Control Space Asset
From Terra Invicta Official Wiki
| Control Space Asset
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|---|---|---|---|
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| Persuade a ship or hab crew to join your faction. Requires we have sufficient mission control to take on the asset. | |||
| Stat: |
Cost: |
XP: 2 | Resolution Order: 3 |
| Noise | Mission Outcome | Hate | |
| 30 | Critical Failure | 2 | |
| 30 | Normal Failure | 2 | |
| 0 | Normal Success | 7 | |
| -4 | Critical Success | 7 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| Mission_GainControlPoint |
Control Space Asset Mission Defense | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | {{{72}}} | ||
| Normal Failure | {{{73}}} | ||
| Normal Success | {{{74}}} | ||
| Critical Success | {{{75}}} | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Resource Spent | None | Scales logarithmically with Amount Spent |
| Target Has Negative Influence | 6 | |
| Attacker's Recent Mission Control Shortage | None | Max(0, Mission Performer's Faction's |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Difficulty | None | Flat Difficulty: 12 |
| Control Point's Joint Council Attribute: |
Target is not a Disabled Control Point. | Sum of Attribute of Non- |
| Protect Mission: Attribute: |
|
Sum of that Attribute over all |
| Hab Size | None | Number of Complete Modules on Target Hab |
| Difference in Ideology | Target is owned by some Faction | 2 × Ideological Distance between Target's Faction and Mission Performer's Faction. |
| Defend Interests | Target is |
10, may be increased by certain Technologies |
| Crew Size | Target is a Ship | Target Ship Crew ^ 0.5 |
| Target is a Hab that is not Decommissioning | Target Hab Crew ^ 0.33 | |
| Hab Support Shortages | Target is a Ship | Max(0, Target Faction's Monthly |
| Target is a Hab or Hab Module | Sum of: | |
| Decommissioning Hab | Target is a Decommissioning Hab | -100 |
| Defending Force Strength | Target is a Ship | Target Ship's |
| Target is a Hab | Sum of:
| |
| Defender's Recent Mission Control Shortage | None | Max(0, Target's Faction's |
| Stability-Granting Modules | Target is a Hab | Sum of Stability Bonuses from Active Hab Modules on Target Hab |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 5% |
Affinity: Banned: Not on Market |
|||
| 5% |
Affinity: Banned: Not on Market |
|||
| 15 |
20% |
Affinity: Banned: Not on Market |
||
| 5% |
Affinity: Banned: Not on Market |
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| 3 |
5% |
Affinity: Banned: Not on Market |
||
| 3 to 4 |
2% |
Affinity: Banned: Advanced Chemical Rocketry |
350 to 700 | |
| 5% |
Affinity: Banned: Not on Market |
|||
| 3 |
10% |
Affinity: Banned: Not on Market |
||
| 5% |
Affinity: Banned: Not on Market |
|||
| 5% |
Affinity: Banned: Not on Market |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Engineer 20-32 |
2-6 4-6 1-2 1-2 4-6 6-7 2-3 6-16 |
Gov: 10% Surv: 2% Inno: 98% Vet: 5% |
|||
| Attorney 20-31 |
6-7 6-7 1-3 1-2 3-6 0-2 3-4 5-17 |
Gov: 5% Crim: 2% Surv: 2% Vet: 5% |
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| Diplomat 22-33 |
5-7 3-5 4-6 2-3 4-6 0-1 4-5 5-17 |
Gov: 100% Surv: 1% Tech: 10% Vet: 5% |
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| Astronaut 23-36 |
3-5 1-4 1-2 6-7 3-6 5-6 4-6 6-16 |
Total: 85% |
Gov: 100% Martyr: 1% Surv: 10% Tech: 5% Vet: 5% |
||
| Politician 18-31 |
6-8 3-5 1-4 1-3 4-6 0-1 3-4 2-14 |
Gov: 100% Martyr: 4% Tech: 5% Vet: 5% |
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| Scientist 17-28 |
1-5 4-6 0-2 0-0 3-5 7-7 2-3 6-16 |
Total: 100% |
Gov: 5% Surv: 3% Inno: 28.98% Tech: 5% Vet: 5% |
||
| Celebrity 14-23 |
7-8 1-3 0-1 0-1 3-5 0-1 3-4 4-16 |
Gov: 1% Crim: 5% Martyr: 5% Vet: 5% |
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| Activist 13-22 |
6-8 4-5 3-5 0-1 0-1 0-1 0-1 6-16 |
Total: 3% |
Gov: 5% Crim: 10% Martyr: 20% Surv: 1% Vet: 5% |
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| Judge 18-28 |
5-7 5-6 1-3 1-2 3-5 0-1 3-4 5-17 |
Gov: 100% Martyr: 5% Surv: 1% Tech: 2% Vet: 5% |
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| Tech Mogul 20-31 |
4-6 2-4 1-3 1-2 4-6 5-6 3-4 5-17 |
Total: 40% |
Inno: 18.92% Tech: 10% Vet: 5% |
||
| Executive 17-31 |
4-7 2-4 0-2 4-5 5-6 0-3 2-4 5-17 |
Gov: 10% Tech: 10% Vet: 5% |
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| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements | ||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Earthbound | 7 | This person refuses to travel to space. |
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