Whisker Travel: Difference between revisions
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Buildings paths can improve travel speeds, create intentional paths of travel, and add to the aesthetic beauty of your town. | Buildings paths can improve travel speeds, create intentional paths of travel, and add to the aesthetic beauty of your town. | ||
Paths can be | Paths can be built at any height. However, if you are building above the grade of the ground or over water, there will be an additional resource cost of [[Logs]] to build supporting structures that connect the path to the ground. | ||
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!Building Cost | !Building Cost | ||
|- | |- | ||
|Makeshift Path | |[[Makeshift Path]] | ||
|Rough makeshift path made of raw logs | |Rough makeshift path made of raw logs | ||
|Medium | |Medium | ||
|1 Log | |1 Log | ||
|- | |- | ||
|Plank Path | |[[Plank Path]] | ||
|Smooth path of cut planks | |Smooth path of cut planks | ||
|Medium | |Medium | ||
|1 Plank | |1 Plank | ||
|- | |- | ||
|Stone Path | |[[Stone Path]] | ||
|Very even path of cut stone | |Very even path of cut stone | ||
|Fast | |Fast | ||
| Line 28: | Line 28: | ||
=== Path Decorations === | === Path Decorations === | ||
Path decorations are additions to pre-existing paths that can add visual appeal to your town. They are free to build, meaning they don't cost any materials, and can be placed on any 4 sides of a path tile. You can only place one per side of a tile, so if there is an existing path decoration in place and you add another on top of it, it will be replaced by the new one. | Path decorations are additions to pre-existing paths that can add visual appeal to your town. They are free to build, meaning they don't cost any materials, and can be placed on any 4 sides of a path tile. You can only place one per side of a tile, so if there is an existing path decoration in place and you add another on top of it, it will be replaced by the new one. | ||
Although path decorations take up visual space in the path, they do not collide with your Whiskers or interrupt their paths of travel. | Although path decorations take up visual space in the path, they do not collide with your Whiskers or interrupt their paths of travel. Fences and railings will not interrupt current Whisker travel, but they will begin routing around these objects placed in their way. | ||
The following path decorations are available: | The following path decorations are available: | ||
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== Stairs & Bridges == | == Stairs & Bridges == | ||
Stairs are required for | Stairs and bridges provide Whiskers the ability to traverse the terrain smoothly. | ||
Stairs are required for Whiskers to move between levels of ground, and they have various travel speeds and physical footprints. All stairs other than [[Steep Stairs]] are unlocked via [[Research Lab|Research]]. | |||
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|1x2 | |1x2 | ||
|- | |- | ||
|Stone Stairs | |[[Stone Stairs]] | ||
|Sturdy stone staircase | |Sturdy stone staircase | ||
|Fast | |Fast | ||
Latest revision as of 21:35, 9 March 2026
Paths
Buildings paths can improve travel speeds, create intentional paths of travel, and add to the aesthetic beauty of your town.
Paths can be built at any height. However, if you are building above the grade of the ground or over water, there will be an additional resource cost of Logs to build supporting structures that connect the path to the ground.
| Name | Description | Travel Speed | Building Cost |
|---|---|---|---|
| Makeshift Path | Rough makeshift path made of raw logs | Medium | 1 Log |
| Plank Path | Smooth path of cut planks | Medium | 1 Plank |
| Stone Path | Very even path of cut stone | Fast | 1 Cut Stone |
Path Decorations
Path decorations are additions to pre-existing paths that can add visual appeal to your town. They are free to build, meaning they don't cost any materials, and can be placed on any 4 sides of a path tile. You can only place one per side of a tile, so if there is an existing path decoration in place and you add another on top of it, it will be replaced by the new one.
Although path decorations take up visual space in the path, they do not collide with your Whiskers or interrupt their paths of travel. Fences and railings will not interrupt current Whisker travel, but they will begin routing around these objects placed in their way.
The following path decorations are available:
- Lighting
- Lantern
- Torch
- Railings and Fences
- Rope Railing
- Stone Railing
- Cobble Fence
- Privacy Fence
- Functional
- One-Way Gate
- Misc
- Barrels
- Bench
- Planter
Stairs & Bridges
Stairs and bridges provide Whiskers the ability to traverse the terrain smoothly.
Stairs are required for Whiskers to move between levels of ground, and they have various travel speeds and physical footprints. All stairs other than Steep Stairs are unlocked via Research.
| Name | Description | Travel Speed | Building Cost | Footprint |
|---|---|---|---|---|
| Steep Stairs | Compact but precarious stairs | Slow | 1 Log | 1x1 |
| Steep Stairs Turn (Left) | Compact but precarious stairs in a leftward spiral | Slow | 1 Log | 1x1 |
| Steep Stairs Turn (Right) | Compact but precarious stairs in a rightward spiral | Slow | 1 Log | 1x1 |
| Long Stairs | Quality wooden staircase. Faster and more comfortable than steep stairs. | Medium | 2 Planks | 1x2 |
| Stone Stairs | Sturdy stone staircase | Fast | 2 Cut Stone | 1x2 |
| Slide | A quick way for Whiskers to go down. Chaining together maintains momentum. | Extreme | 1 Plank
1 Copper Bar |
1x2 |
| Whisker Launcher | Steam powered device that can launch Whiskers to higher elevations | Extreme | 3 Cut Stone
8 Iron Bars |
1x2 |
| Covered Bridge | Connects two stable positions without needing support | Medium | 8 Cut Stone
8 Planks |
1x5 |


