Tourism

From Workers & Resources: Soviet Republic Official Wiki

Background

Tourism encompasses the activities of individuals traveling to destinations outside their usual environment for leisure, business, or other purposes. It is a diverse industry that includes accommodations, transportation, attractions, and services catering to travellers' needs. Tourism contributes significantly to economies worldwide, generating revenue, employment, and infrastructure development. Destinations range from natural wonders and cultural heritage sites to urban centres and recreational resorts. Sustainable tourism practices aim to minimize negative impacts on local environments and cultures while maximizing benefits for host communities. Tourism provides opportunities for cultural exchange, education, and personal enrichment, promoting understanding and appreciation of diverse global perspectives.

Gameplay

Tourism is a way of getting workers from other republics to the player's republic as tourists. These tourists visit cultural buildings in the player's republic and are willing to pay a fee to enter. Apart from visiting cultural buildings, tourists can go shopping or have something to drink and/or eat in a pub, cafe or restaurant. Visitors are also keen on visiting sight towers and attractions, and on doing sports activities.

Tourists will behave just like regular citizens of the republic, except their home will not be a residential building, but a hotel; they will also not be working. Tourists will appear at the borders, and will be looking to find a way to get to the hotel. Tourists can make use of public transport, and after reaching a hotel they will have a limited time to stay in the player's republic before returning home.

Tourists will also have the same needs as citizens (food, alcohol, culture, religion, sport, sometimes clothes too), and in the hotel they will be able to get food and alcohol (if these are available). This is where the attraction building type comes in. For example, if a tourist would prefer to drink alcohol today but instead sees an attraction, this will override their demand for alcohol and satisfy them. However, it will depend on the attraction: every attraction has a different type defined, as well as how long it takes that tourist to "forget" about it. The attractiveness of the attraction will set that.

Tourists will forget about the attraction after a set amount of days, so it's possible the tourist will visit it only once. For example: one attraction may be set to 30 days (not very attractive), another attraction (very attractive) may be set for 5 days, so it's possible the tourist will visit it multiple times (if they are staying more than 10 days). Note: attraction buildings will also be used by regular citizens under the same conditions. Tourists will spend their money at attractions or hotels. All attractions will also have a point system that tourists will use to judge their vacation in the player's republic, making the number of tourists at the borders increase... or not.

5-star score system

Tourism has a 5-star score system that makes the number of tourists increase. The score system may influence which attractions tourists go to. Attractions can also be used by regular citizens. Main factors that influence the attraction rating:

  • Sight: the higher the elevation the better.
  • Nature: the more full-grown trees around, the better.
  • Pollution: bad.
  • Water: The more water around the better.

The attractions have weights to these factors. E.g. the zoo has a Nature attractive factor of 1.0, while the small hotel has a factor of only 0.25. Another advantage of high star attractions is that the player can raise the price of the ride while keeping a good star level.

Attractions can also have specific scores: the cinema and museums have a cultural score factor, the pub has an alcohol score factor, the pool/beaches have a sport factor. It is not known exactly how this number affects citizens and tourists.

5-star sight tower
2.2-star sight tower


Notes

  • Tourists like sight towers, the higher the elevation the better.
  • Tourists like nature; the more full-grown trees around, the better.
  • Tourists don't like pollution.
  • Tourists like water, the more water around the better.

Buildings related to tourism

Hotels


Small hotel**

Small hotel**

Mountain hotel***

Hotel (3 stars)

City hotel****

Hotel (4stars)

Attractions


Carousel - ferris wheel

Carousel - chamomile

Carousel - surprise

Carousel - autodrome

Sight tower

Sight tower

Zoo|

Food and shopping


Grocery store

Grocery kiosk[1]

Small store

Shopping centre

Small shopping centre

Small shopping centre[1]

Small shopping centre[1]

Restaurant - panorama

Culture


Cinema

House of culture[1]

Gallery of art

Republic theatre

Museum of the republic

Pyramid museum

National uprising museum

Palace of communism

Radio station

Television station

Alcohol


Pub

Alcohol kiosk[1]

Pub[1]

Beach cafe/bar

The view - cafe/bar

Delicije Café/Bar[2]

Sport


Football playground

Tennis playground

Beach

Outdoor swimming pool[2]

Basketball and volleyball court[2]

Basketball and volleyball court[2]

Football playground[2]

Volleyball court[2]

Indoor pool

Sport hall[2]

Sport hall[2]

References

  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Available from Workers & Resources: Soviet Republic patch 0.9.0
  2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Available from Workers & Resources: Soviet Republic patch 0.8.9