Grant Alien Control

From Terra Invicta Official Wiki
Revision as of 18:10, 31 May 2025 by Redwah (talk | contribs) (Created page with "{{Mission | AssumeControl | Grant Alien Control | We transfer a nation under our control to the Alien Administration. We must have built a facility there. This mission will create a new alien nation if none exists. They will aid us with resources in return. | File:ICO_assumecontrol_on.png | None | | FALSE | TIMissionCondition_TargetInRange | TIMissionCondition_Human | TIMissionCondition_CouncilorOnEarth | TIMissionCondition_AlienFacilityInNation | TIMissi...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Grant Alien Control

We transfer a nation under our control to the Alien Administration. We must have built a facility there. This mission will create a new alien nation if none exists. They will aid us with resources in return.
Cost: 100 influence XP: 1 Resolution
Order: 4
Noise Mission Outcome Hate
0 Normal Success 0
Mission Outcome Detailed Effects
Critical Failure {{{72}}}
Normal Failure {{{73}}}
Normal Success {{{74}}}
Critical Success {{{75}}}

Attacking Modifiers

Mission Modifier Conditions Value

Defending Modifiers

Mission Modifier Conditions Value

Granting Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Alien Administration Transition Team
3 Administration
Build FacilityBuild Facility
Grant Alien ControlGrant Alien Control
XenoformXenoform
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market

Granting Professions

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities

Granting Traits

Trait Group Description Initial Chances Effects Requirements

Blocking Traits

Trait Group Description Initial Chances Effects Requirements