Enum: EArco Player Action
From Whiskerwood Official Wiki
| Name | EArco_PlayerAction |
|---|---|
| Script Path | /Script/ProjectArco.EArco_PlayerAction
|
| Purpose | Represents actual gameplay actions resolved from verbs via the Arco Framework. |
| Used In | Function: Arco Verb To Action |
Enum: EArco Player Action
EArco_PlayerAction is an enumeration within the Project Arco framework (used internally by Whiskerwood). It represents the concrete gameplay actions that result from resolving higher-level verbs via Function: Arco Verb To Action.
Overview
Where Enum: EArco Player Verb expresses intent, EArco_PlayerAction expresses the actual gameplay action performed.
It is used extensively in camera controls, UI, tools, overlays, and simulation speed controls.
The default Blueprint value is TOGGLE_POLLUTION_VIEW.
Values
| Value | Description |
|---|---|
BAD_ACTION |
Fallback action for invalid or unmapped verbs. |
BACK |
Go back / cancel. |
SELECT |
Select tile/object. |
ROTATE |
Rotate selection/placement. |
RAISE |
Raise elevation. |
LOWER |
Lower elevation. |
TOGGLE_HEIGHT_LOCK |
Toggle height lock on/off. |
TOGGLE_BULLDOZE |
Toggle bulldoze mode. |
MODIFIER_KEY |
Apply a modifier action (Shift/Alt style behavior). |
TOGGLE_SLICE_VIEW |
Toggle slice view. |
OPEN_MESSAGES |
Open messages UI. |
MOVE_FORWARD |
Camera move forward. |
MOVE_BACK |
Camera move backward. |
MOVE_LEFT |
Camera move left. |
MOVE_RIGHT |
Camera move right. |
ZOOM_IN |
Camera zoom in. |
ZOOM_OUT |
Camera zoom out. |
TOGGLE_HEAT_VIEW |
Toggle heatmap overlay. |
CLONE |
Clone current object/placement. |
TAB_LEFT |
Tab left in UI/toolbars. |
TAB_RIGHT |
Tab right in UI/toolbars. |
SPEED_1 |
Simulation speed 1. |
SPEED_2 |
Simulation speed 2. |
SPEED_3 |
Simulation speed 3. |
ROTATE_CAM_CW |
Rotate camera clockwise. |
ROTATE_CAM_CCW |
Rotate camera counter-clockwise. |
PAUSE |
Toggle pause. |
HOTKEY_MINETOOL |
Activate mining tool. |
HOTKEY_FARMTOOL |
Activate farming tool. |
TOGGLE_POLLUTION_VIEW |
Toggle pollution overlay. |
Usage
This enum appears:
- As the output of Function: Arco Verb To Action
- In camera/tool/UI behavior systems
- In gameplay logic
Typical flow:
[[Enum: EArco Player Verb]] → [[Function: Arco Verb To Action]] → [[Enum: EArco Player Action]]
Related
| Primary Pages: | Modding Main Page · Getting Started · Unreal Engine Resource Links |
| Mod API: | Mod API Properties · Mod API Functions |
| Arco: | Arco Structs · Arco Functions · Arco Properties · Arco Enums · Arco Classes |
| Enums |
|---|
| Enum: EArco Player Verb |


