Sawmill

From Whiskerwood Official Wiki
Revision as of 20:37, 28 September 2026 by Rihlsul (talk | contribs) (Update recipes, add details (patch 28 game data))
Sawmill
Research
Basic Building
Construction Material
Wood 21 Machinery 1
Employees
Enginner's Guild Preference Requires one apprentice for the last slot and has two slots beside it. 3
Foot Print
Cuts logs into wooden planks. 2x3x2
Building's Catalyst
Rope is made in the Flax Spinner

The Sawmill is required to produce Planks which are required for numerous buildings and to complete all research in the game.

Given how vital this building is, it should be fully staffed by Engineer's Guild Whiskers to maximize output. This building uses Ropes as its catalyst and it should be used continuously. Ropes are easy to produce at a Flax Spinner and you're unlikely to run out.

The Sawmill consumes Logs and produces Planks at a rate of 1:5. This generous ratio means anything built with Planks is effectively cheaper than building its Logs counterpart (if it exists).

Production limits should be set on Planks to ensure Warehouse storage space is not overwhelmed. A good option is to dedicate a Warehouse or two to Planks and set the limit to total dedicated storage capacity.

Two or three fully staffed Sawmills should be sufficient to not keep you waiting long when completing building projects.

Planks are consumed by the Research Lab and the Carpenter (late game).

Details

  • Its catalyst, Ropes, is used up at one per 20 production cycles.

Recipes

Input Production time Output Pollution Research
1 × Logs 233s
(3m 53s)
5 × Planks No pollution —
2 × Logs 144s
(2m 24s)
3 × Bugtraps No pollution Bugtraps