Trappers' Camp ★★
2 Meat Production

Lizard
10 Wood
3 Parts
27 →Slickshell Broodmother (SMALL) →

27 → Drizzlewing Nest (SMALL)
20%

20%

Small Trappers' Camp ★
2

Strategy

See Also