Oil industry: Difference between revisions

From Workers & Resources: Soviet Republic Official Wiki
Copyedit: comma splices, agreement, and garbled pumping station description
Fix misspelled link target: Oil Rafinery -> Oil Refinery
 
(2 intermediate revisions by the same user not shown)
Line 22: Line 22:
[[File:Search_Oil_Minimap.png|alt=|thumb|Minimap showing oil sources.|x225px|Minimap showing oil sources.]]
[[File:Search_Oil_Minimap.png|alt=|thumb|Minimap showing oil sources.|x225px|Minimap showing oil sources.]]
[[File:Search_Oil_Pumpjack.png|alt=|thumb|Pumpjack showing oil source.|x245px|Pumpjack showing oil source.]]
[[File:Search_Oil_Pumpjack.png|alt=|thumb|Pumpjack showing oil source.|x245px|Pumpjack showing oil source.]]
When the player has [[Research|researches]]<ref name="patch089">''Available from Workers & resources: Soviet Republic [[Patch_0.8.9|patch 0.8.9]]''</ref> enabled in the [[game settings]], the player first needs to research ''Faculty of Geology'' and ''Geological map'' from the [[Technical university]]. After finishing research on these projects/technologies, the raw resources will be displayed on the minimap.
When the player has [[Research|researches]]<ref name="patch089">''Available from Workers & Resources: Soviet Republic [[Patch_0.8.9|patch 0.8.9]]''</ref> enabled in the [[game settings]], the player first needs to research ''Faculty of Geology'' and ''Geological map'' from the [[Technical university]]. After finishing research on these projects/technologies, the raw resources will be displayed on the minimap.


When the player opens the minimap and selects the ''View resources: oil'' icon, all possible places where oil can be pumped up are displayed as red areas. The player can now choose a location on the minimap and click it; the view on the screen will move to the selected point. The player must now select the Pumpjack in the building menu: Industry -> Fossil Fuels. The cursor now changes to a pumpjack and an area around the pumpjack contains many colored dots in a circle. The colours of the dots have a meaning:  
When the player opens the minimap and selects the ''View resources: oil'' icon, all possible places where oil can be pumped up are displayed as red areas. The player can now choose a location on the minimap and click it; the view on the screen will move to the selected point. The player must now select the Pumpjack in the building menu: Industry -> Fossil Fuels. The cursor now changes to a pumpjack and an area around the pumpjack contains many colored dots in a circle. The colours of the dots have a meaning:  
Line 37: Line 37:
== Structures related to the oil industry==
== Structures related to the oil industry==
===Retrieval and Processing===
===Retrieval and Processing===
{| class="va-table" style="text-align:center; width: 100%;"
{| class="wikitable" style="text-align: center; width: 100%"
|-
|-
! style="text-align:center; width: 20%; height: 1px;" |
! style="text-align:center; width: 20%; height: 1px;" |
Line 46: Line 46:
|-
|-
|[[File:Tool oil mine.png|x64px]]<br />[[Pumpjack]]
|[[File:Tool oil mine.png|x64px]]<br />[[Pumpjack]]
|[[File:Tool oil rafinery.png|x64px]]<br />[[Oil Rafinery|Oil Refinery]]
|[[File:Tool oil rafinery.png|x64px]]<br />[[Oil Refinery|Oil Refinery]]
|[[File:Tool asphalt plant.png|x64px]]<br />[[Asphalt Plant]]
|[[File:Tool asphalt plant.png|x64px]]<br />[[Asphalt Plant]]
|
|
Line 59: Line 59:


===Storage/Export for Liquids===
===Storage/Export for Liquids===
{| class="va-table" style="text-align:center; width: 100%;"
{| class="wikitable" style="text-align: center; width: 100%"
|-
|-
! style="text-align:center; width: 20%; height: 1px;" |
! style="text-align:center; width: 20%; height: 1px;" |
Line 75: Line 75:


===Loading/Unloading Stations===
===Loading/Unloading Stations===
{| class="va-table" style="text-align:center; width: 100%;"
{| class="wikitable" style="text-align: center; width: 100%"
|-
|-
! style="text-align:center; width: 20%; height: 1px;" |
! style="text-align:center; width: 20%; height: 1px;" |
Line 90: Line 90:
|-
|-
|[[File:tool_rail_pumping_station.png|x64px]]<br />[[Oil/fuel loading & unloading|Oil/fuel loading & unloading]]<br />Rail
|[[File:tool_rail_pumping_station.png|x64px]]<br />[[Oil/fuel loading & unloading|Oil/fuel loading & unloading]]<br />Rail
|[[File:liquid_train_small.png|x64px]]<br />[[Oil/fuel loading & unloading|Oil/fuel loading & unloading]]<ref name="patch090">''Available from Workers & resources: Soviet Republic [[Patch_0.9.0|patch 0.9.0]]''</ref><br />Rail
|[[File:liquid_train_small.png|x64px]]<br />[[Oil/fuel loading & unloading|Oil/fuel loading & unloading]]<ref name="patch090">''Available from Workers & Resources: Soviet Republic [[Patch_0.9.0|patch 0.9.0]]''</ref><br />Rail
|[[File:liquid_train_big.png|x64px]]<br />[[Oil/fuel loading & unloading|Oil/fuel loading & unloading]]<ref name="patch090"></ref><br />Rail
|[[File:liquid_train_big.png|x64px]]<br />[[Oil/fuel loading & unloading|Oil/fuel loading & unloading]]<ref name="patch090"></ref><br />Rail
|
|
Line 97: Line 97:


===Pipes===
===Pipes===
{| class="va-table sortable" style="text-align:center; width: 100%;"
{| class="wikitable sortable" style="text-align: center; width: 100%"
! data-sort-type="text" style="width:11%;" |Name
! data-sort-type="text" style="width:11%;" |Name
! data-sort-type="text" style="width:20%;" |Cost
! data-sort-type="text" style="width:20%;" |Cost
Line 117: Line 117:


===Pumping stations===
===Pumping stations===
{| class="va-table sortable" style="text-align:center; width: 100%;"
{| class="wikitable sortable" style="text-align: center; width: 100%"
! data-sort-type="text" style="width:11%;" |Name
! data-sort-type="text" style="width:11%;" |Name
! data-sort-type="text" style="width:20%;" |Cost
! data-sort-type="text" style="width:20%;" |Cost

Latest revision as of 18:34, 8 August 2026

Background

The oil industry plays a vital role in global energy production. Oil is typically found through exploration and drilling processes. Geologists and geophysicists analyze rock formations and use seismic surveys to identify potential oil reservoirs. Once a potential site is identified, drilling rigs are used to extract oil from underground reservoirs.

After extraction, the oil undergoes a refining process. Refineries separate the oil into various components based on their molecular weights and boiling points. These components, such as gasoline, diesel, jet fuel, and heating oil, are then further processed to meet specific quality and regulatory standards.

Transporting and storing oil require infrastructure such as pipelines, tankers, and storage tanks. Pipelines are commonly used for long-distance transportation, while tankers transport oil across oceans. Storage tanks are used to hold crude oil or refined products temporarily.

Oil serves as a feedstock for numerous products, including fuels, lubricants, chemicals, and plastics. It is also used in the manufacturing of asphalt for road construction and as a source of heat in industrial processes. Additionally, oil by-products are utilized in the production of fertilizers, synthetic fibers, and pharmaceuticals, among other applications.

Gameplay

Oil is a resource in Workers & Resources: Soviet Republic and plays an essential role in the game. Oil can be exported as a raw resource, but can also be processed into other resources in the player's republic. The player must first find the raw resource on the map and then start building the infrastructure to extract the oil from the underground well and transport the crude oil. Depending on the game settings, the player may need to do some research before finding the resource or researching how to process it. Crude oil can be converted into other resources in a special installation; the newly created resources can be used as a basis for other products or be exported.

General

Crude oil can be converted to fuel, Bitumen and can be used as a base product for Chemicals and Plastics. With these new resources, Electricity can be generated by burning fuel, and vehicles run on fuel, depending on the game setting Energy management. Bitumen can be used in an Asphalt plant to make Asphalt. To produce chemicals and/or plastics other resources are needed besides oil.

When players have found an oil source, they need to place a Pumpjack on the source and provide electricity to the pumpjack. The next step is to build a pipeline through which the crude oil can be transported. Pumping stations will have to be placed to transport crude oil because pipelines have a length restriction. The game provides two types of pumping station: one to collect three different pipe connections into one, and the other way round, to split one pipe into three separate pipe connections. To transport oil by road, rail or water, the game offers loading and unloading stations for each mode of transport.

To turn crude oil into other resources, crude oil needs to be processed in a Refinery. The player needs to place the refinery on the map, provide it with electricity and workers, and take care of delivering crude oil. In return the refinery produces fuel and bitumen. Crude oil, fuel and bitumen are liquids and can be stored in Oil/fuel storages. The player needs to be aware that only one kind of liquid can be stored in an oil/fuel storage, so mixing of liquids is not possible.

How to find oil?

Minimap showing oil sources.
Pumpjack showing oil source.

When the player has researches[1] enabled in the game settings, the player first needs to research Faculty of Geology and Geological map from the Technical university. After finishing research on these projects/technologies, the raw resources will be displayed on the minimap.

When the player opens the minimap and selects the View resources: oil icon, all possible places where oil can be pumped up are displayed as red areas. The player can now choose a location on the minimap and click it; the view on the screen will move to the selected point. The player must now select the Pumpjack in the building menu: Industry -> Fossil Fuels. The cursor now changes to a pumpjack and an area around the pumpjack contains many colored dots in a circle. The colours of the dots have a meaning:

  • Red, no oil present
  • Orange, medium amount of oil present
  • Green, plentiful of oil present

When hovering over a location with a potential oil source, the info window at the cursor displays the quality of that source as a percentage. The higher the percentage, the higher the efficiency of the pumpjack pumping up oil. The player should keep in account that placing multiple pumpjacks together, the percentage of each source is affected. Where the circle of dots overlap other circles from pumpjacks, the percentage will drop and therefore the efficiency of the pumpjacks decrease e.g. the closer the pumpjacks to each other, the lower the percentages.

Notes

  • Pipe length restriction is about 275m.
  • Placing pumpjacks close to each other will reduce the efficiency of the nearby pumpjacks.

Structures related to the oil industry

Retrieval and Processing


Pumpjack

Oil Refinery

Asphalt Plant

Chemical Plant

Chemical Plant

Plastics Factory

Storage/Export for Liquids


Oil/Fuel Storage

Foreign pipeline connection[1]

Loading/Unloading Stations


Oil/fuel loading & unloading
Road

Oil/fuel loading & unloading
Road

Pumping harbor
Water

Oil/fuel loading & unloading
Rail

Oil/fuel loading & unloading[2]
Rail

Oil/fuel loading & unloading[2]
Rail

Pipes

Name Cost Notes

Pipe connection
Workdays Workdays, Steel Steel,

Mechanical components Mechanical components,

Usage depends on length.


Underground pipe connection
Workdays Workdays, Concrete Concrete,

Gravel Gravel, Steel Steel,
Mechanical components Mechanical components, Boards Boards
Usage depends on length.

Pumping stations

Name Cost Energy Wattage Structure Notes

Pipe pumping station
Workdays 373 Workdays, Concrete 7.7t Concrete,

Gravel 5.9t Gravel, Asphalt 4.7t Asphalt,
Steel 10t Steel, Mechanical components 2.1t Mechanical components

9.0 MWh 149 kW Access 1x road access
1x pipe connection(import)
3x pipe connection(export)
L/U None

Pipe pumping station
Workdays 373 Workdays, Concrete 7.7t Concrete,

Gravel 5.9t Gravel, Asphalt 4.7t Asphalt,
Steel 10t Steel, Mechanical components 2.1t Mechanical components

9.0 MWh 149 kW Access 1x road access
3x pipe connection(import)
1x pipe connection(export)
L/U None

Underground pumping station
Workdays 553 Workdays, Concrete 17t Concrete,

Gravel 13t Gravel, Asphalt 10t Asphalt,
Steel 12t Steel, Mechanical components 2.6t Mechanical components

9.0 MWh 149 kW Access 1x road access
1x pipe connection(import)
3x pipe connection(export)
L/U None

Underground pumping station
Workdays 553 Workdays, Concrete 17t Concrete,

Gravel 13t Gravel, Asphalt 10t Asphalt,
Steel 12t Steel, Mechanical components 2.6t Mechanical components

9.0 MWh 149 kW Access 1x road access
3x pipe connection(import)
1x pipe connection(export)
L/U None
  1. ↑ 1.0 1.1 Available from Workers & Resources: Soviet Republic patch 0.8.9
  2. ↑ 2.0 2.1 Available from Workers & Resources: Soviet Republic patch 0.9.0