Cotton Gin: Difference between revisions
Created page with "==Cotton Gin== {| class="wikitable floatright" style="text-align:center;width: 40%;" |- |scope="row" colspan="6" style="font-size: 30px"|Cotton Gin |- |scope="row" colspan="6"| 160px |- ! scope="row" colspan="6"| Research |- | scope="row" colspan="6"| Cotton Gin |- ! scope="row" colspan="6"| Construction Material |- | scope="rowspan="2" colspan="1"| 30pxPlanks | scope="rowspan="2"" colspan="2"| 8 | scope="row" colspan="1"|..." |
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| scope="row" colspan="4"|Separates seeds from the cotton fiber, which is spun into threads. | | scope="row" colspan="4"|Separates seeds from the cotton fiber, which is spun into threads. | ||
| scope="row" colspan="2"|2x2x1 | | scope="row" colspan="2"|2x2x1 | ||
|- | |||
!style="background-color:#21252a" scope="row" colspan="6"|Building's Catalyst | |||
|- style="background-color: rgb(0 0 0 / 5%)" | |||
|scope="row" colspan="3"| [[File:Tex tongs 01.png|80px]] | |||
|scope="row" colspan="3"| Scissors are made in the [[Coppersmith]] | |||
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|} | |} | ||
The Cotton Gin is a faster way to get threads at better value then using flax to do so in the Flax Spinner. | The Cotton Gin is a faster way to get threads at better value then using flax to do so in the Flax Spinner. | ||
The Cotton Gin produces threads at a rate of 1 Cottton to 8 Threads. This is the only production building that uses Cotton. | |||
The Cotton Gin is not available until late game as it is near the end of the research tree. | |||
Flax Spinners will struggle to make enough Threads to weave into Fabric to make Tailored Cloaks and Bedding. The Cotton Gin is one solution to producing more threads besides throwing labor at the problem. | |||
While the equation is relatively simple here, Cotton is a complicated crop to grow and very valuable for paying taxes. More information about Cotton is available on its resource page. At the very least, you should research fertilizer and have a good stockpile of Cotton before siphoning off some Cotton to spin into threads. | |||
<br style="clear:both;" /> | <br style="clear:both;" /> | ||
==Recipes== | |||
{| class="wikitable" style="width: 75%;margin: auto;text-align: center;" | |||
|- | |||
! style="width: 30%;" | Input | |||
! style="width: 20%;" | Production time | |||
! style="width: 25%;" | Output | |||
|- | |||
| [[File:Cotton.png|30px]] Cotton 1 | |||
| [[File:Icons8-time-machine-96.png|30px]] 144.0s | |||
| [[File:Tex MiningIcons 101 t.png|30px]] Threads 8 | |||
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|} | |||
Latest revision as of 13:11, 12 February 2026
Cotton Gin
| Cotton Gin | |||||
| Research | |||||
|---|---|---|---|---|---|
| Cotton Gin | |||||
| Construction Material | |||||
| 8 | 13 | ||||
| 1 | |||||
| Employees | |||||
| Requires two apprentices. | 2 | ||||
| Foot Print | |||||
| Separates seeds from the cotton fiber, which is spun into threads. | 2x2x1 | ||||
| Building's Catalyst | |||||
| Scissors are made in the Coppersmith | |||||
The Cotton Gin is a faster way to get threads at better value then using flax to do so in the Flax Spinner.
The Cotton Gin produces threads at a rate of 1 Cottton to 8 Threads. This is the only production building that uses Cotton.
The Cotton Gin is not available until late game as it is near the end of the research tree.
Flax Spinners will struggle to make enough Threads to weave into Fabric to make Tailored Cloaks and Bedding. The Cotton Gin is one solution to producing more threads besides throwing labor at the problem.
While the equation is relatively simple here, Cotton is a complicated crop to grow and very valuable for paying taxes. More information about Cotton is available on its resource page. At the very least, you should research fertilizer and have a good stockpile of Cotton before siphoning off some Cotton to spin into threads.
Recipes
| Input | Production time | Output |
|---|---|---|


