Apothecary: Difference between revisions
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The catalyst for this building is precision scales which is a very late game recipe for the Blacksmith. | The catalyst for this building is precision scales which is a very late game recipe for the Blacksmith. | ||
==Details== | |||
* Its catalyst, [[Precision Scales]], is used up at one per 20 production cycles. | |||
<br style="clear:both;" /> | <br style="clear:both;" /> | ||
==Recipes== | ==Recipes== | ||
Latest revision as of 20:45, 28 September 2026
Apothecary
| Apothecary | |||||
| Research | |||||
|---|---|---|---|---|---|
| Apothecary | |||||
| Construction Material | |||||
| 21 | 13 | ||||
| 1 | |||||
| Employees | |||||
| Needs two educated whiskers. | 2 | ||||
| Foot Print | |||||
| Extracts medicinal substances from mushrooms. | 2x1x3 | ||||
| Building's Catalyst | |||||
| Precision Scales are made in the Blacksmith | |||||
The Apothecary turns saline solution produced at the Chemist into medicine. The recipe is simple in that it just adds mushroom to saline solution to produce the medicine.
The produced medicine is far more valuable than saline solution. Not only does it improve healing speed at the Medical Triage, it also sells for 144 coins towards gold bullion with the Smuggler.
The building itself is shaped to fit over the top of the Medical Triage building with its entrance on the first floor.
The catalyst for this building is precision scales which is a very late game recipe for the Blacksmith.
Details
- Its catalyst, Precision Scales, is used up at one per 20 production cycles.
Recipes
| Input | Production time | Output | |
|---|---|---|---|


